Regional License Exam – Kansas City Results & Deck Lists

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  • Featured below are the decklists from the top performing players at the most recent Regional License Exam in Kansas City, Missouri!

    Congratulations to Jeffrey Kahn for coming out on top, playing Fourth Kind (I) on the Order Symbol!

    We’re excited to see everyone at our next Webcam RLE on June 3, 2023!

    Register here: Webcam RLE Registration

    More details here:  RLE Details

    1st Place
    Name Jeffrey Kahn
    Character Fourth Kind (I)
    Symbol
    Order

    1 Fourth Kind

    1 City-Wide Crisis
    1 Fulfilled My Duty
    4 League Invitation
    1 Shock Treatment
    4 Passing the Torch
    2 Drowning In Resentment
    3 Challenging The Fakes
    2 In Control
    4 Bonds of Friendship
    2 Self Sacrifice
    4 Calling For Backup
    3 Ice Gliding
    2 House Of Cards
    4 Requesting Assistance
    2 Desperate Times

    2 Ice Slide Tackle
    2 Grasping Tape Toss
    4 Electric Jolt
    4 Indiscriminate Shock 1,300,000 Volts
    3 One For All: Full Cowling 5% Strike
    3 High Engine Kick
    4 Vile Seizing

    Sideboard

    1 Ice Slide Tackle
    1 City-Wide Crisis
    1 Grasping Tape Toss
    1 Fulfilled My Duty
    2 Run Away!
    2 Bloodcurdle
    2 Can’t Escape Me


    2nd Place
    Name Tim Keefe
    Character Ibara Shiozaki (I)
    Symbol
    Water

    1 Ibara Shiozaki

    3 Surviving The Final
    2 Ice Gliding
    4 Struggling With Studies
    4 Basic Training
    2 Sticky Balls
    4 Stalking Her Prey
    3 Irrefutable Force Of Nature
    1 Think Fast!
    1 Frozen
    2 Faith’s Shield
    3 Desperate Struggle
    1 Observant Student
    1 First Villain Encounter
    2 Feelin’ Cute
    1 A Refreshing Slice

    2 Low Blow
    4 Invisible Infiltration
    2 Piercing Thorn Lances
    4 Ice Storm
    4 Tongue Whip
    3 Agile Drop

    1 Nullify

    Sideboard

    1 Low Blow
    1 Desperate Struggle
    1 Faith’s Shield
    2 Cheerful Uppercut
    1 Toru Hagakure (II)
    1 First Villain Encounter
    1 Nullify
    2 What’s Their Plan?


    3rd Place
    Name Mitchell Cimino
    Character Kyoka Jiro (I)
    Symbol
    Good

    1 Kyoka Jiro

    4 Rising Starlet
    1 Hack & Slash
    4 Blade Expertise
    4 Destined For Mainstream Success
    4 Specialist Of Sound
    4 It Can’t Be Fixed
    2 Hero’s Inspiration
    3 New Training Method
    1 Preparing For Battle
    3 Self Sacrifice
    2 Taiyaki Fanatic
    1 Passing the Torch
    2 Lost In Thought

    4 Cannon Blast
    4 Create: Capturing Net
    4 Staff Strike
    2 Improvised Blade

    3 The Future Is Now!

    Sideboard

    1 Taiyaki Fanatic
    2 You’re So Obvious
    2 Evil Vs Good
    1 Momo Yaoyorozu
    2 Twin Sword Slicer
    1 Evade And Copy
    1 Quick Creation


    4th Place
    Name Mark Tyner
    Character Recovery Girl
    (I)
    Symbol
    Life

    1 Recovery Girl

    4 Carbo Loading
    2 High Value Target
    4 Excited For Blood
    4 Passing the Torch
    2 Recovery Girl’s Kiss
    4 A Precious Lesson
    2 Self Sacrifice
    3 Release
    2 Rescue Completed
    1 First Villain Encounter
    2 Terrifying Injury
    2 Lost In Thought
    2 Wild Wild Pussycats
    1 Full-On Attack Mode!
    2 New Training Method
    2 Encouraging Training Partner
    1 Faith’s Shield
    1 Wall Cling
    1 Adorable Telepath
    1 Tight Lipped
    2 Bench Press

    4 Back Alley Haymaker
    4 Zero Gravity Lift
    3 Navel Laser Beam
    2 Muscle Mauler
    3 Meteor Shower
    2 Overhead Reversal

    1 Young Heroes

    4 Ruthless Mockery
    2 Recovery Time

    Sideboard

    2 Faith’s Shield
    3 Evade And Copy
    2 Someone With Style
    1 Pump Up
    2 Bewildered


    5th Place
    Name Matthew McDannel
    Character Kyoka Jiro (I)
    Symbol
    Air

    1 Kyoka Jiro

    4 Destined For Mainstream Success
    4 Arrogant Disposition
    4 Requesting Assistance
    3 Release
    3 Latent Skill
    4 Specialist Of Sound
    2 Wealthy Aspirations
    3 Basic Training
    3 Decoy Duplicate
    1 Encouraging Training Partner
    1 Short Circuit

    3 Double Jab Pummel
    2 Amplified Sound Blast
    4 Specialized Sound Waves
    4 Home Run Comet
    4 Electric Jolt
    1 Indiscriminate Shock 1,300,000 Volts
    1 Zero Gravity Lift

    2 Earphone Jack

    3 Seizing The Advantage

    Sideboard

    1 Toru Hagakure (II)
    3 Invisible Infiltration
    3 Short Circuit
    3 Encouraging Training Partner


    6th Place
    Name River Cook
    Character Rikido Sato (I)
    Symbol
    Order

    1 Rikido Sato

    4 Requesting Assistance
    4 Self Sacrifice
    2 Class 1-A President
    4 Calling For Backup
    3 League Invitation
    4 Making A Stand
    4 Heroic Lineage
    1 Unexpected Hero
    2 Desperate Times
    2 “Fusion”
    1 Sticky Balls
    2 Bonds of Friendship
    1 You’re Finished

    1 Gecko Stomp
    4 Recipro Extend
    4 Recipro Acceleration Kick
    4 High Engine Kick
    3 Electric Jolt
    1 Recipro Burst

    Sideboard

    1x Fourth Kind (I)
    2x Indiscriminate Shock 1,300,000 Volts
    2x Setup Strike
    2x Fulfilled My Duty
    2x Run Away!
    1x Sticky Balls


    7th Place
    Name Ben Lambright
    Character Izuku Midoriya (III)
    Symbol
    Good

    4 Izuku Midoriya (III)

    4 One With Nature
    4 It Can’t Be Fixed
    3 Passing the Torch
    4 Destined For Mainstream Success
    3 Self Sacrifice
    3 Specialist Of Sound
    2 Celebrity Status
    2 Determined
    4 You’re Finished
    2 Pull No Punches
    4 Lost In Thought
    2 Note Taking

    3 Wind-Up Punch
    4 Back Alley Haymaker
    4 Texas Smash
    2 Valiant Assault
    4 Hardened Jab
    2 Final Smash
    2 Heroic Strike

    2 Capture Evil-Doers

    Sideboard

    2 Capture Evil-Doers
    4 You’re So Obvious
    1 All Might (III)
    1 Determined
    2 Cheerleader


    8th Place
    Name Cody Jakobitz
    Character Recovery Girl (I)
    Symbol
    Good

    1 Recovery Girl

    4 It Can’t Be Fixed
    3 Recovery Girl’s Kiss
    4 …So Manly
    3 Resistance
    4 Passing the Torch
    3 Planning Ahead
    4 Self Sacrifice
    2 Staggering Positivity
    4 Cheerleader
    2 Taiyaki Fanatic
    2 New Training Method
    4 You’re So Obvious
    2 Rigorous Training
    3 Manly Friendship
    1 Specialist Of Sound
    2 Determined
    2 Evade And Copy

    4 Reverse Throw
    4 Forceful Blow
    3 Overhead Reversal
    4 Invisible Infiltration
    2 Mighty Punch
    2 Final Smash

    4 Capture Evil-Doers

    Sideboard

    1 Specialist Of Sound
    3 Quick Creation
    2 Hardened Chop
    1 Determined
    1 Planning Ahead
    2 One For All: Full Cowling 5% Strike


    9th Place
    Name Kevin Broberg
    Character Recovery Girl (I)
    Symbol
    Life

    1 Recovery Girl

    1 I’ll Protect You
    3 Bonds of Friendship
    1 Recovery Girl’s Kiss
    3 Self Sacrifice
    4 A Precious Lesson
    3 Release
    3 Tight Lipped
    1 Blood Evaluation
    2 Lost In Thought
    4 Wild Wild Pussycats
    2 Bench Press
    4 Carbo Loading
    4 New Training Method
    4 Excited For Blood
    1 Passing the Torch
    3 Encouraging Training Partner
    2 Rescue Completed
    1 Wall Cling
    2 Bewildered

    4 Blood Transfer
    3 Muscle Mauler
    2 Focused Attack
    2 Forceful Blow
    4 Back Alley Haymaker
    4 Navel Laser Beam
    4 Future Charge

    1 Young Heroes

    3 Ruthless Mockery

    Sideboard

    1 Young Heroes
    1 Ruthless Mockery
    2 Passing the Torch
    1 Encouraging Training Partner
    2 Evade And Copy
    1 Focused Attack
    1 Lost In Thought
    1 Wall Cling


    10th Place
    Name Andrew Holder
    Character Fourth Kind (I)
    Symbol
    Order

    1 Fourth Kind

    4 In Control
    4 League Invitation
    2 City-Wide Crisis
    4 Passing the Torch
    4 Self Sacrifice
    4 Desperate Times
    4 Calling For Backup
    4 Requesting Assistance
    1 Shock Treatment
    3 Bonds of Friendship

    2 Decaying Palm Slam
    4 Vile Seizing
    4 Electric Jolt
    4 Indiscriminate Shock 1,300,000 Volts
    3 High Engine Kick
    3 One For All: Full Cowling 5% Strike
    3 Setup Strike

    Sideboard

    2 Bloodcurdle
    2 Can’t Escape Me
    2 Run Away!
    4 Searing Glacial Storm


    11th Place
    Name Mitchell Janowiec
    Character Recovery Girl (I)
    Symbol
    Life

    1 Recovery Girl

    2 Recovery Girl’s Kiss
    3 Release
    3 Tight Lipped
    3 I’ll Protect You
    2 Bonds of Friendship
    4 Self Sacrifice
    4 A Precious Lesson
    2 Lost In Thought
    4 Wild Wild Pussycats
    3 Bench Press
    3 New Training Method
    3 Passing the Torch
    2 Encouraging Training Partner
    1 Blood Evaluation
    1 Pump Up
    4 Carbo Loading
    4 Excited For Blood
    1 Wealthy Aspirations
    1 Rescue Completed

    4 Blood Transfer
    2 Muscle Mauler
    3 Focused Attack
    4 Back Alley Haymaker
    4 Future Charge
    4 Navel Laser Beam

    1 Young Heroes

    3 Ruthless Mockery

    Sideboard

    2 Recovery Time
    1 Lost In Thought
    3 Bewildered
    2 Evade And Copy
    2 Wall Cling


    12th Place
    Name Travis Tangeman
    Character Recovery Girl (I)
    Symbol
    Life

    1 Recovery Girl

    3 Wild Wild Pussycats
    4 Bench Press
    4 Carbo Loading
    4 Excited For Blood
    3 Bonds of Friendship
    3 Passing the Torch
    4 A Precious Lesson
    1 Recovery Girl’s Kiss
    3 Release
    4 Tight Lipped
    4 Self Sacrifice
    1 Pump Up
    1 Rescue Completed
    1 Wealthy Aspirations
    4 New Training Method
    1 Blood Evaluation
    3 Encouraging Training Partner

    1 Muscle Mauler
    3 Focused Attack
    4 Back Alley Haymaker
    4 Future Charge
    3 Navel Laser Beam
    4 Blood Transfer
    2 Forceful Blow

    3 Ruthless Mockery

    Sideboard

    3 Lost In Thought
    2 Bewildered
    3 Evade And Copy
    2 Panache Shining Navel Blast


    13th Place
    Name Nathan Dewalt
    Character Momo Yaoyorozu ()
    Symbol
    Life

    1 Momo Yaoyorozu

    3 I’ll Protect You
    4 Wild Wild Pussycats
    2 Friend Of Animals
    4 New Training Method
    2 High Value Target
    2 Floating Around My Babies
    2 Self Sacrifice
    4 A Precious Lesson
    2 Preparing For Battle
    4 Rising Starlet
    2 Encouraging Training Partner
    3 Release
    3 Bonds of Friendship
    3 Evade And Copy
    3 Faith’s Shield
    2 Lost In Thought

    4 Command Pigeon Flock
    4 Back Alley Haymaker
    2 Cannon Blast
    3 Create: Bo Staff
    2 Home Run Comet
    2 Instant Shining Flash
    1 Knife Slice

    4 Quick Creation

    Sideboard

    3 Wall Cling
    2 Encouraging Training Partner
    1 Evade And Copy
    1 Faith’s Shield
    3 Stalking Her Prey


    14th Place
    Name Wesley Bittner
    Character Kyoka Jiro (I)
    Symbol
    Good

    1 Kyoka Jiro

    4 Male Bonding
    2 New Training Method
    4 It Can’t Be Fixed
    4 Destined For Mainstream Success
    3 Specialist Of Sound
    3 Bonds of Friendship
    4 You’re Finished
    2 Determined
    2 Passing the Torch
    2 Self Sacrifice

    3 Airstream Driver
    4 Back Alley Haymaker
    3 Cannon Blast
    4 Create: Capturing Net
    3 Specialized Sound Waves
    3 Amplified Sound Blast

    4 The Future Is Now!

    Sideboard

    2 The Price For Peace
    4 Evade And Copy
    2 Cheerleader
    2 Teamwork


    15th Place
    Name Basil Pilsner
    Character Recovery Girl (I)
    Symbol
    Life

    1 Recovery Girl

    3 Wild Wild Pussycats
    4 Bench Press
    4 Carbo Loading
    4 Excited For Blood
    3 Bonds of Friendship
    3 Passing the Torch
    4 A Precious Lesson
    1 Recovery Girl’s Kiss
    3 Release
    4 Tight Lipped
    4 Self Sacrifice
    1 Pump Up
    1 Rescue Completed
    1 Wealthy Aspirations
    4 New Training Method
    1 Blood Evaluation
    3 Encouraging Training Partner

    1 Muscle Mauler
    3 Focused Attack
    4 Back Alley Haymaker
    4 Future Charge
    3 Navel Laser Beam
    4 Blood Transfer
    2 Forceful Blow

    3 Ruthless Mockery

    Sideboard

    3 Lost In Thought
    2 Bewildered
    3 Evade And Copy
    2 Panache Shining Navel Blast


    16th Place
    Name Bryan Garza
    Character Ochaco Uraraka (II)
    Symbol
    Death

    1 Ochaco Uraraka (II)

    4 Tight Lipped
    3 First Day of Class
    4 Let’s Fight Bad Guys!
    1 League Invitation
    1 League Interview
    2 “SPoOoOoOoKY!”
    4 Snack Time
    2 Struggling With Studies
    3 Latent Skill
    2 Agitation
    1 Night Watch
    2 Learning The Standards
    3 Arrogant Disposition
    2 Desperate Struggle

    4 Stun Grenade
    4 Vile Seizing
    4 Turn To Dust
    4 Hulking Grimace
    4 Howitzer Impact Cyclone
    4 Nitro Explosion: Ignition

    1 Battle Arena

    2 Showdown
    3 Go For The Win!

    Sideboard

    1 Desperate Struggle
    1 First Day of Class
    1 Struggling With Studies
    1 Latent Skill
    1 League Invitation
    3 Forcing Surrender
    1 Learning The Standards
    1 Arrogant Disposition


    Monthly Monday Mayhem Webcam Tournament Series #4

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  • The Monthly Monday Mayhem (“MMM”) Webcam Tournament Series gives players opportunities to compete in accessible higher-level competitive play from home. Each month, tournament organizers will be hosting a $1000 cash-prize webcam tournament, featuring special deck construction formats!

    MMM events will be used to provide opportunities for serious players to test their mettle from home, as well as provide us new opportunities to test new rules and regulations and see what players like!

    The MMM event will be on June 12, 2023, hosted by UnfunStuff. Space will be limited, so make sure to sign up as soon as possible!


    Tournament Format

    The event format for MMM events is significantly different from regular Webcam play, so please take note.

    Every format, the deck building restrictions for Monthly Mayhem will change. Currently, it is:

    CLASS REUNION CELEBRATION – Your deck needs to include at least four cards from Class Reunion. This can be four copies of a single card.


    Prizing Structure

    Entry2 Plus Ultra Packs, 2 Booster Packs
    Top 8 $125 Cash

    Event Details and Registration Link

    Registration: https://play.mhacardgame.com/event/DK9FHHL2BR
    Event Time: Tournament starts at 5PM PST, June 5th

    MMM events are currently always three rounds of Swiss with no top-cut to ensure a reasonable event length.

    We will be testing new “tie-breaker” rules in MMM events, the details of which are noted below:

    When time in the round is called, the game immediately ends and whichever player has the most game wins is the winner.

    If there is a tie in game wins, the current game will be decided by who has the least missing health.

    For example, if Player A is playing as Eraserhead with 19 Max Health, and Player B is playing as Izuku Midoriya with 28 Max Health, and when time is called Eraserhead has 18 Health and Midoriya has 24 health, Eraserhead wins the match.”

    If both players have the same current missing health, gameplay will continue until there is a change in health. The player with the least missing health will win the Match.


    Where to Watch

    UnfunStuff will be hosting the MMM and streaming it on their Twitch channel! You can find it here:
    https://www.twitch.tv/unfunstuff


    For MMM events in the future, we will have a monthly news article on this site detailing each tournament’s unique format and how to participate.

    Regional License Exam – Pasadena, CA

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  • The Regional License Exam season is heating up! Compete at our next Regional License Exam in Pasadena, California hosted by CoreTCG!

    Quick Details

    Date: June 17-18th 2023
    Venue: 300 East Green Street Pasadena, CA 91101
    Registration: https://play.mhacardgame.com/event/JE3E3MD03X
    Prizing Informationhttps://mhacardgame.com/regional-license-exam/

    Times

    Saturday June 17th (MHA Regional License Exam)

    -Venue Open: 8:00 AM
    -Decklist Submissions Close: 9:00 AM
    -Player Meeting: 9:45 AM
    -Round One Start: 10:00 AM
    -Side Events Start: After Round 3 of RLE

    Sunday June 18th (Top Cuts)

    -Venue Open: 8:00 AM
    -Side Events Start: 9:00 AM
    -Top Cut Deck Check: 9:00 AM
    -First Round: 10:30 AM

    Tournament Format

    Swiss Rounds, Best of 3
    60 minute rounds + 10 minute overtime
    Top Cut, Single Elimination Best of 3
    Untimed

    Side Events

    Fire On Demand MHA Constructed

    8 player capacity
    3 Rounds
    Best-Of-3
    Swiss
    Standard Side Event Payout based on match points

    Fire On Demand Standard Constructed

    8 player capacity
    3 Rounds
    Best-Of-3
    Swiss
    Standard Side Event Payout based on match points

    Fire On Demand MHA League of Villains Draft

    8 player capacity
    3 Rounds
    Best-Of-3
    Swiss
    Standard Side Event Payout based on match points

    “LOV Super Sealed” 

    64 Player Capacity
    3 Rounds
    Best-Of-3
    Swiss
    Standard Side Event Payout based on match points
    Entry includes one Extra Credit Promo

    “MHA Constructed 2-Deck Format”

    No Player Capacity

    3 Rounds
    Best-Of-3
    Swiss
    Standard Side Event Payout based on match points


    Details regarding Side Event Procedures can be found here: Side Event Guide

    Welcome to UniVersus CCG

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  • What is UniVersus? It’s the card game you didn’t know you were waiting for.

    UniVersus is a collectible card game system that takes the best moves from popular fighting video games and shows to create strategy-intensive, combat gameplay. The game has featured a number of different IPs, including Megaman, Mortal Kombat, and Cowboy Bebop, and for over a decade has held an active and dedicated player base. In October of 2021, Jasco Games launched the latest version of the UniVersus card game with the release of the My Hero Academia Collectible Card Game.

    My Hero Academia Collectible Card Game

    Since then, we have been releasing expansion sets which includes Crimson Rampage, Heroes Clash, and League of Villains. We are happy to announce our latest, Set 5: Undaunted Raid which releases on June 30, 2023. This set will feature some of the most popular characters from the show, and you will find a character card in every pack of Undaunted Raid. Also, each booster pack will guarantee a character card. There will be 11 cards in each booster pack!

    Get Started with the Clash Decks

    You can battle with fan-favorites Mirio Togata and Overhaul. Each contains ready-made card decks. These decks are ready to play right out of the box, so it’s perfect for new players!

    Join our community

    We have the best play groups. Make sure to sign up for the Set 5 Prerelease event which will start June 23. You will receive a special prerelease promo card when you attend.

    Signing up to our UGN site will allow you to earn redemption points when playing at events. UGN allows you to look for stores and events, and to register for events. And did we say you can redeem your play points? Sign up here: https://play.mhacardgame.com/

    For more questions about our card game, please talk to your local game store, or visit our site: http://mhacardgame.com/

    Where To Order Undaunted Raid

  • News
  • You can find a Local Game Store near you that carries MHACCG on the MHACCG Store Finder! Take a look here:

    MHACCG Store Finder

    You can also find MHACCG at many mass market retailers, such as Target, Best Buy and EB Games Australia!

