League of Villains Toga Character Spotlight

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  • Welcome to the third article highlighting the various Characters within Set 4 of the My Hero Academia Collectible Card Game: League of Villains!

    This week, we’re covering a fan-favorite: Himiko Toga (II)!



    Himiko Toga

    Himiko Toga (II) is a defensive Character whose gameplay is closely tied to momentum. As Toga (II) generates momentum through her fast attacks and momentum-ramping Enhances on her cards, her rivals will struggle to keep up!

    As a 6 hander with 28 health, Toga (II) has enough health to allow her to opt into scrapping and trading attacks as well as playing defensively. Paired with the Life, Water and Death symbols, Toga (II) has a ton of great deckbuilding options to take on even the most fearsome rivals out there!

    Starting with Toga’s First Enhance, Toga (II) lets you re-use your “Momentum Flip” abilities! Cards like Piercing Needle from “Heroes Clash” and Zero Gravity Capture from “My Hero Academia Base Set” synergize very well with this new strategy!

    Her second Enhance is simple, but powerful. Every turn, your first attack gets +2 Speed. This synergizes very well with Toga (II)’s “poke once and pass” strategy, as Toga (II) prefers longer games that can take advantage of this speed and the momentum it creates.

    Lastly, her Response is incredible for both keeping yourself safe and extending your attacking turns. Late game, you’ll be flipping your Momentum often and devastating your rival’s resources with cards like Dual Needle Lunge and Gory Stab (featured below) while simultaneously re-using powerful foundations like Creepy Realization or Prone To Dry Eyes will let you keep Toga (II) in the driver’s seat at all times.


    Dual Needle Lunge


    Dual Needle Lunge is one of Toga (II)’s standout Attacks in her kit, and for good reason! Dual Needle Lunge has below average combat stats, with a +3 Low Block and only 5 damage, but brings immense value with an EX:2 that serves as an effective late-game finisher, as well as powerful Enhance effects.

    The first Enhance lets you Flip 1 Momentum to mill your rival for 2 cards. This may seem trivial, but it’s important to remember that this effect lets you ready foundations with Toga (II)’s Response during your rival’s turn, and can even interfere with cards like Destined for Mainstream Success and Quick Creation!

    The second Enhance is the cherry on top — you can pay 3 health to kick Dual Needle Lunge straight to your momentum when it resolves! Being able to consistently add cards to your Momentum is essential for Toga (II)’s strategy, making Dual Needle Lunge the perfect attack for the job!



    Gory Stab


    If Toga (II) is able to add Gory Stab to her Momentum, her rivals will find themselves falling even further behind!. Defensive foundations like Release, Rescue Completed, and Creepy Realization are put in a very tough spot by Gory Stab’s first Response: if you use them, you lose them! Further, since Toga (II) can un-flip a momentum every turn, the ability to consistently pressure your rival’s resources while being able to dedicate all of your cards and foundations to defense makes Toga (II) a tough character to attack into.

    But the frustration for your rivals doesn’t end there! Gory Stab’s second Response forces your rivals to make a tough decision each time it’s played. Does your rival value their foundations or their momentum more? Whatever their choice, Toga (II) will drain their resources dry. 


    Conclusion
    Featuring all of your favorite Villains for the first time – My Hero Academia: League of Villains lets players join the League of Villains and show those Heroes what they are capable of!

    My Hero Academia: League of Villains can be seen for the first time at the Hero League Championship this month, but if you can’t make it make sure to attend a Pre-Release at a Local Game Store near you! Find one here: https://play.mhacardgame.com/play/events

    Sealed Play Primer

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  • Unlike Constructed games where you bring your own prepared deck – Sealed Play is all about building an entire deck out of just six booster packs. These events are perfect for building your collection, as well as an excellent onramp for newer players – it’s a great way to learn to play with friends!

    Sealed Play events start with getting everyone together and providing each player six booster packs. If the Sealed event has a promo card associated with it (like with a Pre-Release), any entry promotional card can be part of your Sealed Deck as long as there were enough promos for each player in the event.

    Resource Symbols are ignored for deck construction in Sealed Play – you can play with any of the cards you opened with any character, leading to sweet interactions you’ll never see in Constructed!

    Lastly, you can play with as many copies of any card you open as you’d like – if you pull five of the same card, you can play all five!