    US Retailers

    Best Buy

    Target


    AUS Retailers

    EB Games

    Regional License Exam Season 2 Information

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  • Regional License Exam events are back for 2023 Organized Play! RLEs continue with Season 2 of the 2023 OP Calendar. There will be 1 RLE for each of the 6 supported regions:

    • North America West
    • North America Central
    • North America East
    • Europe
    • Oceania
    • Webcam

    Top Cut performers at each Regional License Exam will qualify to compete at any and all Pro Hero National events!


    EVENT DATES

    LocationTournament OrganizerDateRegistration DateRegistration Link
    Discord (Webcam)UnFunStuffJuly 15-16, 2023May 31st, 2023Register
    Auckland, New ZealandGeek CultureJuly 22-23, 2023June 7th, 2023COMING SOON
    Indianapolis, Indiana
    (Gen Con)
    Legendary Wolf GamesAugust 5-6 2023June 14th, 2023*COMING SOON
    Sheffield, UKPatriot GamesAugust 19-20, 2023June 21st, 2023COMING SOON
    Rochester, NYMillennium GamesSeptember 9-10, 2023June 28th, 2023COMING SOON
    Las Vegas, NVDarkside GamesSeptember 30-October 1, 2023August 4th, 2023COMING SOON
    Entry costs for each event will be posted on the Registration page. Entry costs are consistent to previous RLE seasons.

    GenCon events may be posted on the GenCon site before this date. We will keep this page and our socials updated!

    *Prize details are subject to change.

    Participation

    Participation prizes distributed to all event goers after participating in 3 rounds of play.

    Character Promo Card1x
    Earphone Jack Promo1x
    Requesting Assistance Promo1x
    Booster Pack (Current Set 1st Ed.)6x
    Participation Playmat1x


    “Raid” the RLE!Earn A Free Booster Box

    To celebrate the release of “Undaunted Raid”, bring a friend to “Raid” the Regional License Exam! By doing 3 of the following activities at an RLE this season, you can earn a free booster box!

    Be one of the first 128 players to sign-up
    Play in all rounds of the main event
    Play in 2 side events
    Bring a new player to an RLE (this counts for both of you!)
    Win a side event
    Play with a character from Undaunted Raid
    Make Top 16 of RLE
    While supplies last. This offer does not apply to Webcam events. Booster Boxes will be from Set 2, Set 3, and Set 4


    Top Cut Prizing

    The tiers below are not cumulative.

    Top 64

    Bonds of Friendship Promo1x
    Arrogant Disposition Promo1x
    Booster Pack (Current Set 1st Ed.)2x

    Top 32

    Bonds of Friendship Promo2x
    Arrogant Disposition Promo2x
    Clever Distraction Promo1x
    Frozen Promo1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 16

    Pro Hero National Qualification1x
    Earphone Jack Promo2x
    Requesting Assistance Promo2x
    Bonds of Friendship Promo2x
    Arrogant Disposition Promo2x
    Clever Distraction Promo1x
    Frozen Promo1x
    Booster Pack (Current Set 1st Ed.)8x

    Top 8

    Pro Hero Nationals Qualification1x
    Earphone Jack Promo2x
    Requesting Assistance Promo2x
    Bonds of Friendship Promo2x
    Arrogant Disposition Promo2x
    Clever Distraction Promo2x
    Frozen Promo2x
    Booster Pack (Current Set 1st Ed.)12x
    Dual Needle Lunge Contender Promo1x

    Top 4

    Pro Hero Nationals Qualification1x
    Earphone Jack Promo3x
    Requesting Assistance Promo3x
    Bonds of Friendship Promo3x
    Arrogant Disposition Promo3x
    Clever Distraction Promo2x
    Frozen Promo2x
    Booster Box (Current Set 1st Ed.)1x
    Dual Needle Lunge Contender Promo1x

    Runner Up

    Pro Hero Nationals Qualification1x
    Earphone Jack Promo3x
    Requesting Assistance Promo3x
    Bonds of Friendship Promo3x
    Arrogant Disposition Promo3x
    Clever Distraction Promo3x
    Frozen Promo3x
    Booster Box (Current Set 1st Ed.)2x
    Dual Needle Lunge Contender Promo1x

    Champion

    Pro Hero Nationals Qualification1x
    1 Round BYE at Nationals*
    Byes do not stack
    1x
    Earphone Jack Promo4x
    Requesting Assistance Promo4x
    Arrogant Disposition Promo4x
    Bonds of Friendship Promo4x
    Clever Distraction Promo4x
    Frozen Promo4x
    Booster Box (Current Set 1st Ed.)3x
    Dual Needle Lunge Champion Promo1x
    Champion Playmat1x

    Side Event Information – North America

    Participation Prizing – Limited1x Earphone Jack
    Participation Prizing – Constructed1x Requesting Assistance
    Winner Prizing(Choose One)
    1 x Earphone Jack
    1 x Requesting Assistance
    1 x Arrogant Disposition
    1 x Bonds of Friendship
    1 x Clever Distraction
    1 x Frozen

    Side Event Information – Oceania / EU

    Participation Prizing – Limited(Choose One)
    1 x Earphone Jack
    1 x Momo Yaoyorozu
    1 x Ochaco Uraraka
    1 x Tsuyu Asui
    Participation Prizing – Constructed(Choose One)
    1 x Requesting Assistance
    1 x Momo Yaoyorozu
    1 x Ochaco Uraraka
    1 x Tsuyu Asui
    Winner Prizing(Choose One)
    1 x Earphone Jack
    1 x Requesting Assistance
    1 x Arrogant Disposition
    1 x Bonds of Friendship
    1 x Momo Yaoyorozu
    1 x Ochaco Uraraka
    1 x Tsuyu Asui
    1 x Clever Distraction
    1 x Frozen

    RLE Participation Character Promo Cards

    Each in-person event in North America will provide a different Character card. International and Webcam events will provide one of the characters at random. GenCon’s entry promo is Tsuyu Asui, Las Vegas’s entry promo is Ochaco Uraraka, and Rochester’s is Momo Yaoyorozu.

    RLE Participation Character Promo Cards are also available in Oceania and EU in Side Events.


    RLE Participation Promo Cards

    Also available as Side Event Participation Promos


    Top 64 Promo Cards

    Also available as Side Event Victory Promos


    Top 32 Promo Cards

    Also available as Side Event Victory Promos


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    Next Steps – Eraser Head Starter Deck

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  • After buying the Eraser Head Starter Deck, these are some next steps you can do to improve your new deck and step further into competitive play!

    Eraser Head’s Deck is built around the “Combo” Keyword – special Attacks that require having played your attacks in a specific order to unlock their power. Playing multiple “Combo” attacks in a row allows for Eraser Head’s Enhance to make each attack faster and faster!

    Eraser Head’s Response also lets him slow his Rival down, as being able to prevent your opponent from using an Ability can throw a big spanner in their plans!

    Chain together brutal strings of Kick and Weapon attacks such as Binding Cloth Whiplash, Binding Cloth Drop Kick and Total Erasure Binding, with each attack’s speed enhanced by Eraser Head!

    After buying the Eraser Head Starter Deck, these are some next steps you can do to improve your new deck and step further into competitive play!

    Eraser Head’s prefers to lead with attacks that can either not count towards progressive or decrease difficulty of their other attacks in order to get as much free speed from Eraser Head’s Enhance as possible. 

    Sugar Rush Power-Up from My Hero Academia: Crimson Rampage lets you push for big damage while also unlocking many other benefits from cards you want to play anyway!

    Sugar Rush Power-Up lets you remove 10 cards from your discard to give an attack +2 speed and +4 damage! This lets any attack you send potentially be a game-ending threat! 

    Many cards like Binding Cloth Assault and Binding Cloth Capture from My Hero Academia: Base Set have benefits associated with playing Action cards, so enabling those can be huge – using Binding Cloth Capture to take away your Rival’s last card before dealing a game-ending blow feels nice!

    Aggressive decks always have to worry about checking 3’s on the kill turn – unless you have Advice for Winners!

    Advice For Winners is a Foundation with a single, powerful response ability. You can flip Advice For Winners any time you check a printed 3 to play a card to re-check! Checking a 3 at an inopportune time can be devastating to decks trying to take down a vulnerable Rival, but Advice for Winners can hedge the odds in your favor!

    Advice for Winners as well as many other promo cards are obtainable through the UniVersus Game Network. Learn more about this program here, and how you can get more involved with your local community to snag some sweet cards!

    https://mhacardgame.com/learn-about-the-loyalty-program/

    Example Decklists

    Jasco Games’s own Shane Duckworth won a Provisional Store Championship with Eraser Head (II)! You can find his decklist here:

    Eraser Head Decklist Video

    Next Steps – Endeavor Starter Deck

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  • After buying the Endeavor Starter Deck, these are some next steps you can do to improve your new deck and step further into competitive play!

    Endeavor’s Enhances are all about trading health for power! You can pay health while attacking to either make your attacks stronger or faster, and you can do the same while defending to make your Rival’s attacks slower or weaker!

    Attacks like Blazing Fury chip away at your opponent’s Health and resources even if your opponent blocks! Prominence Burn is Endeavor’s top-end threat, capable of putting out significant damage while clearing your card pool for more attacks! Endeavor’s kit is also supported by a suite of Foundations that provide benefits from losing life, such as Quick to Act and Arrogant Smirk.

    After buying the Endeavor Starter Deck, these are some next steps you can do to improve your new deck and step further into competitive play!
    Endeavor pays his own health to make his attacks big, and so the best places to start are on increasing Endeavor’s durability and making sure his big attacks don’t get blocked.

    One With Nature from My Hero Academia: Heroes Clash lets you discard cards you don’t need to make your attacks harder to block and give +1 damage as well!

    Since Endeavor wants to be paying life to swing with big attacks, it’s best to make sure each attack you send is as difficult to block for your Rival as possible. Multiple copies of One With Nature can let you bury your Rival with one, unblockable strike!

    In long, drawn-out matches, characters like Endeavor have to worry about running out of life to pay for their abilities. Cards like Super Rejuvenation from My Hero Academia: Base Set and Excited For Blood from My Hero Academia: Crimson Rampage let you claw back some of the life that you pay to your other effects, and otherwise survive turns you couldn’t have. 

    3-difficulty Attacks with relevant text can be hard to find, but Red Guard fits like a glove into Endeavor’s deck.

    As Endeavor can easily decrease your Rival’s attack’s Speed, Red Guard can usually block anything coming your way – it even completely blocks cards like Electric Jolt and cards with the Keyword “Throw”!

    Being able to slide in a Red Guard on the offense is no joke either – its low difficulty lets you sneak another attack at the end of large strings, and Endeavor can give it some serious damage!

    Red Guard as well as many other promo cards are obtainable through the Universus Game Network. Learn more about this program here, and how you can get more involved with your local community to snag some sweet cards!

    https://mhacardgame.com/learn-about-the-loyalty-program/

    Example Decklists

    Endeavor (II) was piloted to a top-cut finish by multiple players in the 2023 Sheffield, UK RLE! You can find the deck list here:

    https://mhacardgame.com/sheffield-uk-rle-top-cut-deck-lists/

    Next Steps – Izuku Midoriya Rival Deck

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  • After buying the Izuku Midoriya vs. Katsuki Bakugo Rival Deck, these are some next steps you can do to improve your new deck and step further into competitive play!

    Izuku Midoriya’s Rival Deck is built around using a suite of Punch attacks such as Heroic Strike, Aspiring Punch and Determined Victory Smash combined with Midoriya’s Enhance abilities to slow down your opponent and sneak big attacks in by discarding your hand to make your regular attacks extremely dangerous for your Rival!

    Giving your attacks +10 Damage with Midoriya’s second Enhance is very strong, but it’s important to use your other Enhances to provide you with resources to block during your Rival’s turn! Determined Victory Smash can add itself to your hand after it resolves to give you an extra attack (or a +1 Mid to block with!), and Passing the Torch can frequently draw you two new cards by using it after discarding your hand.


    Many cards in My Hero Academia: Base Set and My Hero Academia: Crimson Rampage  can help support this strategy and bring it to its fullest potential!

    One For All: Full Cowling 5% Strike is a devastating Punch Attack from My Hero Academia: Base Set with two Enhances sure to leave your Rival reeling! Firstly, you can discard your hand to draw 3 new cards! Combining this with Midoriya’s ability to discard your hand for damage is an easy way to send huge attacks and still end your turn with a hand of cards! Lastly, if your opponent can’t block the attack, you get to commit their Rival! Being able to commit problematic characters like Nomu to stifle their abilities can be essential for winning tough games!

    Back Alley Haymaker, released in My Hero Academia: Crimson Rampage is one of the most efficient Punch attacks in the game, and confidently secures a spot for itself in the deck if you’re playing on the Good symbol. Between a reasonable stat frame of 4 Mid 5 Damage with a +2 High Block, EX:2 and Stun:2 to help break through strong defensive boards, and the ability to either draw a card or play a foundation like It Can’t Be Fixed from your discard pile lets you continue swinging while still accumulating value along the way. 

    Plus Ultra! Is an incredible tool for both offense and defense, but can only perform to its full potential playing as a Character Card from Base Set – Midoriya qualifies!

    Firstly, Plus Ultra has a static ability that if you ever block with it, you reduce the rival’s speed to 0. Plus Ultra is on a +5 Mid Block, so you essentially always check a 5 to block with this card (not including Progressive Difficulty). This is great because it means even if your opponent stuns you out, or combos off and sends a 30 damage 30 speed threat at you, you can block it with grace!

    Lastly, Plus Ultra has an extra First Enhance that you can only use if your Character is from My Hero Academia: Base Set – you can pay 1 Momentum to double your attack’s speed or damage! Simply put, Plus Ultra does it all!

    Plus Ultra as well as many other promo cards are obtainable through the Universus Game Network. Learn more about this program here, and how you can get more involved with your local community to snag some sweet cards!

    Learn About The Loyalty Program

    Example Decklist

    Izuku Midoriya (I) was piloted to much success by Tamren Cardwell in the 2023 Webcam Oceania RLE! You can find the deck list here:

    Oceania RLE Deck Lists

    Next Steps – Katsuki Bakugo Rival Deck

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  • After buying the Izuku Midoriya vs. Katsuki Bakugo Rival Deck, these are some next steps you can do to improve your new deck and step further into competitive play!

    Katsuki Bakugo’s Deck is built around using Fury attacks such as Blast Rush Turbo, Howitzer Impact and Long Lasting Explosion to push big damage at your Rival, as well as destroying your own Foundation cards to gain powerful effects!

    Use powerful one-time effects like Latent Skill, then destroy the foundation after with Bakugo to make your attacks stronger!


    Bakugo’s ability to destroy Foundations to deal extra damage is widely supported with cards like Burst Speed and Aggressive Temper that provide value when sent to the Discard Pile, as well as powerful one-time use effects like Latent Skill and Encouragement that you can destroy for extra damage after using their Enhances.


    Stun Grenade from My Hero Academia: Heroes Clash fits like a glove into the Bakugo Rival Deck!

    The first Enhance lets you stun your opponent more and more based off how many cards you’ve had leave your card pool! Since Bakugo lets you remove cards your opponent blocks, that means Stun Grenade can often come in with Stun:3 or even more!

    Secondly, Stun Grenade checks the top 3 cards of your deck for a Fury attack to add to your hand! Extending your attacking turns while taxing your opponent’s resources has never been easier!


    Howitzer Impact Cyclone from My Hero Academia: Crimson Rampage is a fantastic top-end finisher for finishing off your opponent with one last big attack!

    The Combo Enhance requires you to have played a Fury attack previously, so this slides nicely after a leading Fury attack like Long Lasting Explosion to earn you a free Momentum!

    Secondly, you can destroy 1 foundation to draw 1 card for each of your Momentum! Later in the game, Howitzer can draw you an entire new hand – and since it also has Powerful:3, you can use that Momentum to send a serious attack as well!


    Double Front Beat-Down provides incredible value for decks that can fully leverage it – and Bakugo’s got that covered!

    The Bakugo/Midoriya Enhance lets you discard the top two cards of your deck and build any foundations you find. Since those cards were discarded, this triggers the Response effects on cards like Burst Speed, and provides additional resources on your attacking turns when you need them most!

    Double Front Beat-Down as well as many other promo cards are obtainable through the Universus Game Network. Learn more about this program here, and how you can get more involved with your local community to snag some sweet cards!

    https://mhacardgame.com/learn-about-the-loyalty-program/

    Example Decklist

    Katsuki Bakugo (I) was piloted to a top-cut finish by Travis Washburn in the 2023 Kissimmee, Florida RLE! You can find the deck list here:

    Kissimmee, FL RLE Top Cut Decks

    Premier Tournament Coverage

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  • RLE EventsDateDay 1 VideoDay 2 Video Top Cut Decklists
    OCE-RLE Season 1 2023April 1-2, 2023OCE RLE Day 1 CoverageOCE RLE DAY 2 CoverageOCE RLE Top Cut Decklists
    NA-East RLE Season 1 2023April 15-16, 2023NA-East RLE Day 1 CoverageNA-East RLE Day 2 CoverageNA-East RLE Top Cut Decklists
    UK/EU RLE Season 1 2023May 6-7, 2023UK/EU RLE Day 1 CoverageUK/EU Day 2 CoverageUK/EU RLE Top Cut Decklists
    NA-Central RLE
    Season 1 2023
    May 27-28th, 2023Coming SoonComing SoonNA-Central RLE Top Cut Decklists
    WWW EventsDateRound 1 VideoRound 2 VideoRound 3 Video
    WWW 15May 3rd, 2023WWW 15 Round 1WWW 15 Round 2WWW 15 Round 3
    WWW 16May 10th, 2023WWW 16 Round 1WWW 16 Round 2WWW 15 Round 3
    WWW 17May 17th, 2023WWW 17 Round 1WWW 17 Round 2WWW 17 Round 3

    MMM EventsDateUndefeated Decklists
    MMM #1March 13th, 2023MMM #1 Undefeated Decklists
    MMM #2April 10th, 2023MMM #2 Undefeated Decklists
    MMM #3May 15th, 2023MMM #3 Undefeated Decklists

    Class Reunion Oceania and EU Product Delays

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  • Greetings International Heroes,

    With four sets in partnership with the My Hero Academia franchise, we are excited to announce the release of the My Hero Academia CCG Class Reunion Collector Pack and Limited Edition Collector Box. Everyone involved is incredibly proud of the results, and we can’t wait to share it with you.

    We are aware that there are unprecedented delays in the product delivery outside of North America. We have been working closely with our Distributors to get inventory to your territories in a timely fashion. We ask you to please have your local game stores contact their distributors about expected delivery dates.

    Over the last year, we have seen historical record-breaking engagement from the international fan base. More stores are carrying UniVersus products and more players are playing than ever before. With a growing game, comes challenges. In partnership with our distributors, we are committing to improving international logistics.

    Hang tight! Plus Ultra!

    Steve Aoki Goes BEYOND, PLUS ULTRA!

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  • DJ Steve Aoki’s Dim Mak and Crunchyroll, the global brand bringing fans the ultimate anime experience, have joined forces to release the highly anticipated collaboration: Dim Mak x My Hero Academia. The apparel collaboration features epic artwork showcasing the abilities of U.A. High’s most beloved heroes-in-training, their dedicated teachers, pro-heroes, and devious villains across an array of colorful tees and hoodies; all reinterpreted through Aoki’s effervescent, punk-meets-raver aesthetic. 

    In addition to the wearables, Dim Mak has partnered with Jasco Games, creator of the UniVersus, My Hero Academia Collectible Card Game, to deliver one coveted CCG card for each item purchased. Three unique cards were designed featuring Deku, Bakugo, and All Might alongside signature Dim Mak holo-foil branding details. All three limited edition CCG cards are playable and exclusively available as blind packs with purchase, only while supplies last.  

    My Hero Academia is one of the best modern animes around. The determination, courage, and compassion of each character – both hero and villain – are incredibly relatable and admirable.  While I find myself marveling at the U.A. High students’ growth in the face of adversity, I also empathize with the traumas experienced by the villains and understand how they came to be who they are – I truly hope that Deku can help them come around….” Steve Aoki continues, “I’m also an avid CCG collector and am beyond excited to release these beautiful, limited-edition cards by UniVersus…I can’t wait to see them in action, and I know that fans will collect them and cherish them for years to come as I surely will!  PLUS ULTRA!!”

    The Dim Mak x My Hero Academia collaboration includes bright tie-dyes and solids showcasing action-packed artwork featuring fan-favorite students from Class 1-A including Deku, Bakugo, Ochaco and Todoroki; heroes including All Might, Endeavor, Eraser Head; and villains like Shigaraki, Dabi, and Toga. Each purchased item will come with one of three mystery trading cards from the exclusive partnership with Jasco Games. The collection will launch on dimmakcollection.com on May 19, 2023 at 9am PST and will also be available on the NTWRK app for a live Q&A at 11am PST on the same day!

    About Steve Aoki

    Boasting a 77 million average monthly reach across all his platforms, 2x-Grammy-nominated music producer, artist, fashion designer, entrepreneur and NFT visionary Steve Aoki is one of the most successful cross-genre artists in the world. A Guinness World Record holder for the “Most Traveled Musician in a Single Calendar Year,” Aoki has performed at nearly every top festival around the world, including Coachella, Ultra Music Festival, Lollapalooza, Fuji Rock Festival, Tomorrowland and Electric Daisy Carnival. 

    Since the release of his 2012 debut solo album, Wonderland, which earned him his first Grammy nomination for Best Dance/Electronica Album, Aoki has collaborated with an impressive list of varied artists, including BTS, Maluma, Snoop Dogg, Linkin Park, blink-182, One Direction’s Louis Tomlinson, Machine Gun Kelly, Lil Uzi Vert, 2 Chainz and Daddy Yankee, on top of having released three Platinum singles, six Gold singles, and over ten Top 10 self-produced radio records. After unveiling four Neon Future albums, the most recent being Neon Future IV in 2020, Aoki’s next album is due later this year featuring the dynamic alt-rock single, “KULT,” alongside grandson and Jasiah. 


    Aoki approaches each new endeavor with the same sense of dedication he’s put into his past achievements, including his critically-acclaimed 2019 memoir BLUE: The Color of Noise and THE AOKI FOUNDATION, which he founded in 2012 to support organizations in brain science and its research. His influential record label Dim Mak celebrated its 25th anniversary in 2021, which is known for being a launching pad to the careers of prominent acts like Bloc Party, The Chainsmokers, Bloody Beetroots and The Kills. Most recently, Aoki created the A0K1VERSE, an NFT membership community, powered by the Passport, that welcomes his fans to both virtual and real-world experiences. In whatever space he enters, the multi-hyphenate entrepreneur continues to set trends and inspire creativity on a global level.

    About Dim Mak

    In 1996, Steve Aoki founded DIM MAK and developed it into an influential independent record label, music and fashion lifestyle brand. Responsible for launching the careers of seminal acts such as Bloc Party, The Bloody Beetroots, The Chainsmokers, M.I.A., Keys N Krates, The Kills, and countless others, the independently owned DIM MAK has consistently pushed new musical movements via its staunch DIY ethos. As a fashion leader, Dim Mak cultivates community by bringing together collaborators from all walks of life including the likes of Hiroshi Fujiwara, Sanrio, and Playboy, to name a few. With nostalgic references toward his youth, Aoki often includes manga, music, and games into the Dim Mak aesthetics.  Aoki named his record label and subsequent fashion brand “Dim Mak” as a nod to Bruce Lee’s signature fight move: the touch of death. With a back catalog hundreds of records deep, a history of legendary live events, and a fully formed clothing line, Dim Mak continues its global mission of promoting boundary-pushing music and culture ‘by any means necessary.’

    About My Hero Academia

    My Hero Academia is a TV anime based on the popular comics by Kohei Horikoshi serialized in Weekly Shonen Jump (Shueisha) and over 85 million copies are sold. It is set in a world where about eighty percent of the population has a superpowered Quirk. Heroes protect people and society from accidents, disasters, and villains—criminals who use their Quirks for evil. The story of Izuku Midoriya and his classmates at U.A. High School and their growth, fights, and friendship unfolds as they aim to become such heroes. My Hero Academia is available to stream now on Crunchyroll.

    About Crunchyroll

    Crunchyroll connects anime and manga fans across 200+ countries and territories with the content and experiences they love. In addition to free ad-supported and membership Premium content, Crunchyroll serves the anime community across events, theatrical, games, consumer products, collectibles, and manga publishing.

    Anime fans have access to one of the largest collections of licensed anime through Crunchyroll and translated in multiple languages for viewers worldwide. Viewers can also access simulcasts—top series available immediately after Japanese broadcast. 

    The Crunchyroll app is available on over 15 platforms, including all gaming consoles.

    Crunchyroll, LLC is an independently operated joint venture between U.S.-based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group.

    Join our live “How to Play” Demo Event

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  • Jasco Games is hosting an online “how to play” demo event for the My Hero Academia Collectible Card Game!

    This is the perfect online event to join to learn how to play! We will be answering everyone’s questions live, as well as playing live games of MHACCG!

    Event Details
    When – June 10th, Saturday at 2pm Pacific Time
    Where – Universus CCG Twitch Channel

    Make sure to stop by, we’ll be happy to see you!


    Set 5 Undaunted Raid releases on June 30th! Join one of the prerelease events that will be held at your local game store!

    Regional License Exam – Kansas City, MI

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  • The Regional License Exam season is heating up! Compete at our next Regional License Exam in Kansas City, Missouri hosted by Legendary Wolf Games!

    Quick Details

    Date: Friday May 26th – Sunday May 28th 2023
    Venue:  1 Riverboat Drive
    North Kansas City, MO 64116
    Registration: https://play.mhacardgame.com/event/052E462290
    Prizing Information: https://mhacardgame.com/regional-license-exam/
    Full Information: https://www.legendarywolfgames.com/my-hero-academia-midwest-rle-information/

    Times

    Friday May 26th (Standard UVS Tournament)
    -Venue Open: 9:00 am CST
    -Decklist Registration: 10:00-10:45 am CST
    -Player Meeting: 10:45 am CST
    -Round One Start: 11:00 am CST

    Saturday May 27th (MHA Regional License Exam)

    -Venue Open: 9:00 am CST
    -Decklist Submissions Close: 10:00 am CST
    -Player Meeting: 10:45 am CST
    -Round One Start: 11:00 am CST

    Sunday May 28th (Top Cuts)

    -Venue Open: 9:00 am CST
    -Deck Check: 9:30 am CST
    -First Round: 10:00 am CST

    Tournament Format

    Swiss Rounds, Best of 3
    60 minute rounds + 10 minute overtime
    Top Cut, Single Elimination Best of 3
    Untimed

    Legendary Wolf Games has provided a travel guide for attending the venue, as well as a full list of side event programming on their website: https://www.legendarywolfgames.com/my-hero-academia-midwest-rle-information/ There is a hotel block available as well, so make sure to check it out!

    Undaunted Raid Clash Deck Introduction

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  • Prepare for battle with two new Clash Decks featuring fan-favorites Mirio Togata and Overhaul! (We have been revealing the cards on our social channels.)

    Each deck contains 51 cards (50 cards + 1 character card) focused on the abilities that make each character unique!

    Overhaul bides his time, storing attacks to unleash a powerful assault later on, while Mirio Togata leverages his unpredictability to leave rivals guessing how Mirio will attack.

    These decks are ready to play right out of the box, making them perfect for new players! Expand their strategies with cards from all MHACCG sets, especially Undaunted Raid!

    The cards in these decks are exclusive and not found in Undaunted Raid booster packs.


    Mirio Togata

    Mirio Togata is a Punch and Slam focused Character with two very powerful Enhance abilities, focused on aggression and taking opponents down early!

    His first Enhance lets him buff a Punch or Slam attack and then change its attack zone! Combine this with effects that let you see your opponent’s hand like Deku’s Notebook or Hold Hostage to slip through your Rival’s defenses and bring them down!

    His second Enhance lets him Commit and discard 1 momentum to reduce an attack to 0 damage! You don’t have to fear “combo decks” focused on sending one giant, unblockable attack — and you’re going to give a lot more damage than you get!

    Schoolyard Smackdown naturally synergizes with Mirio’s love of switching zones, and provides a clean way to clear another attack out of your card pool while still putting the pressure on.

    Overhaul

    Overhaul‘s focus is on taking games long, and leveraging his powerful abilities to get extra resources to out-value his Rival.

    As a First Enhance, Overhaul starts every turn by building a card from your hand face-down. You can use this to place good targets for his other Enhance in your face-down Foundations!

    Next, Overhaul’s Response lets him Flip a foundation to give your attack +2 damage and gain you 1 health if it deals damage. This ability is very strong as it lets you choose after you know if your opponent is blocking or not!

    Lastly, the second Enhance pulls everything together! Once per turn, you may play 1 face down card from your stage as your next card, ignoring progressive difficulty! While you have to discard a card to do so on your rival’s turn, this ability lets you always have the right tool for the job out of your facedown Foundations – whether attacking or blocking!

    Monstrous Fusion is Overhaul’s most threatening attack in the Rival Deck! Stuffing a copy of Monstrous Fusion into your facedown foundations with Overhaul to use at a later turn feels great, because if you do you can use the first Enhance to gain Powerful: 3!

    Lastly, you can remove the top 3 cards from your discard pile to give your attack +3 speed. Overhaul can send huge attacks like this every turn, as long as he’s got the time to get set up.


    You Can Be A Hero with My Hero Academia: Undaunted Raid! Find Undaunted Raid and the new Rival Decks at your Local Game Store on June 30, 2023! Find a store near you here: https://play.mhacardgame.com/store-finder


    Undaunted Raid Card Reveal Season!

    We’re opening up the full Undaunted Raid Card Reveal Season with collaborating with our community! Over the next few weeks, selected content creators in our community will be revealing the contents of Undaunted Raid! A few have already started, so keep a close eye out on our social, too.

    Twitter UniVersusCCG
    Facebook UniVersus CCG

    Here is a list of content creators:

    *They may decide to go out on their other channels. The list is not final and could change.

    AceManeuvers

    Aliteration Gaming

    Ty’s House of Cards

    Daybreak748

    Wossy Plays

    Matt Gideon

    TheEgman

    Universus Academy

    Cetonis

    APS Amplifier

    TruePainGaming

    TamCardwell

    Shaneth21

    Professional Casual

    ashleyashesxo

    Sheffield, UK RLE Top Cut Deck Lists

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  • Featured below are the decklists from the top performing players at the most recent Regional License Exam in Sheffield, UK!

    We’re excited to see everyone at our next RLE in Kansas City, Missouri on May 27-28th!

    More details here:  https://mhacardgame.com/regional-license-exam/

    1st Place
    Name Grant Padley
    Character Kyoka Jiro (I)
    Symbol Air

    Character:
    1 Kyoka Jiro

    Foundation:
    3 Basic Training
    4 Requesting Assistance
    4 Arrogant Disposition
    4 Latent Skill
    4 Destined For Mainstream Success
    4 Specialist Of Sound
    3 Release
    2 Polite & Well-Spoken
    2 Feelin’ Cute
    2 Wealthy Aspirations
    1 Web Of Blades

    Attack:
    4 Electric Jolt
    4 Instant Explosive Release
    4 Specialized Sound Waves
    3 Home Run Comet
    3 Zero Gravity Lift
    1 Double Jab Pummel

    Asset:
    2 Seizing The Advantage

    Sideboard:
    2 Noble Participation
    2 Cheerleader
    3 Wall Cling
    2 Sports Festival Stadium
    1 Plus Ultra!


    2nd Place
    Name Connor Chilton
    Character Fourth Kind (I)
    Symbol Order

    Character:
    1 Fourth Kind

    Foundation:
    2 In Control
    4 League Invitation
    3 Mastermind’s Apprentice
    1 City-Wide Crisis
    2 Drowning In Resentment
    3 Challenging The Fakes
    4 Requesting Assistance
    1 Shock Treatment
    2 Gotcha
    2 Tape
    3 Bonds of Friendship
    4 Passing the Torch
    2 Self Sacrifice
    1 Sticky Balls
    3 Calling For Backup
    3 Heroic Lineage

    Attack:
    3 Vile Seizing
    2 Ice Slide Tackle
    3 Electric Jolt
    4 Indiscriminate Shock 1,300,000 Volts
    1 Recipro Burst
    3 Recipro Extend
    3 One For All: Full Cowling 5% Strike
    3 High Engine Kick

    Asset:
    1 Suited Up

    Sideboard:
    1 Drowning In Resentment
    2 Fulfilled My Duty
    3 Bloodcurdle
    1 Recipro Burst
    1 Rikido Sato
    2 Grasping Tape Toss


    3rd Place

    Name Nathan James
    Character Endeavor (II)
    Symbol Earth

    Character:
    1 Endeavor (II)

    Foundation:
    4 Press Conference
    2 Quick To Act
    4 One With Nature
    3 Prehensile Tail
    4 Chivalrous Competitor
    4 New Training Method
    4 Faith’s Shield
    3 Learning The Standards
    3 It Can’t Be Fixed
    4 Resistance
    2 Tight Lipped

    Attack:
    4 Red Guard
    4 Ignited Arrow
    4 Prominence Burn
    4 Hardened Uppercut
    4 Rapid Punches
    4 Back Alley Haymaker

    Action:
    4 Seizing The Advantage

    Sideboard:
    1 Nomu
    4 Hellflame Stomp
    3 Kirishima’s Assistance
    2 Snack Time



    4th Place

    Name Liam Chawner
    Character Tomura Shigaraki (III)
    Symbol Order

    Character:
    1 Tomura Shigaraki (III)

    Foundation:
    4 League Invitation
    4 Requesting Assistance
    3 Desperate Times
    3 Heroic Lineage
    4 Self Sacrifice
    3 Mastermind’s Apprentice
    4 Calling For Backup
    3 Final Exam Failures
    3 House Of Cards

    Attack:
    2 Searing Glacial Storm
    4 Electric Jolt
    4 Vile Seizing
    2 Decaying Palm Slam
    3 Final Smash
    3 Indiscriminate Shock 1,300,000 Volts

    Action:
    3 Engine Trouble

    Sideboard:
    1 Shoto Todoroki (II)
    1 City-Wide Crisis
    2 Drowning In Resentment
    2 Frozen Slash
    1 Searing Glacial Storm
    1 Engine Trouble


    5th Place

    Name Greg Moss
    Character Momo Yaoyorozu (I)
    Symbol Life


    Character:
    1 Momo Yaoyorozu

    Foundation:
    3 I’ll Protect You
    4 Wild Wild Pussycats
    2 Friend Of Animals
    2 High Value Target
    4 New Training Method
    2 Floating Around My Babies
    3 Self Sacrifice
    4 A Precious Lesson
    3 Preparing For Battle
    4 Rising Starlet
    2 Encouraging Training Partner
    4 Release
    3 Study Group Leader

    Attack:
    4 Back Alley Haymaker
    1 Electromagnetic Stomp
    3 Cannon Blast
    3 Create: Bo Staff
    2 Home Run Comet
    3 Instant Shining Flash
    4 Command Pigeon Flock

    Asset:
    4 Quick Creation

    Sideboard:
    2 Lost In Thought
    3 Faith’s Shield
    3 Evade And Copy
    2 Rescue Completed



    6th Place

    Name Nicholas Ragan
    Character Endeavor (II)
    Symbol Evil

    Character:
    1 Endeavor (II)

    Foundation:
    4 Excited For Blood
    1 Sticky Balls
    4 Bench Press
    4 Super Regeneration
    2 A Refreshing Slice
    4 Press Conference
    4 Quick To Act
    4 Floating Around My Babies
    4 Surviving The Final
    2 Shock Absorption
    2 Brute Strength

    Attack:
    2 Winged Nomu
    2 Compression Sphere
    3 Turn To Dust
    4 Hellflame Stomp
    2 Ignited Arrow
    4 Vile Seizing
    3 Tongue Whip

    Asset:
    1 Kota

    Action:
    2 Showdown
    2 Evil Gaze

    Sideboard:
    3 Crushing Truth
    2 Fruit Of Our Labors
    2 Evil Gaze
    1 House Of Cards
    2 Compression Sphere


    7th Place

    Name Sam Turner
    Character Fourth Kind (I)
    Symbol Order

    Character:
    1 Fourth Kind

    Foundation:
    4 Requesting Assistance
    2 Gotcha
    4 Passing the Torch
    4 Calling For Backup
    2 Heroic Lineage
    3 Ice Gliding
    4 “Fusion”
    3 Desperate Times
    2 Creepy Realization
    3 Classmate Introductions
    1 Sticky Balls
    2 Influencing The Youth
    2 Charging One For All
    1 Expanding Capacity

    Attack:
    3 Electric Jolt
    3 Indiscriminate Shock 1,300,000 Volts
    4 High Engine Kick
    3 Recipro Acceleration Kick
    4 Recipro Extend
    1 One For All: Full Cowling 5% Strike
    2 Grasping Tape Toss

    Asset:
    1 Tracking Device

    Action:
    2 Bloodcurdle

    Sideboard:
    2 Determined
    1 Expanding Capacity
    1 Justice Rush
    2 Engine Boost
    1 Influencing The Youth
    1 Slashing Whirlwind
    2 Charged Up


    8th Place

    Name Philip Chybiorz
    Character Kyoka Jiro (I)
    Symbol Air

    Character:
    1 Kyoka Jiro

    Foundation:
    4 Basic Training
    4 Requesting Assistance
    4 Arrogant Disposition
    3 Latent Skill
    4 Destined For Mainstream Success
    4 Specialist Of Sound
    3 Release
    2 Wealthy Aspirations
    2 Encouraging Training Partner

    Attack:
    4 Specialized Sound Waves
    1 Home Run Comet
    3 Zero Gravity Lift
    4 Electric Jolt
    4 Instant Explosive Release
    3 Double Jab Pummel

    Action:
    3 Seizing The Advantage

    Sideboard:
    2 Cheerleader
    2 Indiscriminate Shock 1,300,000 Volts
    1 Double Jab Pummel
    2 Teamwork
    1 Toru Hagakure (II)
    2 Encouraging Training Partner


    9th Place

    Name Adam Brown
    Character Nomu (I)
    Symbol Earth


    Character:
    1 Nomu

    Foundation:
    4 It Can’t Be Fixed
    4 Male Bonding
    4 Snack Time
    3 Coping With #1
    4 One With Nature
    4 Super Regeneration
    3 Quick To Act
    2 Web Of Blades
    1 Learning The Standards
    3 Kirishima’s Assistance
    3 Saving Bakugo
    3 I’ll Protect You

    Attack:
    4 Back Alley Haymaker
    4 Relentless Barrage
    4 Rapid Punches
    1 Hellflame Cross Punch
    1 Muscle Mauler
    3 Ignited Arrow
    3 Hardened Uppercut

    Action:
    2 Seizing The Advantage

    Sideboard:
    3 Resistance
    2 You’re So Obvious
    1 Hellflame Cross Punch
    1 Hulking Grimace
    3 Forcing Surrender


    10th Place

    Name Kai Siney
    Character Eijiro Kirishima (II)
    Symbol Earth

    Character:
    1 Eijiro Kirishima (II)

    Foundation:
    4 Harden
    4 Homage To My Hero
    2 Learning The Standards
    3 Saving Bakugo
    2 It Can’t Be Fixed
    3 Male Bonding
    2 Chivalrous Competitor
    3 Resistance
    3 Manly Friendship
    3 High Value Target
    3 Manly Passionate Guy
    2 Tight Lipped
    2 New Training Method
    2 Kirishima’s Assistance

    Attack:
    3 Hardened Uppercut
    3 Hardened Barrage
    3 Hardened Chop
    4 Hardened Frenzy
    4 Hardened Jab
    2 Red Guard
    3 Back Alley Haymaker
    2 Hardened Pummel

    Action:
    4 Seizing The Advantage
    1 Teamwork
    1 Plus Ultra!