    Some quick tips for building a good Sealed deck:

    • In a 40 card sealed deck, you’ll want to play about 24 foundations and 16 attacks for consistency
    • Look for cards that work well together – if you opened a lot of punches for example, look into any foundations you opened that lean toward punches to make your deck as strong as possible
    • Sorting your pulls by difficulty and card type helps analyze what cards you should build your strategy around – don’t play too many 5+ difficulty attacks!
    • As a rule of thumb, start out by reading your Rares and Characters so that you have an idea of your most powerful cards
    • Low difficulty foundations are stronger than they look – don’t underestimate them!
    • For the full MHACCG rulebook, click [here]

    Why Play Sealed?

    Sealed events are a great way for new players to experience the MHA CCG before investing and creating their own decks, but it’s not just that –

    • Alternate deck building rules allow players to experiment in never-before-seen ways to create some exciting combos. You never know what to expect!
    • Super-low barrier to entry is very new player friendly – bring a friend! 
    • Earn the latest Extra Credit promo cards by participating in Sealed events at your local game store!


    Where can I play sealed?

    At your local game store, of course!

    Sealed Play kits are rolling out to hundreds of LGS over the next couple weeks, and you’ll be able to find the nearest Sealed event for you on UGN:

    Play.mhacardgame.com

    If your LGS would like to host Sealed Play events, have them email us at lgs@universusgames.com and we can get them set up!

    League Of Villains Dabi Character Spotlight

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  • Welcome to the second of many articles highlighting the various Characters within Set 4 of the My Hero Academia Collectible Card Game: League of Villains!

    Let’s get things cookin’ with Dabi‘s brand new, fiery-hot kit!

    Dabi is an offensive powerhouse with two Enhance effects that both revolve around removing your own cards from play to get the upper-hand over your rivals. However, Dabi can’t get those cards back — you’ll need to be strategic in using his effects to not run out of steam too early.

    His first Enhance is pretty simple —burn through your deck to burn through your rival! Many of Dabi’s new cards such as Flame Flicker (featured below) also grow progressively stronger for each card you’ve Removed! 

    As a general reminder, Removed cards do not “cycle” back into your deck when you run out of cards. As soon as you start using Dabi’s Enhance, you’re on a clock — you’ll need to take down your rival before you have no cards left to work with.

    Dabi’s second Enhance is what truly makes him unique. Once per turn, during your turn, you can remove an Action from your hand to replace it with an Action from your discard pile that matches two or more of Dabi’s symbols.

    There are a ton of great cards from previous sets that synergize very well with this ability. Think of cards like Summon Dark Shadow, Concentrate, Sugar Rush Power-Up, and Capture Evil-Doers. The flexibility of Dabi’s second Enhance will make it easy to pick the best action for every situation. 

    But this does beg the question — what are the NEW Action cards Dabi has access to?

    Introducing your new favorite Action card, Cremation.

    This new action card for Dabi is a banger – giving your attacks speed always feels great, and it’s important to note that Cremation’s health drain can reduce your rival to 0 life – even on their turn!

    On top of that, the Response is great too – being able to effectively guarantee having at least one momentum going into your second turn feels great since Dabi can also grab cards like Capture Evil-Doers to spend that momentum at the same time!

    Flame Flicker

    Leading with an attack like Twisting Azure Inferno and buffing it with Cremation should set you up perfectly to play Flame Flicker, as Flame Flicker’s Combo Enhance clears your card pool and gives you a momentum to play with at the same time!

    The second Enhance is where Flame Flicker’s power is on full display. Dabi’s ability to burn through his deck will pay tremendous dividends later in the game as Flame Flicker powers up. A late-game Flame Flicker can easily reach over 10 speed; good luck trying to block that attack!


    Featuring all of your favorite Villains for the first time – My Hero Academia: League of Villains lets players join the League of Villains and show those Heroes what they are capable of!

    My Hero Academia: League of Villains can be seen for the first time at the Hero League Championship this month, but if you can’t make it make sure to attend a Pre-Release at a Local Game Store near you!

    We can’t wait to see what kinds of interesting and exciting combos you have in store for these cards. Stay tuned — there are many more Set 4 previews to come!



    Voice Actors at the Hero League Championship!

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  • Greetings, Villains

    We are excited to announce the Hero League Championship will feature guest appearances from the following My Hero Academia Voice Actors:

    January 27thJanuary 28th
    Christopher Wehkamp
    Voice of Eraserhead
    Jamie Marchi
    Voice of Mt. Lady
    Kyle Phillips
    Voice of Denki Kaminari

    All three voice actors will be present with scheduled signings from Noon to 4PM on Friday and Saturday!