    Sideboard:
    1 Hardened Pummel
    1 Red Guard
    1 Sugar Rush Power-Up
    2 Tutoring Kirishima
    1 All-Out Battle
    1 Kirishima’s Assistance
    3 Rapid Punches



    11th Place
    Name Brett Pendragon
    Character Mina Ashido (I)
    Symbol Chaos

    Character:
    1 Mina Ashido

    Foundation:
    4 One With Nature
    3 Basic Training
    3 Easily Excited
    3 Chivalrous Competitor
    3 Graceful Maneuvers
    3 Struggling With Studies
    3 Requesting Assistance
    4 Award The Victor
    3 Release
    2 Infinite Potential
    1 Decoy Duplicate
    2 Petty Squabble

    Attack:
    4 Giant Ice Wall
    4 Ice Storm
    4 Indiscriminate Shock 1,300,000 Volts
    4 Ice Slide Tackle
    1 Frigid Heatwave

    Sideboard:
    2 Frigid Heatwave
    3 Dark Shadow Ruin
    1 Decoy Duplicate
    2 Confused
    1 Hold Hostage
    1 Ball Might


    12th Place
    Name Justin Martin
    Character Fumikage Tokoyami (I)
    Symbol Chaos

    Character:
    1 Fumikage Tokoyami

    Foundation:
    3 Basic Training
    4 Easily Excited
    4 One With Nature
    4 Chivalrous Competitor
    1 Petty Squabble
    3 Struggling With Studies
    3 Requesting Assistance
    3 Release
    2 Irrefutable Force Of Nature
    1 Decoy Duplicate
    1 Shock Treatment

    Attack:
    4 Twisting Azure Inferno
    2 Electric Jolt
    2 Indiscriminate Shock 1,300,000 Volts
    4 Dark Shadow Ruin
    4 Ice Storm
    3 Home Run Comet
    2 Freezer Burn

    Action:
    3 Cremation
    4 Summon Dark Shadow

    Sideboard:
    2 Encouraging Training Partner
    1 Irrefutable Force Of Nature
    2 Plus Ultra!
    2 Villains Defeated
    2 In The Typhoon
    1 Decoy Duplicate


    13th Place

    Name Thomas Horrocks
    Character Kyoka Jiro (I)
    Symbol Air

    Character:
    1 Kyoka Jiro

    Foundation:
    4 Requesting Assistance
    4 Basic Training
    4 Arrogant Disposition
    4 Destined For Mainstream Success
    4 Specialist Of Sound
    4 Latent Skill
    3 Release
    2 Wealthy Aspirations
    2 Infinite Potential

    Attack:
    4 Specialized Sound Waves
    4 Electric Jolt
    4 Zero Gravity Lift
    4 Instant Explosive Release
    2 Home Run Comet
    1 Pillar Swing

    Sideboard:
    4 Encouraging Training Partner
    2 Wall Cling
    2 Double Jab Pummel
    2 Indiscriminate Shock 1,300,000 Volts


    14th Place

    Name Declan Savage
    Character Tomura Shigaraki (I)
    Symbol Death

    Character:
    1 Tomura Shigaraki

    Foundation:
    2 Nothing To See Here
    3 First Day of Class
    1 Snack Time
    2 Excited For Blood
    1 Latent Skill
    1 Prehensile Tail
    2 Nervous Habit
    4 Surviving The Final
    1 In Control
    3 Forcing Surrender
    4 Keen Observation
    4 Struggling With Studies
    1 Desperate Struggle
    2 Tight Lipped
    1 Arrogant Disposition

    Attack:
    4 Vile Seizing
    4 Turn To Dust
    4 Full Cowling Impact
    2 Cheerful Uppercut
    4 Float Combo

    Action:
    3 Evil Gaze
    2 Showdown

    Sideboard:
    4 Decaying Grip
    1 Merciless Rush
    1 Evil Gaze
    1 Arrogant Disposition


    15th Place

    Name Luke Quinsee
    Character Endeavor (II)
    Symbol Earth

    Character:
    1 Endeavor (II)

    Foundation:
    4 Press Conference
    2 Quick To Act
    4 One With Nature
    3 Prehensile Tail
    4 Chivalrous Competitor
    4 New Training Method
    4 Faith’s Shield
    4 Learning The Standards
    3 It Can’t Be Fixed
    2 Tight Lipped
    4 Resistance

    Attack:
    4 Ignited Arrow
    4 Prominence Burn
    4 Red Guard
    4 Hardened Uppercut
    4 Rapid Punches
    4 Back Alley Haymaker

    Asset:

    Action:
    4 Seizing The Advantage

    Sideboard:
    3 Forcing Surrender
    1 Nomu
    4 Navel Laser Beam
    2 Snack Time


    16th Place

    Name Ian Hildon
    Character All Might (III)
    Symbol Good

    Character:
    1 All Might (III)

    Foundation:
    4 It Can’t Be Fixed
    4 You’re Finished
    3 Destined For Mainstream Success
    4 Small And Limber
    3 Specialist Of Sound
    2 Pull No Punches
    2 Passing the Torch
    3 Self Sacrifice
    2 Manly Passionate Guy
    2 Bonds of Friendship
    2 Determined
    4 One With Nature
    3 Lost In Thought

    Attack:
    3 Final Smash
    4 Valiant Assault
    4 Back Alley Haymaker
    4 Hardened Jab
    4 Texas Smash
    3 Heroic Strike

    Action:
    1 Plus Ultra!
    2 Capture Evil-Doers

    Sideboard:
    2 Detroit Smash
    2 You’re So Obvious
    2 Evil Vs Good
    2 One For All: Full Cowling 5% Strike
    2 Evade And Copy

    Monthly Monday Mayhem Webcam Tournament Series #3

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  • Organized Play
  • Uncategorized
  • The Monthly Monday Mayhem (“MMM”) Webcam Tournament Series gives players opportunities to compete in accessible higher-level competitive play from home. Each month, tournament organizers will be hosting a $1000 cash-prize webcam tournament, featuring special deck construction formats!

    MMM events will be used to provide opportunities for serious players to test their mettle from home, as well as provide us new opportunities to test new rules and regulations and see what players like!

    The MMM event will be on May 15th, 2023, hosted by UnfunStuff. Space will be limited, so make sure to sign up as soon as possible!


    Tournament Format

    The event format for MMM events is significantly different from regular Webcam play, so please take note.

    Every format, the deck building restrictions for Monthly Mayhem will change. Currently, it is:

    COMMON GROUNDS – Commons and Uncommons only! No SE, PSC, PU, R, UR, SR cards in your deck. Character Cards ignore this rule.


    Prizing Structure

    Entry2 Plus Ultra Packs, 2 Booster Packs
    Top 8 $125 Cash

    MMM events are currently always three rounds of Swiss with no top-cut to ensure a reasonable event length.

    Event Details and Registration Link

    Registration: Goes live at 5pm Pacific/8pm Eastern on Monday May 8th

    https://play.mhacardgame.com/

    We will be testing new “tie-breaker” rules in MMM events, the details of which are noted below:

    When time in the round is called, the game immediately ends and whichever player has the most game wins is the winner.

    If there is a tie in game wins, the current game will be decided by who has the least missing health.

    For example, if Player A is playing as Eraserhead with 19 Max Health, and Player B is playing as Izuku Midoriya with 28 Max Health, and when time is called Eraserhead has 18 Health and Midoriya has 24 health, Eraserhead wins the match.”

    If both players have the same current missing health, gameplay will continue until there is a change in health. The player with the least missing health will win the Match.


    Where to Watch

    UnfunStuff will be hosting the MMM and streaming it on their Twitch channel! You can find it here:
    https://www.twitch.tv/unfunstuff

    Bannings and Errata Update

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  • Organized Play
  • Over the past few weeks the team at Jasco games has been closely monitoring the My Hero Academia only format used at Provisional and RLE events. After analyzing several weeks worth of data as well as interviewing players from diverse play communities across the world and observing our own internal playtests, we’ve decided to make the following changes, effective Monday, April 24th:

    • Mashirao Ojiro 2 receives the following errata to its first enhance ability:
      • Old: Enhance: This attack gets +1 speed and +1 damage for each different printed attack zone in your card pool.
      • New: Enhance: This attack gets +1 speed or +1 damage for each different printed attack zone in your card pool.
    • Mashirao Ojiro 2 receives the following errata to its second enhance ability:
      • Old: Enhance [Once per turn]: Add 1 attack from your card pool to your hand. Only playable if there are 3 different printed attack zones in your card pool.
      • New: Enhance, Commit: Add 1 attack from your card pool to your hand. Only playable if there are 3 different printed attack zones in your card pool.
    • The card “Ready, Get Set, GO!” is banned in the My Hero Academia only format.

    Length of Games and Ojiro

    One of the key elements of a game being “fun” to play is ensuring all players get to participate in the core gameplay loop. Showing mastery, after all, is the motivator for many gamers and the thing that makes playing games enjoyable; failing to get the chance to do that in your favorite game doesn’t feel fun. One of the things we look at as we examine data from events is the length of games and whether their current pacing allows for both players to have a fun experience and feel the chance to demonstrate mastery during the match.

    In the present meta, Ojiro 2 decks are negatively contributing to game length. This has led to a detrimental experience for players as many feel the games end too quickly, before they’ve had a chance to participate in the experience.As a result we’re taking the action to provide errata for Ojiro 2.

    Why errata and not a banning? One of the strengths of the UniVersus TCG is allowing fans to experience characters from many of their favorite worlds combined together. Because the big characters in those worlds are a key driver of interest in UniVersus, it’s a problem removing one entirely from the game. That’s why you’ll see us bias towards errata for adjusting character cards while bannings are reserved for non-character cards. Speaking of which, let’s talk about “Ready, Get Set, GO!”

    Deckbuilding Decisions and Ready, Get Set, GO!

    The banning of “Ready, Get Set, GO!” may come as a surprise. However, the function of the card creates an undynamic gameplay experience. Its Response effect is very powerful on the first turn, allowing a player going second to surpass their opponent’s resource building whenever they open with the card in their hand. Additionally its Form ability is an almost cost-free cycling ability that makes the impact of including the card in your strategy practically “free.”

    That means the only decision players are left with if they can play “Ready, Get Set, GO!” is whether to play it in their maindeck or keep it in the sideboard for all games in which they’re not on the play. This is a non-decision, creates an unfun non-play decision in deckbuilding, and is not the type of game decision we want players to be forced to make. As a result we’re taking the pre-emptive action to ban the card alongside the shift to Ojiro to prevent it from becoming a 4-of that leads to both unfun game play and unfun deckbuilding.

    Why Not More Changes?

    Bans and errata are powerful tools to help ensure fun, interactive gameplay in the UniVersus TCG, but they come with costs as well. Accordingly, we try to minimize our use of them with the aim of making necessary adjustments with as few changes as possible at any given time. That doesn’t mean we won’t make any additional changes if necessary as they come up, and we will be continuing to monitor the health of our formats in the coming weeks to examine the impact of these changes. It’s important to give you, our players, the opportunity to adjust to the changes and to see what new strategies come from them.

    What’s Next…

    As I said, we’ll continue monitoring results and feedback from our audience to determine if any additional changes are necessary in the future. Care to join the conversation? Make sure to follow us on social or join these communities:

    You can find the next event near you by visiting our store and event locator here.

    Learn About the Loyalty Program!

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  • UniVersus is a blast to play, but did you know that you can get rewards for enjoying your favorite TCG? It’s true. Today we’re talking about the Jasco Loyalty Program. Let’s dive in!

    Loyalty: An Introduction

    The Jasco Loyalty Program rewards players and fans for their interactions with the UniVersus TCG. It rewards points for taking certain actions which you can exchange for cool stuff. There are two primary methods for earning points:

    • Playing UniVersus
    • Buying Universus

    You can choose which path works best for you, or even use both!

    Earning Points for Play

    There are two types of events that award Loyalty Points: casual events hosted by Universus Players, and in-store events hosted by officially sanctioned Universus Gaming Network stores. The difference? You earn more points by participating in officially sanctioned events at local stores. Here’s the breakdown:

    Event TierEarned Points
    Casual10
    Local Game Store (LGS)50
    Provisional Showdown100
    Regional License Exam200
    Pro Hero National300

    Each week you can play up to one casual event, hosted by you or a friend. You can also earn points from up to five Local Game Store events each week. Players must play the event to completion to receive earned points. For organized play programs offered directly by Jasco Games, or through selected partners, you can earn unlimited points each week. That includes tournament programs like Provisional Showdowns, Regional License Exams, and Pro Hero Nationals. Some events even offer additional bonus points for each match that you win.

    You can create your own events or find events to play at local stores using our UGN website

    Earning Points for Purchasing

    When you purchase specially marked UniVersus products and boosters you’re eligible to redeem them for points to use in the Jasco Loyalty store. To submit this type of redemption you’ll need to fill out the proper form, which you can find here. Once the form is filled out you’ll pack it up with any product wrappers eligible for redemption, indicated by a resource symbol with the word “redemption” written above it, and ship it to:

    Jasco Games

    5075 Cameron St. STE C

    Las Vegas, NV 89118

    Some redemption containers, like booster packs, have restrictions. Boosters must be redeemed in increments of 30 and earn 1 loyalty point each. You can submit as many boosters as you like with each submission, though there must be at least 30 wrappers, and the total must be divisible by 30. Hot tip: Quirk boosters count towards this total!

    Rewards

    Buying UniVersus boosters is fun, and playing in events with friends and your local community maximizes that fun. Earning loyalty points is just icing on a very tasty cake, but what do you do with the points once you’ve earned them? It all starts here in the loyalty shop.

    Once in the loyalty shop and logged in, you’ll be able to see how many points you have to spend as well as the items you can spend them on. Presently you’ll find a host of promo cards available for redeeming, featuring non-foil versions of many of our popular promo cards from Plus Ultra events, Prereleases, and Provisional Showdowns. Excited to play with these new cards? Great, redeem your points immediately to have them sent your way (while supplies last). Willing to wait? You can redeem points at a discount for promo cards during certain time periods. Here’s a quick breakdown:

    PromoLaunch PriceReduced Price
    Non-Foil Pre Release Promo Card60 Loyalty Points45 Loyalty Points(When Next Set Launches)
    Non-Foil Plus Ultra Tournament Pack Card60 Loyalty Points45 Loyalty Points(When Next Set Launches)
    Non-Foil Provisional Showdown Tournament Pack Card80 Loyalty Points50 Loyalty Points(Season After Legal)

    Worried about shipping and handling? Don’t be! Receiving your rewards is free to users as there’s no costs for shipping or handling. Rewards usually ship in 2-4 weeks, though in particularly busy seasons there may be delays. For fans outside the United States your rewards may take longer to arrive.

    Plus Ultra Series 4 cards will be added to the Loyalty Shop on May 1st, 2023.

    Additional Resources

    The community that plays UniVersus is what makes the game so great, and the Jasco Loyalty Program is a way to say “thanks!” Make sure you sign up for a UGN account to take advantage of this program, and check out these additional resources:

    MMM #2 Results and Deck Lists

  • Latest news
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  • Organized Play
  • Greetings, Villains!

    This Monthly Monday Mayhem hosted by UnFunStuff was a huge success! Each of the players below went undefeated through the tournament and each took home $125! Congratulations to each of you!

    Stay tuned for more information on the next MMM, including time and format!

    Name: Jordan Nalley
    Character: Mashirao Ojiro (II)
    Symbol: All

    1 Mashirao Ojiro (II)

    4 All Might’s Mentorship
    4 Easily Excited
    4 Snack Time
    4 Chivalrous Competitor
    3 Award The Victor
    4 It Can’t Be Fixed
    4 Destined For Mainstream Success
    2 Specialist Of Sound
    4 Student Of The Art

    3 Valiant Assault
    3 Karate Chop
    2 Hardened Uppercut
    4 Hardened Barrage
    4 Rapid Punches
    2 Texas Smash

    Sideboard

    4 You’re So Obvious
    1 Valiant Assault
    1 Karate Chop
    2 Hardened Uppercut
    2 Specialist Of Sound


    Name: Josh Brubaker
    Character: Izuku Midoriya (III)
    Symbol: Earth

    4 Izuku Midoriya (III)

    4 One With Nature
    2 Learning The Standards
    4 It Can’t Be Fixed
    2 Saving Bakugo
    4 Tight Lipped
    3 Snack Time
    4 High Value Target
    4 Forcing Surrender

    4 Rapid Punches
    4 Back Alley Haymaker
    4 Missouri Smash
    2 Texas Smash
    4 Hardened Jab

    2 Ready, Get Set, GO!

    Sideboard

    2 New Training Method
    4 Faith’s Shield
    2 Learning The Standards
    2 Someone With Style


    Name: Zackary Anderson
    Character: Mashirao Ojiro (II)
    Symbol: Earth

    1 Mashirao Ojiro (II)

    4 It Can’t Be Fixed
    4 Chivalrous Competitor
    4 Student of the Art
    4 Tight Lipped
    3 One With Nature
    1 Quick to Act
    2 Someone With Style
    2 Snack Time
    2 Saving Bakugo
    4 Kirishima’s Assistance

    4 Back Alley Haymaker
    4 Missouri Smash
    4 Rapid Punches
    2 Texas Smash
    2 Hardened Jab
    2 Hardened Chop

    2 Seizing the Advantage

    Sideboard

    2 Karate Chop
    2 Hardened Uppercut
    2 Forcing Surrender
    4 Learning the Standards


    Name: William Anderson III
    Character: Mashirao Ojiro (II)
    Symbol: Earth

    1 Mashirao Ojiro (II)

    4 Kirishima’s Assistance
    2 Saving Bakugo
    2 Quick To Act
    4 Student Of The Art
    4 One With Nature
    2 Snack Time
    1 Chivalrous Competitor
    2 Forcing Surrender
    2 Learning The Standards
    4 It Can’t Be Fixed
    2 You’re So Obvious
    2 Someone With Style
    3 Tight Lipped

    2 Hardened Uppercut
    4 Rapid Punches
    4 Back Alley Haymaker
    3 Missouri Smash
    3 Texas Smash
    2 Hardened Jab

    2 Seizing The Advantage

    Sideboard

    2 Hardened Uppercut
    2 I’ll Protect You
    2 Forcing Surrender
    2 Faith’s Shield
    2 You’re So Obvious


    Name: Travis Tangeman
    Character: Mashirao Ojiro (II)
    Symbol: Earth

    1 Mashirao Ojiro (II)

    4 It Can’t Be Fixed
    4 Chivalrous Competitor
    4 Student Of The Art
    4 Tight Lipped
    1 Quick To Act
    2 Someone With Style
    2 Snack Time
    2 Saving Bakugo
    3 One With Nature
    4 Kirishima’s Assistance

    4 Back Alley Haymaker
    4 Missouri Smash
    4 Rapid Punches
    2 Texas Smash
    2 Hardened Jab
    2 Hardened Chop

    2 Seizing The Advantage

    Sideboard

    2 Karate Chop
    2 Hardened Uppercut
    4 Forcing Surrender
    2 You’re So Obvious


    Name: Barry Everson
    Character: Hanta Sero (II)
    Symbol: Water

    1 Hanta Sero (II)

    3 A Refreshing Slice
    2 Basic Training
    2 Feelin’ Cute
    3 Struggling With Studies
    4 Surviving The Final
    4 Gotcha
    4 Desperate Times
    2 Sticky Balls
    2 Frozen
    1 Self-Assured
    1 First Villain Encounter
    2 Prone to Dry Eyes
    1 Cheerleader
    2 Rescue Completed
    4 Ice Gliding

    2 Tentacle Strike
    2 Tape Lash
    4 Tape Stream Jab
    2 Grasping Tape Toss
    4 Ice Storm
    4 Amphibious Ambush
    4 Tongue Whip

    1 Kota

    2 All-Out Battle

    Sideboard

    1 First Villain Encounter
    1 Wall Cling
    2 Irrefutable Force Of Nature
    1 Cheerleader
    3 Lost In Thought
    1 Grasping Tape Toss
    1 Rescue Completed


    Regional License Exam – Sheffield

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  • After a very successful Organized Play season in 2022, we are coming back even stronger in 2023 starting with our first in-person European Regional License Exam in Sheffield, UK hosted by Patriot Games!

    Featuring on-site Loyalty Point Redemption for the first time in Europe, this event is a must-attend for European MHACCG players! And with less than 50 seats left, the clock is ticking to register!

    Quick Details

    Date: May 15-16th 2023
    Venue:  Patriot Games 97 Mary St Sheffield City Centre, Sheffield S1 4RT, UK
    Registration: https://play.mhacardgame.com/event/2LBWTVAFL0
    Registration Due Date: May 15th at 10AM
    Prizing Information: https://mhacardgame.com/regional-license-exam/

    Tournament Format

    Swiss Rounds, Best of 3
    60 minute rounds + 10 minute overtime
    Top Cut, Single Elimination Best of 3
    Untimed

    Saturday Schedule

    Main Event Side Events
    Regional License Exam 11:00 AM“LoV Super Sealed”

    Sunday Schedule

    Main EventSide Events
    Regional License Exam
    Top-Cut Registration 10:00AM
    “Heroes & Villains”
    Regional License Exam
    Player Meeting 11:00AM
    “Chaos” Sealed

    Details regarding Side Event procedure can be found here: https://mhacardgame.com/rle-side-event-details/


    League of Villains Design Spotlight – Muscular

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  • News
  • I wrote this article!

    Hello everyone! My name is Jeremy Ray, but many people in the community call me J.Ray. I’m a former player and current member of the game design team for UniVersus. For those who don’t know me, I’ve been a part of the community for over a decade now mainly as a player but now as part of the team. Hopefully some of you reading this I have met and maybe even played against while doing our Gunslinging side events at our Dallas for our Pro Hero National Championship event or in Las Vegas for our Hero League Championship event! 

    Today I’m going to focus on a little of my personal process on the development of characters in the early stages of a new set design. I think the easiest way for me to explain is by using an example from the most recent set release, League of Villains! One of the first steps is deciding the themes of the set, the goals, and the big ideas. For League of Villains one of the core themes was making every character feel very distinctly unique. Each member of the League has their own motivation, their own goals and their own personality. So the main goal for us was to really capture that. In the big picture we were introducing so many new characters that we wanted to make sure each one really had their own play styles that captured their methods and their quirk in thematic ways.

    The next step in the process is we meet together and as a team discuss how we want the characters to function in a way that really captures how their personalities, their actions at the point of the show we are trying to capture and most importantly – their quirk! After we agree as a group on some basic concepts for each character, we split the characters up into each member of the design team and get to work on our initial designs for our assigned characters and their “Kits”. The “Kits” are the group of cards representing the focused characters of each set, usually a mix of attacks and foundations designed to support and facilitate the game plan of the character themselves, but also other characters who may fall under similar archetypes or themes.

    With all that out of the way, today is all about Muscular! I took on the initial design for Muscular with the guidelines of the team in place. We had all agreed on a hard hitting character that wanted to see both players swinging for the fences and really trying to capture the feel of his fight with Deku. I didn’t want to frame him as an overly defensive character because that wouldn’t reflect him accurately from the show, he was incredibly durable but wasn’t using any sort of significant defensive tactics beyond his ability to absorb powerful hits with his layers and layers of muscle. I also wanted to capture him growing more and more dangerous as his fight with Deku went on, after taking some significant blows, he stopped holding back and unleashed his full power in the closing parts of the fight.

    In order to capture his incredible durability and growing strength, I needed to create a defensive package that didn’t make opponents’ attacks weaker, but by being hit by the attacks, made him even stronger. To show him growing more and more dangerous as the fight goes on, I needed to find a way for him to turn into the heavy hitter we wanted for the character. Overall I was trying to create a “Scaling” (starting slow but getting more powerful as the game goes on) character with a focus on big damage.

    In came the idea for Muscle counters to represent the growing threat of the character as the fight goes on. This was a core concept from day 1 for this character, though it went through some changes from how it started. One of the earliest concept versions of the Muscle counters included versions that “spent” the counters for damage. This version felt like he had big spikes of power, but not that sustained power we really wanted for the character. Another early version only gained when your own attacks hit but this iteration suffered too frequently from games when he would get “Shut Out” of gaining counters and end up creating some very negative play experiences. On top of the potential negative play experience, it made us design most of his support towards counter generation to make up for the slower production and that made the support just feel too narrow. So I decided to focus the generation into 2 primary places to keep his kit open to have some sub themes and make them less narrow. The main generation would be right on the big guy’s face, and by having it trigger both offensively and defensively, it meant that he would always get BEEEG and be able to jam out some huge damage. The second big piece was Pump Up, so let’s talk a little about that card’s journey.

    Pump Up took a few tries to get right — striking the balance between accessible late-game scaling without being too strong in multiple copies took a lot!

    Pump Up ended up being an essential part of his kit, and went through MANY iterations in initial and early design. Originally it worked on every attack you played which was way too much generation, and was clearly unfair in multiples. So we then tried a version similar to the final version, but you could use it Once per turn on either player’s attacks, not just your own. This led to versions of Muscular that were playing a heavily defensive gameplan, just trying to build up through opponents attacking them until they could then unleash a single huge counter attack, often utilizing cards like Determined Victory Smash. We finally settled into the version you see today, rewarding him for his aggression and getting him BEEEG. It was the weakest version of the 3 but it was still getting the job done and encouraging play styles for the character that were identified as the most fun. To try and really lock the cards value in, we significantly improved the block mod from a +3 to a +1 Low so Muscular players didn’t feel punished for needing to play this card in their deck and now the card felt just right. This solved a large part of his gameplay loop for the whole kit. By focusing the Muscle generation here it left us some breathing room to give him some tools he was interested in within his support.

    We wanted to capture how punishing even blocking his powerful attacks is, and so cards like Muscle Rush, Nightmare Physique, Pump Up and Double Overhead Hammer Fist all cause damage to opponent resources or health, even when they are blocked. Muscle Mauler filled an important role of spending some of the face down resources he gained from his support ability all while generating important card advantage needed to help offset his low hand size. Muscle Rush was an especially important part of his kit, giving him a “Two-Way”(good on both offense or defense) card that felt good at almost any point of the game and generating momentum for Muscle Mauler/Double Overhead and Muscle counters for the character himself. Rounding out the kit was his Ultra Rare Double Overhead Hammer Fist, a powerful finisher that mirrored Iida’s Recipro Burst, but with a sharp focus on raising the Damage as high as possible — something Muscular is ready for!

    After the initials were done, Muscular and his kit went into the hands of our playtest team who put him through the ringer, helping pinpoint the correct numbers and adjustments to make sure the character was fun and fair for the outside world. At one point he had a few more health for example, this was rough because more health for him also meant more damage for his attacks. With the help of the rest of the design team to guide adjustments and the testers to spot problems we got him ready to join the rest of the cast of the League of Villains set!

    If you enjoyed the style of this article and would like to see more articles like this about other characters from me, leave some positive feedback on social media or even tag me in the official discord (I’m F2K) with a thumbs up!

    Pre-Release Events Happening Near You!

  • Events
  • News
  • Here are Pre-Release events listed by state. International events are also listed at the end.

    Alabama

    Store NameLocationUGN Link
    For the Win LLC248 Seville St, Florence, AL 35630Register Here
    Game Time Hobbies3909 Pepperell Pkwy, Opelika, AL 36801Register Here
    Gamers N Geeks5701 Moffett Rd, Mobile, AL 36618Register Here

    Arkansas

    Store NameLocationUGN Link
    Cryptid Gaming LLC1504 Falls Blvd, Wynne, AR 72396Register Here
    Steadfast Hobbies & Games3812 Central Ave, Hot Springs, AR 71913Register Here

    Arizona

    Store NameLocationUGN Link
    Big Human Gaming17220 N 19th Ave, Phoenix, AZ 85023Register Here
    Gamers Guild AZ2223 S 48th St, Tempe, AZ 85282Register Here
    Showtime Cards and Games3415 S McClintock Dr, Tempe, AZ 85282Register Here

    California

    Store NameLocationUGN Link
    Board Game Paradise109 E State St, Redlands, CA 92373Register Here
    CoreTCG770 S Arroyo Pkwy, Pasadena, CA 91105Register Here
    Emerald Knights Comics and Games4116 Burbank Blvd, Burbank, CA 91505Register Here
    Game Kastle Westgate1600 Saratoga Ave, San Jose, CA 95129Register Here
    Games of Brentwood2430 Sand Creek Rd, Brentwood, CA 94513Register Here
    GGW Torrance, Ca2140 Artesia Blvd, Torrance, CA 90504Register Here
    GMI Games8304 Limonite Ave, Riverside, CA 92509Register Here
    Great Escape Games1250 Howe Ave, Sacramento, CA 95825Register Here
    Hammerhead Games (1)4811 Chippendale Dr, Sacramento, CA 95841Register Here
    Hammerhead Games (2)4811 Chippendale Dr, Sacramento, CA 95841Register Here
    Hobby Badger Games HFHG+P5 West Sacramento, CaliforniaRegister Here
    Psycho Turtle Collectibles9547 Telegraph Rd, Pico Rivera, CA 90660Register Here

    Colorado

    Store NameLocationUGN Link
    Game Knight Games LLC1839 S Pueblo Blvd, Pueblo, CO 81005Register Here
    J & J Games and Hobbies6324 S U.S. Hwy 85 87, Fountain, CO 80817Register Here
    Petrie’s Family Games7681 N Union Blvd, Colorado Springs, CO 80920Register Here
    VANS COMICS GAMES CARDS2427 N Academy Blvd, Colorado Springs, CO 80909Register Here

    Connecticut

    Store NameLocationUGN Link
    The Portal (1)60 Hilliard St, Manchester, CT 06042Register Here
    The Portal (2)60 Hilliard St, Manchester, CT 06042Register Here
    The Portal (3)60 Hilliard St, Manchester, CT 06042Register Here

    Florida

    Store NameLocationUGN Link
    TBS Comics Pensacola6895 N 9th Ave, Pensacola, FL 32504Register Here
    Cool Comics and Games311 Del Prado Blvd S, Cape Coral, FL 33990Register Here
    GamerzRUs801 Dixon Blvd, Cocoa, FL 32922Register Here
    House Rules Gaming1318 E Vine St, Kissimmee, FL 34744Register Here
    JAC Games2130 W Brandon Blvd, Brandon, FL 33511Register Here
    Java Game Haus (1)11018 Old St Augustine Rd, Jacksonville, FL 32257Register Here
    Java Game Haus (2)11018 Old St Augustine Rd, Jacksonville, FL 32257Register Here
    Pro-Play Games1405 SW 107th Ave, Miami, FL 33174Register Here
    The Adventure Game Store6895 Stirling Rd, Davie, FL 33314Register Here
    UnFunStuff (1)9910 NW 6th Ct, Pembroke Pines, FL 33024Register Here
    UnFunStuff (2)9910 NW 6th Ct, Pembroke Pines, FL 33024Register Here

    Georgia

    Store NameLocationUGN Link
    Fandomie4009 Winder Hwy, Flowery Branch, GA 30542Register Here
    Hawk’s Nest Gaming6721 Bells Ferry Rd, Woodstock, GA 30189Register Here
    Meeple Madness7400 Spout Springs Rd, Flowery Branch, GA 30542Register Here
    Moxie Games4454 Warm Springs Rd, Columbus, GA 31909Register Here
    Video Game Trader LLC1328 Buford Hwy NE, Sugar Hill, GA 30518Register Here

    Iowa

    Store NameLocationUGN Link
    Mayhem Comics & Games7500 University Ave, Clive, IA 50325Register Here
    Remis Arcane Exchange429 Lake Park Blvd, Muscatine, IA 52761Register Here

    Idaho

    Store NameLocationUGN Link
    Holidae Fun & Games Rexburg435 W 2nd S, Rexburg, ID 83440Register Here

    Illinois

    Store NameLocationUGN Link
    217 Comics, Cards, & Games1820 Adlai Stevenson Dr, Springfield, IL 62703Register Here
    Boar’s Hat Gaming140 Tyler Creek Plaza, Elgin, IL 60123Register Here
    Fantasy Books & Games1977 W Us Highway 50, Fairview Heights, IL 62208Register Here
    Red Raccoon Games309 N Main St, Bloomington, IL 61701Register Here

    Indiana

    Store NameLocationUGN Link
    Gamer Dojo111 E 10th St, Anderson, IN 46016Register Here
    Hometown Comics & Games1040 N State St, Greenfield, IN 46140Register Here
    TCB Games Inc (1)44 E Park Dr, Huntington, IN 46750Register Here
    TCB Games Inc (2)44 E Park Dr, Huntington, IN 46750Register Here
    The Danger Room833 E 53rd St, Anderson, IN 46013Register Here
    White Flag Games402 S Indiana St, Mooresville, IN 46158Register Here

    Kentucky

    Store NameLocationUGN Link
    Comic Book World Louisville6905 Shepherdsville Rd, Louisville, KY 40219Register Here
    Miso’s Game Room and Collectibles L.L.C.8603 Citadel Way, Louisville, KY 40220Register Here

    Louisiana

    Store NameLocationUGN Link
    Gamers Paradise11222 N Harrells Ferry Rd, Baton Rouge, LA 70816Register Here
    Mistscape Gaming and Collectibles, L.L.P.801 E 4th St, Dequincy, LA 70633Register Here
    SteelFox Games1701 Old Minden Rd, Bossier City, LA 71111Register Here

    Massachusetts

    Store NameLocationUGN Link
    Game King120 S Main St, Fall River, MA 02721Register Here
    The King’s Court Gaming388 Bay St, Taunton, MA 02780Register Here

    Maryland

    Store NameLocationUGN Link
    Stevenson Games10439 Stevenson Rd, Stevenson, MD 21153Register Here

    Maine

    Store NameLocationUGN Link
    AGS62 W Main St, Fort Kent, ME 04743Register Here

    Michigan

    Store NameLocationUGN Link
    A to Z Cards and Comics32647 Ford Rd, Garden City, MI 48135Register Here
    Destiny Games37828 Ford Rd, Westland, MI 48185Register Here
    Dreams of Conquest119 Washington Ave, Bay City, MI 48708Register Here
    Fun 4 All Comics and Games3773 Carpenter Rd, Ypsilanti, MI 48197Register Here
    Gamer’s Gauntlet20564 Hall Rd, Clinton Twp, MI 48038Register Here
    Gl Book Exchange304 S Bridge St, Grand Ledge, MI 48837Register Here
    Odyssey Games5029 W Main St, Kalamazoo, MI 49009Register Here
    Tri County Collectibles14283 Fenton Rd, Fenton, MI 48430Register Here

    Minnesota

    Store NameLocationUGN Link
    2 Bros & A Box1305 W Frontage Rd, Stillwater, MN 55082Register Here
    Dreamers Vault Games11591 Theatre Dr N, Champlin, MN 55316Register Here
    Highlander Games MN3015 Coon Rapids Blvd NW, Minneapolis, MN 55433Register Here

    North Carolina

    Store NameLocationUGN Link
    Atomic Empire3400 Westgate Dr, Durham, NC 27707Register Here
    Game Nook2916 Sunset Ave, Rocky Mount, NC 27804Register Here
    Game Theory Prime5910 Duraleigh Rd, Raleigh, NC 27612Register Here
    Gamers Guild1044 Lillington Hwy, Spring Lake, NC 28390Register Here
    RC Games LLC (1)2725 Northwest Blvd, Newton, NC 28658Register Here
    RC Games LLC (2)2725 Northwest Blvd, Newton, NC 28658Register Here
    The Deck Box3049 Hendersonville Rd, Fletcher, NC 28732Register Here

    North Dakota

    Store NameLocationUGN Link
    JWW Sports Cards & Gaming3902 13th Ave S, Fargo, ND 58103Register Here

    Nebraska

    Store NameLocationUGN Link
    Game On – McCook220 Westview Plaza, McCook, NE 69001Register Here
    HobbyTown Lincoln4107 Pioneer Woods Dr, Lincoln, NE 68506Register Here
    Legendary Wolf Games (1)3001 S 144th St, Omaha, NE 68144Register Here
    Legendary Wolf Games (2)3001 S 144th St, Omaha, NE 68144Register Here
    Legendary Wolf Games (3)3001 S 144th St, Omaha, NE 68144Register Here
    Legendary Wolf Games (4)3001 S 144th St, Omaha, NE 68144Register Here

    Nevada

    Store NameLocationUGN Link
    Darkside Games9620 S Las Vegas Blvd, Las Vegas, NV 89123Register Here
    Game Kastle Reno6340 Mae Anne Ave, Reno, NV 89523Register Here
    Kobold’s Keep1188 Victorian Plaza Cir, Sparks, NV 89431Register Here
    War Room Games2510 Sunset Rd, Las Vegas, NV 89120Register Here

    New York

    Store NameLocationUGN Link
    ALA Tompkins Trading Card Games13 North Ave, Pleasant Valley, NY 12569Register Here
    Alterniverse870 NY-9G, Hyde Park, NY 12538Register Here
    Exiled Games124 Park Ave, Herkimer, NY 13350Register Here
    Millennium Games (1)3047 W Henrietta Rd, Rochester, NY 14623Register Here
    Millennium Games (2)3047 W Henrietta Rd, Rochester, NY 14623Register Here
    Silk Road Gaming30 Mott St, New York, NY 10013Register Here
    The Uncommons230 Thompson St, New York, NY 10012Register Here

    Ohio

    Store NameLocationUGN Link
    Checkmate Games and Hobbies6725 Central Ave, Toledo, OH 43617Register Here
    Heroes and Games50 E Nationwide Blvd, Columbus, OH 43215Register Here
    Paul’s Gamerzone4304 Lincoln Way E, Massillon, OH 44646Register Here

    Oregon

    Store NameLocationUGN Link
    Geeks and Games (1)1656 C Beavercreek Rd, Oregon City, OR 97045Register Here
    Geeks and Games (2)1656 C Beavercreek Rd, Oregon City, OR 97045Register Here
    Mox Boarding House Portland1938 W Burnside St, Portland, OR 97209Register Here

    Pennsylvania

    Store NameLocationUGN Link
    Alchemist’s Cove Games and Comics25 W Main St, Schuylkill Haven, PA 17972Register Here
    Pop’s Culture Shoppe25 Main St, Wellsboro, PA 16901Register Here

    South Carolina

    Store NameLocationUGN Link
    Empire Games118 N McDuffie St, Anderson, SC 29621Register Here
    Final Round Game Shop (1)4530 Ladson Rd, Summerville, SC 29485Register Here
    Final Round Game Shop (2)4530 Ladson Rd, Summerville, SC 29485Register Here
    Final Round Game Shop (3)4530 Ladson Rd, Summerville, SC 29485Register Here
    Final Round West Ashley (1)2408 Ashley River Rd, Charleston, SC 29414Register Here
    Final Round West Ashley (2)2408 Ashley River Rd, Charleston, SC 29414Register Here
    Game Kastle Greenville2854a Wade Hampton Blvd, Taylors, SC 29687Register Here
    Level Up Panda Games (1)5633 Broad St, Sumter, SC 29154Register Here
    Level Up Panda Games (2)5633 Broad St, Sumter, SC 29154Register Here
    Myrtle Beach Games & Comics4050 Socastee Blvd, Myrtle Beach, SC 29588Register Here

    Tennessee

    Store NameLocationUGN Link
    Boarder Than Games, LLC945 Esther Ln, Murfreesboro, TN 37129Register Here
    Pair A Dice Games2 E Washington Ave, Athens, TN 37303Register Here

    Texas

    Store NameLocationUGN Link
    Aegis Creative Company9637 Farm to Market 1960 Rd W, Houston, TX 77070Register Here
    Andyseous Odyssey2910 S Beckley Ave, Dallas, TX 75216Register Here
    Darkhound Game Center800 SW Green Oaks Blvd, Arlington, TX 76017Register Here
    Dragon’s Lair Comics and Fantasy Houston21155 Tomball Pkwy, Houston, TX 77070Register Here
    Heroes Games and Hobbiees301 Tanger Dr, Terrell, TX 75160Register Here
    Multiverse Games739 W Hildebrand Ave, San Antonio, TX 78212Register Here
    Spectral Card Shop10790 Grant Rd, Houston, TX 77070Register Here
    Stormcrow Games2155 50th St, Lubbock, TX 79412Register Here
    The Local Game Store970 N Coit Rd, Richardson, TX 75080Register Here

    Virginia

    Store NameLocationUGN Link
    Blade Gaming430 Salem Ave SW, Roanoke, VA 24016Register Here
    Fun N Games Hobby Shoppe (1)801 University City Blvd, Blacksburg, VA 24060Register Here
    Fun N Games Hobby Shoppe (2)801 University City Blvd, Blacksburg, VA 24060Register Here
    Fun N Games Hobby Shoppe (3)801 University City Blvd, Blacksburg, VA 24060Register Here
    Star City Games5728 Williamson Rd, Roanoke, VA 24012Register Here
    Tower of Games NNNew Dunn Shops, 12971 Jefferson Ave, Newport News, VA 23608Register Here
    Tower of Games VB5405 Indian River Rd, Virginia Beach, VA 23464Register Here
    Tower of Games WB3591 Forest Haven Ln, Chesapeake, VA 23321Register Here

    Washington

    Store NameLocationUGN Link
    Digital Heroes120 E Alder St, Walla Walla, WA 99362Register Here
    Docking Bay 93224 Stewart Rd, Mount Vernon, WA 98273Register Here
    Game Kastle – Kent215 1st Ave S, Kent, WA 98032Register Here
    Mr. BIll’s Collectible World24070 WA-3, Belfair, WA 98528Register Here
    The Gamer’s Haven (1)1403 W Broadway Ave, Spokane, WA 99201Register Here
    The Gamer’s Haven (2)1403 W Broadway Ave, Spokane, WA 99201Register Here
    Uncle’s Games Downtown Spokane404 W Main Ave, Spokane, WA 99201Register Here

    Wisconsin

    Store NameLocationUGN Link
    Frost Giant Games2201 S Oneida St, Green Bay, WI 54304Register Here
    Game Universe6550 S Lovers Lane Rd, Franklin, WI 53132Register Here
    Magic Man Games58 N Brown St, Rhinelander, WI 54501Register Here

    International

    Canada

    Store NameLocationUGN Link
    Dicey Business6905 Millcreek Dr, Mississauga, ON L5N 6A3, CanadaRegister Here
    Game Shack39 Orfus Rd, North York, ON M6A 1L7, CanadaRegister Here
    Boutique FDB114 Bd Saint-Raymond, Gatineau, QC J8Y 1S9, CanadaRegister Here

    Australia

    Store NameLocationUGN Link
    AKIKAMBARA191-203 Anketell St, Greenway ACT 2900, AustraliaRegister Here
    Grimdark Gaming (1)249 Shellharbour Rd, Port Kembla NSW 2505, AustraliaRegister Here
    Grimdark Gaming (2)249 Shellharbour Rd, Port Kembla NSW 2505, AustraliaRegister Here
    Grimdark Gaming (3)249 Shellharbour Rd, Port Kembla NSW 2505, AustraliaRegister Here
    The Game Center42-44 Queen St, Campbelltown NSW 2560, AustraliaRegister Here
    Unplugged Games132 Dawson St, Lismore NSW 2480, AustraliaRegister Here
    Irresistible Force1-9 Bryants Rd, Loganholme QLD 4129, AustraliaRegister Here
    Team Card Titan108 Maryborough St, Walkervale QLD 4670, AustraliaRegister Here
    WONDERLAND GAMES1A Nerang St, Southport QLD 4215, AustraliaRegister Here
    Dragons Lair Salisbury7-9 Gawler St, Salisbury SA 5108, AustraliaRegister Here
    Gametraders SeafordShop 113 Beach Rd, Colonnades Shopping Centre, Noarlunga Centre SA 5168, AustraliaRegister Here
    Good Games Greensborough61 Main St, Greensborough VIC 3088, AustraliaRegister Here
    Grand J Games720 Mt Alexander Rd, Moonee Ponds VIC 3039, AustraliaRegister Here
    Midian Gaming (1)23 Eucumbene Dr, Ravenhall VIC 3023, AustraliaRegister Here
    Midian Gaming (2)23 Eucumbene Dr, Ravenhall VIC 3023, AustraliaRegister Here

    New Zealand

    Store NameLocationUGN Link
    Card Merchant7 Catherine Street, Henderson, Auckland 0612, New ZealandRegister Here
    CardSlayer51 White Street, Fenton Park, Rotorua 3010, New ZealandRegister Here
    TCG Collector NZ59 Carlyle Street, Sydenham, Christchurch 8023, New ZealandRegister Here
    Card Merchant Hamilton660 Victoria Street, Hamilton Central, Hamilton 3204, New ZealandRegister Here

    Spain

    Store NameLocationUGN Link
    GAMERIAC/ d’Ausiàs Marc, 52, 08010 Barcelona, SpainRegister Here
    Ateneo Comics (1)C. Serrano, 10, 03003 Alicante, SpainRegister Here
    Ateneo Comics (2)C. Serrano, 10, 03003 Alicante, SpainRegister Here
    GeeklogiaCarrer de l’Actor Mora, 31, 46009 València, SpainRegister Here
    HomelandsCarrer Sant Vicent, 19, 03202 Elx, Alicante, SpainRegister Here
    mundo magic fantasyAvenida Orihuela, Alicante, SpainRegister Here

    Italy

    Store NameLocationUGN Link
    L’Eternauta RavennaVia Alfredo Baccarini, 46, 48121 Ravenna RA, ItalyRegister Here
    Joker Comics&GamesVia Giuseppe Candiani, 7, 20158 Milano MI, ItalyRegister Here

    UK

    Store NameLocationUGN Link
    Boards and Swords HobbiesJubilee Business Park, 3 Jubilee Pkwy, Stores Rd, Derby DE21 4BJ, UKRegister Here
    cataclysm gamesGillingham ME7 5TR, UKRegister Here
    Chaos Cards Tabletop Gaming Centre2BW, 100 Sandgate Rd, Folkestone CT20 2BW, United KingdomRegister Here
    Famous Collectables (1)19 Western Rd, Bexhill-on-Sea TN40 1DU, UKRegister Here
    Famous Collectables (2)19 Western Rd, Bexhill-on-Sea TN40 1DU, UKRegister Here
    Geek Retreat LeedsCentral Rd, Leeds LS1 6DX, United KingdomRegister Here
    Geek Retreat SouthamptonSouthampton SO14 3HG, UKRegister Here
    Living Realms Ltd13-15 Sagar St, Castleford WF10 1AG, UKRegister Here
    Mana Gaming1st Floor, 182 – 184 Terminus Rd, Eastbourne BN21 3BB, United KingdomRegister Here
    MiniTour Hobbies (1)30 Little Hulton District Centre, Little Hulton, Manchester M28 0AU, UKRegister Here
    MiniTour Hobbies (2)30 Little Hulton District Centre, Little Hulton, Manchester M28 0AU, UKRegister Here
    MiniTour Hobbies (3)30 Little Hulton District Centre, Little Hulton, Manchester M28 0AU, UKRegister Here
    Patriot Games Ltd97 Mary St, Sheffield City Centre, Sheffield S1 4RT, UKRegister Here
    The Games Den29 Clemens St, Leamington Spa CV31 2DP, UKRegister Here
    Trinity Card Capital LTD203 High St, Gateshead NE8 1AS, UKRegister Here
    Ultimate TCG8 Peel St, Accrington BB5 1EA, UKRegister Here
    Vault 1432/34, Waterdale Shopping Centre DN1 3JU, United KingdomRegister Here

    Germany

    Store NameLocationUGN Link
    YODASDATAWiesbadener Str. 9A, 65510 Idstein, GermanyRegister Here
    PuzzleBoxxAugustastraße 1, 58452 Witten, GermanyRegister Here

    France

    Store NameLocationUGN Link
    GORAKOU3 Rue Haute Vienne, 87000 Limoges, FranceRegister Here
    FORGES DE LUMIERE1 Pl. Clemence Isaure, 31320 Castanet-Tolosan, FranceRegister Here

    Greece

    Store NameLocationUGN Link
    EFANTASY GR GAMES N COMICSLeonida Iasonidou 13, Thessaloniki 546 35, GreeceRegister Here
    Mythic VaultKonstanta 144, Volos 382 21, GreeceRegister Here

    Didn’t see an event near you?
    Click here to find one.