    Make sure to sign up for the Set 4 – League of Villains World Premier at the Hero League Championship if you haven’t yet!

    League of Villains World Premier Event Registration

    For any last second attendees wanting to meet their favorite Pro Heroes in-person, there are still hotel rooms available in the Alexis Park Hotel Block. The cut-off date for discounted pricing is Monday, January 16th, so make sure you get your booking in while you still can!

    Alexis Park Hotel Block

    League of Villains Character Highlight – Shigaraki

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  • Welcome to the first of many articles highlighting the various Characters within Set 4 of the My Hero Academia Collectible Card Game: League of Villains!

    We’re starting out on a high note with the infamous leader of the League of Villains, Tomura Shigaraki!

    Shigaraki returns once more at full strength, brandishing a new, incredibly powerful kit!

    This third version of Shigaraki picks up a new Symbol: Order. The Order symbol grants Shigaraki access to new strategies, notably picking up Iida’s “Kick” strategies and Shoto Todoroki’s powerful “Stun” cards allowing players to try more aggressive strategies for Shigaraki!

    Shigaraki III is designed to force your opponent to make some tough choices – forcing your opponent to commit their resources with your Enhance .  To complicate things further for Shigaraki’s opponents, his supporting cards from Set 4, such as Decaying Palm Slam (featured below) force your opponent to decide between committing their foundations or giving your attacks huge bonuses.

    Forcing your opponent to make checks with your Enhance is a very subtle tax, but it can be brutal both offensively and defensively – slowly wither their resources away, and by the time they notice, they’ve already turned to dust.

    Everyone knows how bad it feels when your opponent has the exact amount of resources to launch the attack that defeats you, or they manage a block you thought they had no business succeeding with. Shigaraki’s III’s Response lets you tilt the odds in your favor by reducing your opponent’s checks when they need the resources the most.

    When your opponent finally lets their guard down, use your Once Per Game ability to break through their defenses and secure the win!

    Decaying Palm Slam is a devastating top-end attack used to tax your opponent’s resources via its two Enhance effects, as well as being a potential finisher due to having “Powerful: 2”. Low attacks tend to be difficult to block well, and paying a momentum to pin down three of their foundations can be overpowering alongside Shigaraki’s ability – if they can’t pay up, you’re just going to keep drawing cards and winning games.

    On top of that, the second Enhance on Decaying Palm Slam is outstanding – your opponent is going to be hard-pressed to pass a six difficulty check after having three of their foundations restricted, meaning this attack will consistently remove itself from the card pool. Well worth the 6 Difficulty, if you ask us!

    Vile Seizing is another powerful option within Shigaraki’s arsenal, and follows up on the “Resource restriction / check modification theme from his previous two versions.

    It’s not just damage and cards that your opponent will need to be afraid of though, as Vile Seizing is great on the block as well. With a Block Modifier of +1 High and Breaker: 1, this card can  play a pivotal role in the battle no matter whose  turn it is.

    The Deadlock Enhance on Vile Seizing also provides players an alternate win-condition for Shigaraki into Foundation-based Control matchups. If you stack up enough negative check modifiers on your opponent, you can break through any defensive character’s guard. Scary stuff!


    Featuring all of your favorite Villains for the first time – My Hero Academia: League of Villains lets players join the League of Villains and show those Heroes what they are capable of!

    My Hero Academia: League of Villains can be seen for the first time at the Hero League Championship this month, but if you can’t make it make sure to attend a Pre-Release at a Local Game Store near you!

    We can’t wait to see what kinds of interesting and exciting combos you have in store for these cards. Stay tuned — there are many more Set 4 previews to come!

    Hero League Championship Prizing

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  • Greetings, Villains!

    We’re thrilled to share the prize structure for the Hero League Championship!

    PlacementPrizing
    Champion$125,000
    Heroic Clash” Champion Prize Card
    Finalist$45,000
    Heroic Clash” Contender Prize Card
    3rd & 4th$14,000
    Heroic Clash” Top 4 Prize Card
    5th – 8th$5,000
    9th – 16th$2,000
    17th – 32nd$1,000

    Participation

    All 32 participants will also receive one of each special ‘HLC 2022’ marked Regional Alternate Art Characters & Hero League Championship playmat!

    Design TBA