    If you couldn’t find an event and your local game store would like to host a Pre-Release event, please have them email us at lgs@universusgames.com and we can get them set up.

    Retailer FAQ

  • News
  • Organized Play
  • How do I run my Store Provisional Championship?

    Once you’re approved to run a PSC, follow the instructions in the PDF below.


    How do I run a Pre-Release event?

    Pre-Release events are the best opportunity to grow your local community! Once you’re an official Universus Gaming Network retailer, you can order Pre-Release Event kits from your preferred distributor.

    The links below lead to a guide on how Sealed Play works in UniVersus, as well as assets for social media promotion of your event.

    https://mhacardgame.com/sealed-play-primer/
    https://mhacardgame.com/get-ready-to-join-a-pre-release-event/


    How do I get involved with UniVersus as a retailer?

    We have an organized play and retailer support program called the UGN (Universus Gaming Network).  This program allows stores to run official tournaments, receive free promotional materials and gives players the opportunity to earn participation points for playing in those official events.

    Stores can sign up for free for this program through our website play.mhacardgame.com The process for signing up is very straightforward, but if a stores has any issues signing up they should reach out to us at lgs@universusgames.com


    How do I start a Universus Community?

    The first thing that you should do is reach out to our LGS team at LGS@universusgames.com. We can provide learn-to-play demo support such as Demo Decks, Learn-to-play Playmats, as well as give visibility to your store through the UGN app.

    UniVersus has a very active community on Discord as well that we actively encourage retailers to advertise their events in: https://discord.gg/mhaccg

    This Learn to Play video is also very helpful for introducing players to the game: https://www.youtube.com/watch?v=AhbLuQbj8E4

    Our Rulebook can be found here: MHACCG Rule Book


    UGN Benefits for Players


    UniVersus’s Organized Play framework is designed to be a powerful call to action for players to attend your LGS. By playing at UGN-sanctioned UniVersus events you receive Loyalty Points usable on our Loyalty Shop to earn exclusive promos – and we will ship it to you for free!

    Playing at your LGS also earns you exclusive Plus Ultra packs which contain exclusive foil promo cards!

    UGN Benefits for Retailers

    Being part of the UGN gives you access to free promotional support from Jasco Games as well as access to our programs like Prerelease and Provisional Store Championships, and also support for weekly in-store play via our Sealed Play and Plus Ultra Kits.

    Scheduling your events in advance on UGN allows Jasco to market those events to local players and will help your community grow faster.


    What event support can I order as a retailer?

    Pre-Release – Pre-Release events are sealed play events exclusively available at Local Game Stores designed to give players a small taste of the newest upcoming set, as well as an exclusive Foil Promo you can’t get anywhere else! You can find more details here: https://mhacardgame.com/get-ready-to-join-a-pre-release-event/
    Pre-Release kits are available through your preferred distributor.

    Plus Ultra Kits – Jasco Games sends Plus Ultra Kits every month to retailers who host organized play events. Base level allocation is based off your UGN attendance, with additional kits provided for flagship events like Pre-Release events and Provisional Store Championships.

    Plus Ultra Kits are designed to support local-level weekly events and provide a consistent Call to Action to fill your store’s seats, by providing mechanically unique cards that are initially only obtainable through local event play. You can find out more details here: https://mhacardgame.com/plus-ultra-events/

    For new stores who would like to kickstart their community, please reach out to our LGS team at LGS@universusgames.com and they can get you set up.

    Sealed Play Kit – Jasco Games provides exclusive Sealed play promo kits to support LGS events focused on “Sealed Play”. You can find more details here: https://mhacardgame.com/sealed-play-events/

    Sealed Play kits are ordered through this form: Sealed Play Application Form

    Provisional Store Championship – “PSC” events are your store’s flagship competitive tournament for each season. PSC events provide exclusive foil cards, as well as being the main mechanism through which players can earn their invite to Nationals. Find out more information, including how to apply to an event HERE!


    We’re excited that you want to grow a Universus community in your store, and we would love to help you.  Please reach out to LGS@universusgames.com with any questions, feedback or if you need any assistance.  Thanks!

    Get ready to join a Pre-Release event!

  • Events
  • Latest news
  • News
  • Greetings, Villains!

    Set 4: League of Villains Pre-Release event is coming to a local game store near you!

    Pre-Release Dates: February 24 – March 3, 2023

    My Hero Academia Collectible Card Game: League of Villains launches on March 3rd, 2023.

    The Pre-Release event allows you early access!

    This Set introduces a slew of dastardly evildoers from the anime, with 8 new playable character cards including fan-favorites like Shigaraki and Toga.

    Why join a Pre-Release event?

    Pre-release events are fun and great for new players, so bring a friend.

    You will get a special Pre-Release paper playmat to take home. It has zones to help you assist your play.

    These events are super casual since the focus is not the competition but a way to check out the new cards. Of course, some of the competitive players will be there, but they are also there for the fun to check out the latest cards.

    And everyone gets a promo card.

    This time it’s Mr. Compress! So make sure to join the event!

    Set 4 Pre-Release Promo Card

    Where can I join a Pre-Release event?

    At your local game store, of course!

    Look for a Pre-Release event near you:

    https://play.mhacardgame.com/

    If you can’t find an event and your LGS would like to host a Pre-Release evet, have them email us at lgs@universusgames.com and we can get them set up!

    Floor Rules

    Formats and Ban Lists

  • News
  • Organized Play
  • My Hero Academia Block Constructed: The main format for both Local and Premier play featuring the cards released in the My Hero Academia CCG.


    My Hero Academia Block Constructed Ban List

    CARD NAMESET CODE
    Coordinated EffortMHA01-024
    Stronger in DarknessMHA01-045
    Unwavering SlashMHA01-096
    Frog LashingMHA01-166
    AmphibiousMHA01-168
    Crow and Frog TakedownMHAPU01-2
    Ready, Get Set, GO!MHA02-110

    Standard Format (Formerly known as Standard): This format includes the last 10 printed booster sets in UniVersus, as well as Organized Play promos  – More information on the evolution of Standard Format as well as information about dedicated events and prizing to be published in the future.


    Standard Card Legality

    Booster Pack ReleasesPromo Releases
    My Hero Academia: League Of VillainsPromo 2022
    My Hero Academia: Heroes ClashPromo 2020
    My Hero Academia: Crimson RampageDLC 2020
    My Hero AcademiaChamp Promos 5
    Soul Calibur 6: Libra of Souls
    Yu Yu Hakusho
    Seventh Cross
    Soul Calibur 6
    Street Fighter vs. DarkStalkers
    Mortal Kombat

    Standard Format Ban List

    Updated: 04/24/2023

    Card NameSet Code
    Coordinated EffortMHA01-024
    Unwavering SlashMHA01-096
    Momo Yaoyorozu (I)MHA01-109
    Frog LashingMHA01-166
    AmphibiousMHA01-168
    Cassandra (I)SCVI02-028
    Omega Sword and Owl ShieldSCVI02-029
    Shield Big BangSCVI02-033
    Protecting the ProtectorSCVI02-036
    Shadow SlicerSCVI02-051
    New Seong Style: Scarlet MeteorSCVI02-076
    Syi Salika & Loka LuhaSCVI02-083
    Pure of HeartSCVI02-090
    Downward SpiralSCVI02-102
    Evil BowSCVI02-104
    Punishment Time!SCVI01-011
    Kali YugaSCVI01-021
    Yoshimitsu (I)SCVI01-091
    Gill (I)SFvDS01-019
    Jedah (II)SFvDS01-028
    Lord Raptor (II)SFvDS01-055
    Goro (I)MKX01-037
    Shokan PrinceMKX01-045
    Princess ParryMKX01-068
    Liu Kang (I)MKX01-091
    Quan Chi (I)MKX01-109
    Quan Chi (II)MKX01-109
    Shinnok (I)MKX01P-189
    Kunai IkkinageDLC03-08
    AndyDLC05-01
    SheevaDLC04-07
    Combat AshKS01-1

    Retro Format: UniVersus has been around for over 15 years! Retro features the last 10+ years of boosters printed since the Jasco Games era of UniVersus. Retro Format is primarily supported at side events at Premier Events and a-la carte tournaments hosted by Tournament Organizers.


    Retro Format Ban List

    Updated 04/24/2023

    Card NameSet Code
    Coordinated EffortMHA01-024
    Unwavering SlashMHA01-096
    Momo Yaoyorozu (I)MHA01-109
    Frog LashingMHA01-166
    AmphibiousMHA01-168
    Cassandra (I)SCVI02-028
    Omega Sword and Owl ShieldSCVI02-029
    Shield Big BangSCVI02-033
    Protecting the ProtectorSCVI02-036
    Shadow SlicerSCVI02-051
    New Seong Style: Scarlet MeteorSCVI02-076
    Syi Salika & Loka LuhaSCVI02-083
    Pure of HeartSCVI02-090
    Downward SpiralSCVI02-102
    Evil BowSCVI02-104
    Punishment Time!SCVI01-011
    Kali YugaSCVI01-021
    Yoshimitsu (I)SCVI01-091
    Gill (I)SFvDS01-019
    Jedah (II)SFvDS01-028
    Lord Raptor (II)SFvDS01-055
    Goro (I)MKX01-037
    Shokan PrinceMKX01-045
    Princess ParryMKX01-068
    Liu Kang (I)MKX01-091
    Quan Chi (I)MKX01-109
    Quan Chi (II)MKX01-109
    FatalityMKX01-188
    Shinnok (I)MKX01P-189
    Twinkle MurdockCB01-109
    Big Shot: JudyCB01-136
    Big Shot: PunchCB01-137
    Bang!CB01-145
    AndyDLC05-01
    SheevaDLC04-07
    Kunai IkkinageDLC03-08
    Zoey (II)RH03-109
    Summer HeatOP2015-11
    Napalm Man (I)MM03-46
    A World Lost to TimeIN01-73
    Graven Castle RuinsIN01-76
    Big CyclonePL01-50
    Gemini Man (I)MM02-46
    Huitzil (I)DS01-51
    Chin (I)KoF04-37
    MaximaKoF03-46
    Mourning the LostKoF03-16
    Terry (I)KoF02-19
    Mature (I)KoF02-91
    Sasha (I)RH3P-10
    Truong (I)RH3P-13
    Ballistic Snap KickRH02-144
    Paid to ProtectRH02-60
    PenanceRH02-139
    Meddling With Higher PowersRH3P-6
    No EqualRH01-2
    Harnessing ChaosRH01-5
    Jiffany JamberJAS01-1
    Ryu (II)GC2015-2
    GenesisRH2-8
    Deadly EmbraceRH3-2
    RighteousnessRH3-9
    Garett Brett (I)2013P-X
    Paul Bittner (I)2013P-X
    Paul Bittner (II)2009P-5
    Joe Hill (I)2009P-2
    Drew Maffei, Lion Buddy2016P-6
    The Golden Ticket2015P-3
    Lion Stance2013P-X
    UFS House2009P-7
    When the Moon Comes Over the Mountain…2010P-6
    Combat AshKS01-1
    Slay Ride StowawayRH02-3

    Take me back to:

    Organized Play Home Page

    Organized Play in 2023

  • Latest news
  • News
  • Organized Play
  • Dear UniVersus Community,

    This past year has been absolutely incredible, but this is just the beginning. We are more excited than ever for what’s to come. Today, we are excited to announce the details surrounding the 2023 Organized Play season. This includes a revamped Organized Play announcements and news structure that will make it easier for everyone to stay up to date with UniVersus. The latest announcements and news can always be found at our new Organized Play homepage.

    Transparency with our community is important to us, so a goal of ours is to check in regularly with the community to discuss the happenings, challenges, and exciting things to come for our game. For this reason, we’ve also included an in-depth summary on our view of the state of UniVersus (past, present, and future).


    To Our Players

    Your overwhelming support for the launch of the My Hero Academia Collectible Card Game has helped us onboard droves of new players to the game that we all love. It’s been heartwarming to witness the growth of local playgroups, where veteran UniVersus players taught this new wave of players our beloved game. 

    To these veterans, thank you for being the foundation that has allowed this community to blossom. We hear it all the time: We have the friendliest community in all of card games. This is all thanks to our kind-hearted “old heads” who have been so accepting and friendly in welcoming all of our new players. We hear your desire to play with all of the cool cards from older sets and we want you to know that we will continue to support your ability to play those cards. 

    To the new players who have joined the game in the past year, congratulations – you’re well on your way to being UniVersus veterans yourselves! Now that you have learned the game and started competing, we are counting on you to usher in the next wave of players who will be joining our community over the course of this year.

    My Hero Academia is just the first of many chapters we have in store for this new era of UniVersus gaming. Get excited, together we’ll be shaping and exploring new ways to experience “UniVersus” in the months, years, and decades to come!


    To Our Retailers

    Thank you for being the backbone that makes this all possible. Whether you are a retailer that has been carrying our game since it was known as UFS, or you are just getting started with UniVersus and My Hero Academia – thank you. We want you to know that we are grateful for your dedication and efforts in supporting our game. You have a busy schedule and a business to run, and we want to make sure that we are providing you with all of the tools and resources you need to build a successful UniVersus community at your store.

    As you look at our Organized Play programs for 2023, we hope that you take note of the extensive support we have for Local Play and the opportunity for stores to be directly tied into Premier Play as well. We are only getting started on this front. Alongside Organized Play, we are also committed to rolling out a best-in-class demo program to help onboard new players and help grow local play groups. More to come on this program separately.

    If you want to contact us, you can reach out to us at LGS@universusgames.com OR if you are attending GAMA this year, please stop by our booth, we would love to meet you in-person too!


    A Look Back on 2022 Organized Play

    It was such a pleasure to see our veterans and new players competing side-by-side at local game stores everywhere. Seeing pictures from Provisional Store Championship events hosting thousands of players from around the world was truly gratifying — keep sending them our way! 

    We started 2022 still wrestling with COVID-19 which caused a lot of in-person play to be restricted to webcam play. Undeterred, hundreds of dedicated players showed up week after week to play in Provisional Showdown and Wednesday Webcam Weekly events!

    With the return of in-person events, things started to get heated with Regional License Exams kicking off. Players competed to earn points towards a qualification to the Hero League Championship event. With just 32 available spots, the race was on to compete for the cash prize of $250,000! 

    The Regional License Exams led into the Pro Hero Nationals where the largest event in UniVersus history was hosted in Dallas with over 300 players in attendance! 

    This all culminated in the Hero League Championship that just drew to a close this past weekend. Thousands of unique viewers tuned in to watch our Twitch stream, making it the most viewed UniVersus event of all time! Congrats to our HLC Champion Kevin Broberg who took it all down – well deserved!


    2023 Organized Play

    In 2023, UniVersus is set to be bigger and better than ever before. We are kicking off the year with the highly anticipated League of Villains set which launches on March 3rd, 2023, kicking off Season One of our Local and Premier Play events. The structure of our events will follow a similar pattern as 2022, which includes familiar events such as Provisional Store Championships, Regional License Exams, Pro Hero Nationals and Hero League Championship. 

    One of the major changes we are implementing for 2023 is regarding how qualifications will work. Looking back on 2022, we felt like we could have improved a few things in order to make Provisional and Regional events more meaningful. Only Regionals had a direct qualification into the HLC, but given it was a point system based across the whole of the Regional system, this system favored players who were able to play in many events over those of equal skill level that  might not have been able to attend as many events due to budgeting or scheduling constraints. For 2023, the Pro Hero National will be invite-only. To qualify, players will either have to earn a 1st place position at a Provisional Store Championship event OR place in the Top Cut at a Regional event. A Last Chance Qualifier right before the PHN will also grant players entry, but they will also have to Top Cut those events to make it into the main event! We believe that these changes will make the Provisional Store Championship and Regional License Exams much more competitive events and drive players to really compete for those coveted Pro Hero Nationals spots. 

    Players may only earn one Nationals invite, and if they would earn a second Invite that invite is “passed down” to next eligible player in the standings.


    Local Play

    Our LGS retailers are incredibly important to us. A vibrant local scene is critical to community growth and quality player experience. In 2022, we supported local events via Plus Ultra Kits, Pre-Release events, and Provisional Store Championships. In 2023, we are tripling down on Local Play support.

    A couple of weeks ago, we announced a new “Sealed Play” event that will be supported by the “Extra Credit” promos. Starting with League of Villains, our newly released “Extra Credit” promos will be available exclusively via “Sealed Play” events at local game stores. Contact our LGS outreach team to learn more!

    As previously mentioned, we are making our Provisional Store Championship events more exciting by providing Pro Hero Nationals invites to the winners of our PSC events. This should make these events much more competitive and provide players with a real reason to compete! Players looking to get their Nationals invite will want to try their shot at multiple events, and to help them reach their goals, we are going to be increasing the number of PSC events we are running during each of our OP seasons.

    Plus Ultra and Provisional Store Championships will continue to offer mechanically unique promos To ensure strong participation, we want to make sure that the primary way to earn these promos will be through participating in events at Local Game Stores. In 2022, we observed a lot of players redeeming them on our online redemption store instead of participating in events. For this reason, we are doubling down on our efforts to prevent unauthorized sales of Plus Ultra Kits and we are adding a 60-day delay between the release of these promos and their availability on the online redemption store to encourage in-store play.

    In-Person Redemption at Premier Events will be unaffected by this change to ensure players have access to mechanically unique promo cards for play.

    We are always looking for more ways to support our Local Play experience. We have more plans for in-store events this year that we are not yet ready to announce, so stay tuned! 


    Premier Play

    This year, we are focused on listening to the feedback we have received from 2022, and implementing improvements to address your concerns.

    What we heard from you:

    • You would like more advanced notice in order to plan your trips to big events.
    • You would prefer in-person play to webcam play, especially for big events
    • If you are in Oceania and Europe, you would like more OP support and events in your region.
    • You would like more side events and prize support outside of the main event after you drop on day 1 or for day 2 (top cuts).

    What we are preparing for this year:

    • As of today, we have confirmed TOs, dates, locations for ALL Season 1 events through June 30. These events have all been announced on our website, and registration links are going to open in the coming weeks. We are currently confirming Season 2 events and will be announcing those TOs, dates, locations once they are ready.
    • We are moving away from webcam Provisionals. All Provisionals will be ran by Local Game Stores starting this year Local Game Stores can choose to run their events in-person or via webcam play. We are also moving all national events to be in-person. We will be keeping two webcam regionals to allow those that prefer webcam play or are unable to make an in-person regional to participate in events.
    • We are working with European and Oceanic TOs in order to have regional and nationals events announced well ahead of schedule. As previously mentioned, these will be in-person events.
    • We know that our OP promos are in high demand, so we are rebalancing our prizing distribution. Our goal is to make these promos more readily available via “side events” rather than solely through the main event itself. We will also have a variety of side event formats, on-demand pods, and more. The popularity of our first Prize Wall at the HLC has prompted us to bring the Prize Wall back for all future in-person Premier events. These Prize Walls will offer an even larger selection of prizes as well as more opportunities to earn and spend Prize Wall tickets.

    We’re excited to move forward with these improvements to our Premier Events and look forward to seeing you at one of our Premier Events this year!


    Formats

    Going into 2023, we wanted to share our current thoughts on UniVersus formats and touch on some of our future plans for them as well — we will not be announcing everything we have planned for the years to come, but want to provide some transparency around how we are thinking about formats going forward.

    We will be supporting 4 formats for OP play in 2023 at various levels:

    1. My Hero Academia Block Constructed
    2. Standard Constructed
    3. Sealed Play (Draft and Limited)
    4. Retro

    Our main format for the competitive year is the MHA Block Constructed format. This format consists of all cards released as part of the MHA IP and any alt-art cards that share the exact mechanics and name as cards within MHA. Yes, this means that starting today, Merciless Rush (Crit, the Origins Promo Card), One With Nature (Capcom Platinum Series) and Sense of Justice (Capcom Platinum Series / Mega Man; Rise of the Masters) are legal for play at all OP events.

    Our second format is Standard Constructed, which consists of the last 10 sets released from UniVersus. Standard will feature primarily at side events at Premier level events, and will be able to be played with Plus Ultra kit support at Local Retailers who want to run Standard local events. We are also working with our TOs this year to plan a Premier Standard Tournament towards the end of the year. 

    Sealed Play is a format supported at Local Game Stores via Extra Credit promos and Pre-Release events. We will also support Sealed Play at Side Events at our Premier Events.

    Retro is a format that includes every single set released in the Jasco Games Era of UniVersus. Retro events can be hosted at local events and will be featured at Side Events at select Premier Events. Dedicated Retro Tournaments may be held by select TOs during the year in combination with dedicated Standard Premier Tournaments.

    We believe that having a multi-format OP system can keep the player experience fresh and interesting by allowing players to experience the game in different ways. Going into 2024 and beyond, we will keep refining and evolving these formats based on player feedback and the newest set releases. 

    Any future changes to formats will follow certain principles that we want to make clear:

    1. We want to support an onboarding experience for new players that is not overwhelming.
    2. We want to support the ability for all printed cards to see play in one or more formats.

    A  dynamic formatting structure should help with player engagement, and allow us to proactively create fresh experiences for both new and veteran players alike. Our team is already hard at work charting out the future of UniVersus over the coming years, and we can’t wait to share with you what that future looks like. 

    You can find more details about our new formats (including a new ban list for Retro) here:

    Organized Play Home Page


    Conclusion

    There is a lot that goes into the planning and execution of a successful OP program, but we are fully  committed to creating the best OP program you can find across any card game. We still have a lot of work ahead of us to get there, but you can rest assured that the UniVersus game is in good hands. We have an awesome community and an awesome team that is working tirelessly to bring you the best card game on Earth.

    See you all at an event in 2023!

    Jasco Games

    Plus Ultra Series 2

  • News
  • Organized Play
  • a

    Premier Organized Play

  • News
  • Organized Play
  • OVERVIEW

    Premier Play is where our fiercest competitors duke it out to see who is the best of the best. Do you have what it takes?

    Don’t be intimated though, our Premier Events are also aimed at newer or more casual players who want to get a taste of competition in a fun and friendly environment. We have a very welcoming group of players, judges and staff who will guide you at each event.

    This year, to make our Premier Event a fun filled time for everyone, we will have MORE side events and MORE prizes for side events!

    All Premier Events will require registration on the UniVersus Gaming Network – Login / Sign Up to find events near you!

    QUALIFICATION PATH

    For our toughest competitors, get ready, this year the Main Event for the PRO HERO NATIONAL will require QUALIFICATION.

    Qualification to the Pro Hero Nationals is as follows:

    EventQualification
    Provisional Store ChampionshipEvent Winner
    Regional License ExamTop Cut
    Last Chance Qualifier (Day before PHN)Top Cut

    Players at the PHN will compete for one of 32 invites to the Hero League Championship which will be awarded as follows:

    Qualification EventNumber of Invites
    Pro Hero National North America16
    Pro Hero National Europe8
    Pro Hero National Oceania4
    Last Chance Qualifier (Day before HLC)4

    Learn more about the three tiers of events in this year’s Premier Play seasons:

    • Regional License Exams (The action starts here!)
    • Pro Hero Nationals (More info coming soon!)
    • Hero League Championship (More info coming soon!)

    Have a question? Get in touch with us through our social media channels or email us at community@universusgames.com to get a local scene started near you!


    Take me back to:

    Organized Play Home Page

    Regional License Exam

  • News
  • Organized Play
  • OVERVIEW

    Regional License Exam events are back for 2023 Organized Play! RLEs start in Season One of the 2023 OP Calendar. There will be 1 RLE for each of the 6 supported regions:

    • North America West
    • North America Central
    • North America East
    • Europe
    • Oceania
    • Webcam

    Each region will have 1 event per season, with 2 seasons running RLEs in 2023:

    • Season 1: Apr 1 – Jun 30
    • Season 2: Jul 1 – Sep 31
    • Championship Season: Oct 1 – Jan 31 (No RLEs during Championship Season)

    Top Cut performers at each Regional License Exam will qualify to compete at any and all Pro Hero National events!


    EVENT DATES

    LocationTournament OrganizerDateRegistration Link
    Webcam OceaniaTAK-GAMESApril 1-2, 2023Register now!
    Kissimmee, FloridaPRO-PLAY GAMESApril 15-16, 2023Register now!
    Sheffield, United KingdomPATRIOT GAMESMay 6-7, 2023Register now!
    Kansas City, MissouriLEGENDARY WOLF GAMESMay 27-28, 2023Register now!
    Webcam RegionalFANTASY BOOKS AND GAMESJune 3-4, 2023Register now!
    Pasadena, CaliforniaCORE TCGJune 17-18, 2023Register now!

    PRIZING

    *Prize details are subject to change.

    Participation

    Participation prizes distributed to all event goers after participating in 3 rounds of play.

    Cremation Promo 1x
    Effortless Movement Promo 1x
    Booster Pack (Current Set 1st Ed.)5x
    Regional License Exam Playmat1x
    Prize Wall Tickets30x

    MAIN EVENT PRIZING

    The tiers below are not cumulative.

    Top 64

    Stalking Her Prey Promo1x
    Booster Pack (Current Set 1st Ed.)2x

    Top 32

    Stalking Her Prey Promo1x
    Tormenting Glare Promo 1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 16

    Pro Hero National Qualification1x
    Stalking Her Prey Promo1x
    Tormenting Glare Promo1x
    Booster Pack (Current Set 1st Ed.)8x
    Prize Wall Tickets90x

    Top 8

    Pro Hero Nationals Qualification1x
    Stalking Her Prey Promo1x
    Tormenting Glare Promo1x
    Booster Pack (Current Set 1st Ed.)12x
    Vile Seizing Contender Promo1x
    Prize Wall Tickets90x

    Top 4

    Pro Hero Nationals Qualification1x
    Stalking Her Prey Promo2x
    Tormenting Glare Promo2x
    Booster Box (Current Set 1st Ed.)1x
    Vile Seizing Contender Promo1x
    Prize Wall Tickets135x

    Runner Up

    Pro Hero Nationals Qualification1x
    1 Round BYE at Nationals*1x
    Stalking Her Prey Promo3x
    Tormenting Glare Promo3x
    Booster Box (Current Set 1st Ed.)2x
    Vile Seizing Contender Promo1x
    Prize Wall Tickets180x

    Champion

    Pro Hero Nationals Qualification1x
    1 Round BYE at Nationals*1x
    Stalking Her Prey Promo4x
    Tormenting Glare Promo4x
    Booster Box (Current Set 1st Ed.)3x
    Vile Seizing Champion Promo1x
    Champion Playmat1x
    Prize Wall Tickets240x

    • BYEs cannot be stacked – 1-round BYE maximum.

    PARTICIPATION CARDS*

    *Cremation and Effortless Movement will both be available on the Prize Wall.


    PARTICIPATION PLAYMAT


    TOP 64 PRIZE CARD*

    *Stalking Her Prey will be available on the Prize Wall.


    TOP 32 PRIZE CARD


    TOP 16 PRIZE

    1X NATIONAL INVITE


    TOP 8 PRIZE CARD


    CHAMPIONSHIP PRIZE CARD


    CHAMPIONSHIP PLAYMAT


    SIDE EVENTS

    Side Event Prizing:

    One Round of Participation 30 prize wall points
    One Round Win*15 prize wall points

    Details regarding Side Event procedure can be found here: https://mhacardgame.com/rle-side-event-details/


    PRIZE WALL

    Cremation Promo*45 Prize Wall Points
    Effortless Movement Promo*45 Prize Wall Points
    Stalking Her Prey Promo*120 Prize Wall Points

    *While Quantities Last. Limited Quantities per Event.

    The Prize Wall will also contain additional items, show up and find out!

    Note: Prize Wall Points are exclusive to the events where they are awarded. (Cannot be carried forward), Prize Walls and Side Events are Only Available for in-person events.



    Take me back to:

    Organized Play Home Page

    Premier Organized Play

    Provisional Store Championships

  • Events
  • News
  • Win a Provisional Store Championship and Qualify for Nationals!


    Provisional Store Championship events run in local game stores each competitive season, providing opportunities worldwide to test your mettle, win exclusive Foil Promo cards and earn your qualification to compete in any of our Pro Hero National events!

    RankInstructions
    1st Place1 of each Foil Provisional Showdown Promo
    Invitation to Nationals
    4 Plus Ultra Victory Pack (Series 4)
    2nd Place2 Random Foil Provisional Showdown Promos
    2 Plus Ultra Victory Pack (Series 4)
    3rd-4th Place1 Random Foil Provisional Showdown Promos
    1 Plus Ultra Victory Pack (Series 4)
    Participation1 of each Foil Provisional Showdown Promo
    4 Plus Ultra Pack (Series 4)

    EVENT DATES

    North America

    Store NameDateRegistration LinkAddressState
    Rochester CCG3/25/2023Register121 Lincoln Avenue
    Rochester, NY 14611
    NY
    Dice Addiction3/25/2023Register4622 E 11th Street
    Tulsa, OK 74112
    OK
    The Portal3/25/2023Register60 Hilliard Street
    Manchester, CT 06042
    CT
    Exiled Games3/25/2023Register245 North Main Street
    Herkimer NY 13350
    NY
    Hawk’s Nest Gaming3/25/2023Register6721 Bells Ferry Rd Suite D104
    Woodstock, GA 30189
    GA
    2 Bros & A Box3/25/2023Register1305 W Frontage Rd
    Stillwater, MN 55082
    MN
    Gamers N Geeks3/25/2023Register5701 Moffett Rd Suite N
    Mobile, AL 36618
    AL
    Steadfast Hobbies and Games3/25/2023Register3812 Central Ave Suite B
    Hot Springs, AR 71913
    AR
    TBS Comics Pensacola3/25/2023Register6895 N 9th Ave Suite A
    Pensacola, FL, 32504
    FL
    Hometown Comics and Games3/25/2023Register1040 N State Street
    Greenfield, IN 46140
    IN
    TRI COUNTY COLLECTABLES3/25/2023Register14283 Fenton Rd
    Fenton, MI 48430
    MI
    Game Kastle Reno3/25/2023Register6340 Mae Anne Ave. Suite 6
    Reno, Nevada 89523
    NV
    Ala Tompkins TCG3/25/2023Register13 North Ave, Store 8, Milestone Square
    Pleasant Valley, NY 12569
    NY
    Aegis Creative Company3/25/2023Register9637 FM 1960 Road West
    Houston, TX, 77070
    TX
    The Local Game Store3/25/2023Register970 N Coit Rd #3080
    Richardson, Tx 75080
    TX
    Uncle’s Games (Downtown Spokane)3/25/2023Register404 W Main Ave
    Spokane, WA 99021
    WA
    Alterniverse3/26/2023Register870 Rte 9G Unit 7 and 8
    Haviland Shopping Plaza
    Hyde Park, NY 12538
    NY
    Hammerhead Games3/26/2023Register4811 Chippendale Drive Suite 706
    Sacramento, CA. 95841
    CA
    The Meta Gaming & Esports3/26/2023Register556 N Country Road
    St. James NY 11780
    NY
    SteelFox Games3/26/2023Register1701 Old Minden Rd #17d
    Bossier City, LA 71111
    LA
    Top Deck Towers Cards & Games3/26/2023Register3805 W. River Rd STE 151
    Tucson, AZ 85741
    AZ
    Go 4 Games3/26/2023Register4953 W. Napoleon Ave
    Metairie, LA 70001
    LA
    The King’s Court Gaming3/26/2023Register388 Bay St
    Taunton MA 02780
    MA
    Red Raccoon Games3/29/2023309 N Main St
    Bloomington, IL 61701
    IL
    Dreams of Conquest3/31/2023119 Washington
    Bay City, MI 48708
    MI
    Alchemist’s Cove Games and Comics3/31/2023Register25 W Main St, Ste 4
    Schuylkill Haven, PA 17972
    PA
    Cryptid Gaming LLC3/31/2023Register1504 Falls Blvd N
    Wynne, AR 72396
    AR
    One Stop Anime4/1/2023Register121 24th Ave NW
    Norman, OK 73069
    OK
    Myrtle Beach Games4/1/2023Register4050 Socastee Blvd Unit D
    Myrtle Beach, SC 29588
    SC
    House Rules Gaming4/1/2023Register1318 E Vine Street
    Kissimmee FL 33837
    FL
    Mayhem Comics and Games4/1/2023Register7500 University Ave Suite D
    Des Moinres, IA 50325
    IA
    Gamer Dojo4/1/2023Register111 E 10th St
    Anderson, IN, 46016
    IN
    Highlander Games MN4/1/2023Register3015 Coon Rapids Blvd
    Coon Rapids, MN 55433
    MN
    Atomic Empire4/1/2023Register3400 Westgate Drive #14b
    Durham, NC 27707
    NC
    RC Games4/1/2023Register2725 Northwest Blvd, STE P
    Newton NC 28658
    NC
    Final Round Game Shop4/1/2023Register4530 Ladson Road
    Summerville SC 29485
    SC
    Game Kastle Greenville4/1/2023Register2854A Wade Hampton Blvd.
    Taylors SC 29687
    SC
    Star City Games4/1/2023Register5728 Williamson Road, Roanoke, VA 24012SC
    Multiverse games4/1/2023Register739 W Hildebrand Ave
    San Antonio TX 78212
    TX
    Dragon’s Lair Comics and Fantasy Columbus4/2/2023Register1222 East Powell Rd Lewis Center
    Columbus OH 43035
    OH
    AndyseousOdyssey4/2/2023Register2910 S Beckley suite 175
    Dallas TX 75224
    TX
    Petrie’s Family Games4/2/2023Register7681 N. Union Blvd
    Colorado Springs, CO 80920
    CO
    Game Shack4/2/2023Register39 Orfus Road Unit B1
    Toronto, Ontario M6A1L7
    Canada
    For the Win LLC4/2/2023Register248 Seville Street
    Florence, AL 35630
    AL
    Miso’s Game Room and Collectibles4/2/20238603 Citadel Way Ste 108 |
    Louisville, KY 40220
    KY
    Deadly Seven Games4/4/2023Register4504 W Overland RD
    Boise, ID 83705
    ID
    Mox Boarding House Portland4/4/20231938 W Burnside Street
    Portland, OR 97209
    OR
    A to Z Cards, Comics & Coins4/5/2023Register32647 Ford Road
    Garden City, MI 48135
    MI
    RC Games4/6/2023Register2725 Northwest Blvd, STE P
    Newton NC 28658
    NC
    White Flag Games4/7/2023Register402 South Indiana Street
    Mooresville IN 46158
    IN
    JAC Games4/8/20232130 West Brandon Blvd
    Brandon Fl 33511 Suite 201
    FL
    GamerzRUs4/8/2023801 Dixon Blvd Suite 1133
    Cocoa, FL 32922
    FL
    HobbyTown Lincoln4/8/2023Register4107 Pioneer Woods Dr Ste 108
    Lincoln NE 68506
    NE
    Dungeons & Daiquiris4/8/2023Register125 S Wayne St
    Milledgeville, GA 31061
    GA
    Hawk’s Nest Gaming4/8/2023Register6721 Bells Ferry Rd suite D104 Woodstock, GA 30189GA
    Mr. Bill’s Collectible World4/8/2023Register24070 NE State Route 3
    Belfair, WA 98528
    WA
    Dicey Business4/8/20236905 Millcreek Drive, Unit 4
    Mississauga, Ontario L5N 6A3
    Canada
    Unfunstuff Games and Hobbies4/8/2023Register9910 NW 6th Ct
    Pembroke Pines FL 33024
    WEBCAM
    Meeple Madness4/8/2023Register7400 Spout Springs Rd Suite 205
    Flowery Branch GA 30542
    GA
    Boar’s Hat Gaming4/8/2023Register140 Tyler Creek Plaza
    Elgin IL 60123
    IL
    Danger Room Games and Comics4/8/2023Register833 E 53rd Street
    Anderson, Indiana 46013
    IN
    Legendary Wolf Games4/8/202310000 California Street, Suite 3802 Omaha, NE 68144NE
    Kobold’s Keep4/8/20231188 Victorian Plaza Circle Ste 100
    Sparks, Nevada, 89431
    NV
    Ala Tompkins TCG4/8/2023Register13 North Ave, Store 8, Milestone Square, Pleasant Valley, NY 12569NY
    Millennium Games4/8/2023Register3047 West Henrietta Road
    Henrietta NY 14623
    NY
    Stormcrow Games4/8/2023Register2155a 50th St
    Lubbock, TX 79412
    TX
    Darkhound Game Center4/8/2023Register800 SW Green Oaks Blvd #312
    Arlington, TX 76017
    TX
    The Gamer’s Haven4/8/2023Register1403 W Broadway Ave
    Spokane WA 99201
    WA
    Dreamers Vault Games – Champlin4/8/2023Register11591 Theatre Drive North, Champlin, MN 55316MN
    Dreamers Vault Games -Burnsville4/8/2023Register14332 Burnhaven Dr, Burnsville, MN 55306MN
    Docking Bay 934/9/2023Register224 Stewart Rd. STE 115
    Mount Vernon, WA 98273
    WA
    Alterniverse4/9/2023Register870 Rte 9G Unit 7 and 8 Haviland Shopping Plaza, Hyde Park, NY 12538NY
    Go 4 Games4/9/2023Register4953 W. Napoleon Ave
    Metairie, LA 70001
    LA
    War Room Games4/15/2023Register2510 Sunset Rd #3
    Las Vegas, NV 89120
    NV
    Empire Games4/29/2023Register118 N McDuffie St
    Anderson SC 29621
    SC
    Dice Addiction4/15/2023Register4622 E 11th St
    Tulsa, OK 74112
    OK
    Game Kastle Westgate4/15/2023RegisterSpot 50, 1600 Saratoga Ave Suite 513
    San Jose, CA 95129
    CA
    Moxie Games4/15/2023Register4454 Warm Springs Road A3
    Columbus, GA 31909
    GA
    Remis Arcane Exchange4/15/2023Register429 Lake Park Blvd
    Muscatine, Iowa 52761
    IA
    Pink Elephant Games and Cafe4/16/20232431 W Pawnee St, Wichita, KS 67213KS
    Moxie Games4/22/2023Register4454 Warm Springs Road A3
    Columbus, GA 31909
    GA
    The King’s Court Gaming4/16/2023Register388 Bay St
    Taunton, MA 02780
    MA
    Red Raccoon Games4/19/2023Register309 N Main St
    Bloomington, IL 61701
    IL
    JWW Sports Cards & Gaming4/22/2023Register3902 13th Ave S. #100
    Fargo, ND 58103
    ND
    The Adventure Game Store4/22/2023Register6895 Stirling Rd,
    Davie, FL 33314
    FL
    Hawk’s Nest Gaming4/22/2023Register6721 Bells Ferry Rd Suite D104
    Woodstock, GA 30189
    GA
    Holidae Fun & Games4/22/2023Register435 W 2nd S, Rexburg, ID 83440ID
    Geeks and Games4/22/2023Register1656 C Beavercreek Rd
    Oregon City, OR 97045
    OR
    Boarder Than Games4/22/2023945 Esther Ln
    Murfreesboro, TN 37129
    TN
    Total Access Games4/22/2023215 N Washington HWY
    Ashland VA 23005
    VA
    Steadfast Hobbies and Games4/22/2023Register3812 Central Ave Suite B
    Hot Springs, AR 71913
    AR
    Board Game Paradise4/22/2023Register109 E state St, Ste A
    Redlands CA 92373
    CA
    TBS Comics Pensacola4/22/2023Register6895 N 9th Ave Suite A
    Pensacola, FL, 32504
    FL
    Moxie Games4/22/2023Register4454 Warm Springs Road A3
    Columbus, GA 31909
    GA
    Gamer Dojo4/22/2023111 E 10th St
    Anderson, IN, 46016
    IN
    TRI COUNTY COLLECTABLES4/22/202314283 Fenton Rd
    Fenton, MI 48430
    MI
    Final Round West Ashley4/22/2023Register2408 Ashley River Road UNIT D
    Charleston SC 29414
    SC
    Multiverse Games4/22/2023Register739 W Hildebrand Ave
    San Antonio, TX 78212
    TX
    The Gamer’s Haven4/22/2023Register1403 W Broadway Ave
    Spokane WA 99201
    WA
    GGW Torrance4/23/2023Register2140 W Artesia Blvd Unit E
    Torrance, CA 90504
    CA
    A-1 Comics (Roseville)4/23/2023818 Sunrise Ave
    Roseville, CA 95661
    CA
    Tower of Games – Virginia Beach4/23/20235405 Indian River Rd
    Virginia Beach, VA 23464
    VA
    AndyseousOdyssey4/23/2023Register2910 S Beckley Suite 175
    Dallas TX 75224
    TX
    Go 4 Games4/23/2023Register4953 W. Napoleon Ave
    Metairie LA 70001
    LA
    Darkside Games4/25/2023Register9620 S Las Vegas Blvd Unit N9
    Las Vegas, NV 89123
    NV
    Dreams of Conquest4/28/2023119 Washington
    Bay City, MI 48708
    MI
    Cryptid Gaming LLC4/28/2023Register1504 Falls Blvd
    N Wynne, AR 72396
    AR
    Gamer’s Gauntlet4/29/2023Register20564 Hall Rd
    Clinton Towsnhip, MI 48038
    MI
    Alchemist’s Cove Games and Comics4/29/2023Register25 W Main St, Ste 4, Schuylkill Haven, PA 17972PA
    2 Bros & A Box4/29/20231305 W Frontage Rd
    Stillwater, MN 55082
    MN
    Gaming Giant4/29/2023Register4021 University Dr Suite 201
    Fairfax, VA 22030
    VA
    Game Knight Games LLC4/29/2023Register1839 S Pueblo Blvd
    Pueblo, CO 81005
    CO
    Cool Comics and Games4/29/2023Register311 Del Prado Blvd S #10
    Cape Coral, FL 33990
    FL
    217 Comics, Cards, & Games4/29/20231820 Adli Stevenson Drive
    Springfield IL 62703
    IL
    Atomic Empire4/29/2023Register3400 Westgate Drive #14b
    Durham, NC 27707
    NC
    Game Kastle Reno4/29/2023Register6340 Mae Anne Ave. Suite 6
    Reno, NV 89523
    NV
    The Local Game Store4/29/2023Register970 N Coit Rd #3080
    Richardson, Tx 75080
    TX
    Uncle’s Games (Downtown Spokane)4/29/2023Register404 W Main Ave
    Spokane, WA 99021
    WA
    Hammerhead Games4/30/20234811 Chippendale Drive. Suite 706
    Sacramento, CA. 95841
    CA
    Top Deck Towers Cards & Games4/30/2023Register3805 W. River Rd STE 151
    Tucson, AZ 85741
    AZ
    Gamers Guild4/30/20231044 Lillington Hwy Spring Lake, NC 28390NC
    Silk Road Gaming4/08/2023Register30 Mott Street Ground Floor
    New York, NY 10013
    NY
    Deadly Seven Games5/02/2023Register4504 W Overland RD. Boise, ID 83705ID
    Mox Boarding House Portland5/02/20231938 W Burnside Street Portland, OR 97209OR
    White Flag Games5/05/2023Register402 South Indiana Street, Mooresville, IN 46158IN
    Highlander Games MN5/06/2023Register3015 Coon Rapids Blvd Coon Rapids, MN 55433MN
    Blade Gaming5/06/2023Register430 Salem Ave SW Roanoke Va 24016VA
    Stormcrow Games5/06/2023Register2155a 50th St
    Lubbock, TX 79412
    TX
    Boar’s Hat Gaming5/06/2023Register140 Tyler Creek Plaza, Elgin IL 60123IL
    Game Time Hobbies5/06/2023RegisterGame Time Hobbies 3909 Pepperell Pkwy Suite E
    Opelika AL 36801
    AL
    The Portal5/06/202360 Hilliard Street, Manchester, CT 06042CT
    GamerzRUs5/06/2023801 Dixon Blvd Suite 1133
    Cocoa, FL 32922
    FL
    House Rules Gaming5/06/20231318 E Vine Street Kissimmee FL 33837FL
    Java Game Haus5/06/202311018 Old St Augustine Rd #103, Jacksonville, FL 32257FL
    Mayhem Comics and Games5/06/2023Register7500 University Ave Suite D Des Moines, IA 50325IA
    Miso’s Game Room and Collectibles5/06/20238603 Citadel Way Ste 108, Louisville, KY 40220KY
    Millennium Games5/06/2023Register3047 West Henrietta Road, Henrietta NY 14623NY
    Final Round Game Shop5/06/2023Register4530 Ladson Road,
    Summerville SC 29485
    SC
    Petrie’s Family Games5/07/2023Register7681 N. Union Blvd.
    Colorado Springs, CO 80920
    CO
    Arclight Gaming5/10/2023Register8220 Louetta Road suite 154, Spring, TX 77379TX
    Spectral Gaming and Electronics5/10/202310790 Grant Rd
    Houston TX 77070
    TX
    Board Game Paradise5/12/2023Register109 E State St, Ste A,
    Redlands CA 92373
    CA
    Danger Room Games and Comics5/13/2023Register833 E 53rd Street
    Anderson, IN 46013
    IN
    Exiled Games5/13/2023Register245 North Main Street, Herkimer NY 13350NY
    Myrtle Beach Games5/13/2023Register4050 Socastee Blvd Unit D, Myrtle Beach, SC 29588SC
    Dreamers Vault Games – Champlin5/13/2023Register11591 Theatre Drive North, Champlin, MN 55316MN
    Remis Arcane Exchange5/13/2023Register429 Lake Park Blvd,
    Muscatine, IA 52761
    IA
    Fun-N-Games5/13/2023Register800 University City Blvd
    Blacksburg, VA 24060
    VA
    Mr. Bill’s Collectible World5/13/2023Register24070 NE State Route 3
    Belfair, WA 98528
    WA
    Gamers N Geeks5/13/2023Register5701 Moffett Rd Suite N
    Mobile, AL 36618
    AL
    Versus Games and Events5/13/20231320 Ovideo mall Blvd
    Ovideo, FL 32765
    FL
    Rochester CCG5/13/2023121 Lincoln Avenue Rochester, NY 14611NY
    One Stop Anime5/13/2023Register121 24th Ave NW Norman, OK 73069OK
    JAC Games5/13/20232130 West Brandon Blvd Brandon Fl 33511 Suite 201FL
    Showtime Cards and Games5/13/20233415 S. McClintock Dr. Ste 111, Tempe , AZ 85282AZ
    Gaming Giant5/13/2023Register4021 University Dr Suite 201, Fairfax, VA 22030VA
    Legendary Wolf Games5/13/2023Register10000 California Street, Suite 3802 Omaha, NE 68144NE
    Dice Addiction5/13/2023Register4622 E 11th Street
    Tulsa, OK 74112
    OK
    SteelFox Games5/14/2023Register1701 Old Minden Rd #17d
    Bossier City, LA 71111
    LA
    Docking Bay 935/14/2023Register224 Stewart Rd. STE 115 Mount Vernon, Wa 98273WA
    Alterniverse5/14/2023870 Rte 9G Unit 7 and 8 Haviland Shopping Plaza, Hyde Park, NY 12538NY
    The King’s Court Gaming5/14/2023Register388 bay st Taunton Ma 02780MA
    GMI Games5/18/2023Register8304 Limonite Ste M Jurupa Valley CA 92509CA
    Empire Games5/20/2023Register118 N McDuffie St, Anderson SC 29621SC
    Fantasy Books and Games5/20/2023Register1977 W Us Highway 50, Fairview Heights, IL 62208IL
    Geeks and Games5/20/2023Register1656 C Beavercreek Rd, Oregon City, OR 97045OR
    TBS Comics Pensacola5/20/2023Register6895 N 9th Ave Suite A, Pensacola, FL, 32504FL
    Pop’s Culture Shoppe5/20/2023Register25 Main St. Suite 1 Wellsboro PA, 16901PA
    Aegis Creative Company5/20/2023Register9637 FM 1960 Road West, Houston, TX, 77070TX
    GL Book Exchange5/20/2023Register304 S Bridge Street, Grand Ledge, MI 48837MI
    Game Time Hobbies5/20/2023RegisterGame Time Hobbies 3909 Pepperell Pkwy Suite E Opelika AL 36801AL
    War Room Games5/20/2023Register2510 Sunset Rd #3, Las Vegas, NV 89120NV
    Gamers Guild AZ5/20/2023Register2223 S 48th St Suite C/D Phoenix, AZ 85282AZ
    Game Kastle Westgate5/20/2023RegisterSpot 50, 1600 Saratoga Ave Suite 513, San Jose, CA 95129CA
    Boarder Than Games5/20/2023945 Esther Ln, Murfreesboro, TN 37129TN
    Total Access Games5/20/2023215 N Washington HWY Ashland VA 23005VA
    Dicey Business5/20/20236905 Millcreek Drive, Unit 4, Mississauga, Ontario, Canada, L5N 6A3CANADA
    Unfunstuff Games and Hobbies5/20/2023Register9910 NW 6th Ct. Pembroke Pines FL 33024FL
    217 Comics, Cards, & Games5/20/2023Register1820 Adli Stevenson Drive Springfield IL 62703IL
    Final Round West Ashley5/20/2023Register2408 Ashley River Road UNIT D, Charleston SC 29414SC
    Game Universe5/20/2023Register6550 S Lovers Lane Rd Franklin WI 53132WI
    Kobold’s Keep 5/20/20231188 Victorian Plaza Circle Ste 100 Sparks, Nevada, 89431NV
    For the Win LLC5/21/2023Register248 Seville Street, Florence, AL 35630AL
    The Meta Gaming & Esports5/21/2023Register556 N Country Road, St. James NY 11780NY
    Tower of Games – Virginia Beach5/21/2023Register5405 Indian River Rd
    Virginia Beach, VA 23464
    VA
    Destiny Games5/22/202337828 Ford Rd. Westland, MI 48185MI
    Dreams of Conquest5/26/2023119 Washington Bay City, MI 48708MI
    Silk Road Gaming5/27/2023Register30 Mott Street, Ground Floor, New York, NY 10013NY
    Uncle’s Games (Downtown Spokane)5/27/2023Register404 W Main Ave, Spokane, WA 99021WA
    Pink Elephant Games and Cafe5/27/20232431 W Pawnee St, Wichita, KS 67213KS
    The Adventure Game Store5/27/2023Register6895 Stirling Rd, Davie, FL 33314FL
    Game Knight Games LLC5/27/2023Register1839 S Pueblo Blvd Pueblo, CO 81005CO
    Cool Comics and Games5/27/2023Register311 Del Prado Blvd S #10
    Cape Coral, FL 33990
    FL
    Game Kastle Reno5/27/2023Register6340 Mae Anne Ave. Suite 6, Reno, Nevada 89523NV
    Dreamers Vault Games Burnsville5/27/2023Register14332 Burnhaven Dr, Burnsville, MN 55306MN
    GGW Torrace5/28/2023Register2140 W Artesia Blvd Unit E
    Torrance, CA 90504
    CA
    AndyseousOdyssey5/28/2023Register2910 S Beckley suite 175 Dallas Tx 75224TX
    Big Human Gaming5/28/202317220 N 19th Ave Suite 3, Phoenix AZ 85023AZ
    Hammerhead Games5/28/20234811 Chippendale Drive. Suite 706. Sacramento, CA. 95841CA
    Top Deck Towers Cards & Games5/28/2023Register3805 W. River Rd STE 151 Tucson, AZ 85741AZ
    Gamers Guild5/28/20231044 Lillington Hwy Spring Lake, NC 28390NC
    Game Kastle Greenville5/28/2023Register2854A Wade Hampton Blvd., Taylors, SC 29687SC
    Cryptid Gaming LLC6/2/2023Register1504 Falls Blvd N Wynne, AR 72396AR
    Hometown Comics and Games6/3/2023Register1040 N State Street, Greenfield, IN 46140IN
    Showtime Cards and Games6/3/2023Register3415 S. McClintock Dr. Ste 111, Tempe , AZ 85282AZ
    Board Game Paradise6/3/2023Register109 E state st, ste A, Redlands CA 92373CA
    Stormcrow Games6/3/2023Register2155A 50th St., Lubbock, TXTX
    Highlander Games MN6/3/2023Register3015 Coon Rapids Blvd Coon Rapids, MN 55433MN
    One Stop Anime6/3/2023Register121 24th Ave NW Norman, OK 73069OK
    Great Escape Games6/3/2023Register1250 Howe Ave #3a, Sacramento, CA 95825CA
    Millennium Games6/3/2023Register3047 West Henrietta Road, Henrietta NY 14623NY
    Final Round Game Shop6/3/2023Register4530 Ladson Road, Summerville SC 29485SC
    Dicey Business6/4/20236905 Millcreek Drive, Unit 4, Mississauga, Ontario, Canada, L5N 6A3Canada
    Darkside Games6/4/2023Register9620 S Las Vegas Blvd Unit N9NV
    Big Human Gaming6/4/2023Register17220 N 19th Ave Suite 3, Phoenix AZ 85023AZ
    The Portal6/4/202360 Hilliard Street, Manchester, CT 06042CT
    Petrie’s Family Games6/4/2023Register7681 N. Union Blvd. Colorado Springs, CO 80920CO
    Java Game Haus6/5/2023Register11018 Old St Augustine Rd #103, Jacksonville, FL 32257FL
    Deadly Seven Games6/6/2023Register4504 W Overland RD. Boise, ID 83705ID
    Mox Boarding House Portland6/6/20231938 W Burnside Street Portland, OR 97209OR
    White Flag Games6/9/2023Register402 South Indiana Street, Mooresville, IN 46158IN
    Games of Brentwood6/10/2023Register2430 Sand Creek Rd Suite D-3, Brentwood, CA 94513CA
    Blade Gaming6/10/2023Register430 Salem Ave SW Roanoke Va 24016VA
    Silk Road Gaming6/10/2023Register30 Mott Street, Ground Floor, New York, NY 10013NY
    Boar’s Hat Gaming6/10/2023Register140 Tyler Creek Plaza, Elgin IL 60123IL
    Game Time Hobbies6/10/2023Register3909 Pepperell Pkwy Suite E Opelika AL 36801AL
    Dreamers Vault Games – Champlin6/10/2023Register11591 Theatre Drive North, Champlin, MN 55316MN
    Exiled Games6/10/2023Register245 North Main Street, Herkimer NY 13350NY
    Geeks and Games6/10/2023Register1656 C Beavercreek Rd, Oregon City, OR 97045OR
    Alchemist’s Cove Games and Comics6/10/2023Register25 W Main St, Ste 4, Schuylkill Haven, PA 17972PA
    Mr. Bill’s Collectible World6/10/2023Register24070 NE State Route 3WA
    Danger Room Games and Comics6/10/2023Register833 E 53rd Street Anderson, Indiana 46013IN
    Myrtle Beach Games6/10/2023Register4050 Socastee Blvd Unit D, Myrtle Beach, SC 29588SC
    Mayhem Comics are Games6/10/2023Register7500 University Ave Suite D Des Moinres, IA 50325IA
    Red Raccoon Games6/10/2023Register309 N Main St Bloomington, IL 61701IL
    War Room Games6/10/2023Register2510 Sunset Rd #3, Las Vegas, NV 89120NV
    Game Kastle Westgate6/10/2023RegisterSpot 50, 1600 Saratoga Ave Suite 513, San Jose, CA 95129CA
    Gaming Giant6/10/2023Register4021 University Dr Suite 201, Fairfax, VA 22030VA
    Final Round West Ashley6/10/2023Register2408 Ashley River Road UNIT D, Charleston SC 29414SC
    The Local Game Store6/10/2023Register970 N Coit Rd #3080 Richardson, Tx 75080TX
    Fun-N-Games6/11/2023Register800 University City BoulevardVA
    The Meta Gaming & Esports6/11/2023Register556 N Country Road, St. James NY 11780NY
    Tower of Games – Virginia Beach6/11/20235405 Indian River RoadVA
    Spectralgamingandelectronics6/14/2023Register10790 Grant Rd Houston Tx 77070TX
    GMI Games6/15/2023Register8304 Limonite Ste M Jurupa Valley CA 92509CA
    JWW Sports Cards & Gaming6/17/2023Register3902 13th Ave S. #100, Fargo, ND 58103ND
    Holidae Fun & Games6/17/2023Register435 W 2nd S, Rexburg, ID 83440ID
    Meeple Madness6/17/2023Register7400 Spout Springs Rd Suite 205, Flowery Branch GA 30542GA
    Miso’s Game Room and Collectibles6/17/2023Register8603 Citadel Way Ste 108, Louisville, KY 40220KY
    Moxie Games6/17/2023Register4454 Warm Springs Road A3 Columbus, GA 31909GA
    Empire Games6/17/2023Register118 N McDuffie St, Anderson SC 29621SC
    Remis Arcane Exchange6/17/2023Register429 Lake Park Blvd, Muscatine, Iowa 52761IA
    JAC Games6/17/20232130 West Brandon Blvd Brandon Fl 33511 Suite 201FL
    House Rules Gaming6/17/2023Register1318 E Vine Street Kissimmee FL 33837FL
    Gamer Dojo6/17/2023111 E 10th St Anderson, IN, 46016IN
    TRI COUNTY COLLECTABLES6/17/2023Register14283 N Fenton Road, Fenton, MI 48430MI
    Fantasy Books and Games6/17/2023Register1977 W US HWY 50IL
    For the Win LLC6/18/2023Register248 Seville Street, Florence, AL 35630AL
    Arclight Gaming6/21/2023Register8220 Louetta Road suite 154, Spring, TX 77379TX
    Dreams of Conquest6/23/2023Register119 Washington Bay City, MI 48708MI
    Game Universe6/24/2023Register6550 S Lovers Lane rd Franklin WI 53132WI
    Cool Comics and Games6/24/2023Register311 Del Prado Blvd S #10FL
    Steadfast Hobbies and Games6/24/2023Register3812 Central Ave Suite B, Hot Springs, AR 71913AR
    Gamers N Geeks6/24/2023Register5701 Moffett Rd Suite N Mobile, AL 36618AL
    The Adventure Game Store6/24/2023Register6895 Stirling Rd, Davie, FL 33314FL
    Game Knight Games LLC6/24/2023Register1839 S Pueblo Blvd Pueblo, CO 81005CO
    Legendary Wolf Games6/24/2023Register10000 California Street, Suite 3802 Omaha, NE 68144NE
    Kobold’s Keep6/25/2023Register1188 Victorian Plaza Circle Ste 100 Sparks, Nevada, 89431NV
    Darkside Games6/25/2023Register9620 S Las Vegas Blvd Unit N9NV
    Pink Elephant Games and Cafe6/25/2023Register2431 W Pawnee St, Wichita, KS 67213KS
    GGW Torrance, Ca6/25/2023Register2140 w Artesia Blvd unit ECA
    Game Kastle Greenville6/25/20232854A Wade Hampton Blvd., Taylors, SC 29687SC
    Rochester CCG (online only)6/30/2023121 Lincoln Avenue Rochester, NY 14611NY
    217 Comics, Cards, & Games6/30/20231820 Adli Stevenson Drive Springfield IL 62703IL

    Europe

    Store NameDateRegistration LinkAddressCountry
    Geek Retreat Southampton3/24/2023Register21 East Street
    Southampton SO14 3HG
    England
    FORGES DE LUMIERE3/26/2023Register1 place Clémence ISAURE
    31320 CASTANET Tolosan
    France
    L’Eternauta Ravenna3/31/2023RegisterVia Alfredo Baccarini 46, 48121
    Ravenna, RA, Italia
    Italy
    Ultimate TCG4/2/2023Register8 Peel Street
    Accrington, Lancashire, BB5 1EA
    England
    Geeklogia4/2/2023Registerc/ Actor Mora nº31
    Bajo Valencia Bajo 46009
    Spain
    Mawo-cards4/7/2023Hauptstrasse 16
    2340 Mödling
    Austria
    Homelands4/8/2023RegisterC/ Sant Vicent, 19,
    Elche, Spain 03202
    Spain
    Fire and Dice Games4/11/202339-41 Borough Road
    Middlesbrough, TS1 4AF
    England
    Cataclysm Games4/15/2023Register45 Canterbury Street
    Gillingham, Kent, ME7 5TR
    England
    Geek Retreat Southampton4/15/2023Register21 East Street
    Southampton SO14 3HG
    England
    L’Eternauta Ravenna4/21/2023RegisterVia Alfredo Baccarini 46
    48121, Ravenna, RA,
    Italy
    Player’s Spot4/22/2023RegisterRua Professor Joaquim Vicente França 85
    2830-298 Barreiro Portugal
    Portugal
    Joker Comics & Games4/22/2023Via Giuseppe Candiani 7A – 20158 MilanoItaly
    Boards and Swords Hobbies4/22/2023Register3 Jubilee Parkway
    Stores Road, Derby, DE21 4BJ
    England
    Chaos Cards Tabletop Gaming Centre4/22/2023Register100 Sandgate Road
    Folkestone, Kent, CT20 2BW
    England
    FORGES DE LUMIERE4/23/2023Register1 place Clémence ISAURE
    31320 CASTANET Tolosan
    France
    Famous Collectables4/30/2023Register19 Western Road
    Bexhill-on-Sea, East Sussex, TN40 1DU
    England
    Patriot Games4/30/2023Register97 Mary Street,
    Sheffield, S1 4RT
    England
    Mawo-cards5/05/2023Hauptstrasse 16, 2340 Mödling, AustriaAustria
    Geeklogia5/07/2023Registerc/ Actor Mora nº31 Bajo Valencia Bajo (España) 46009Spain
    Fire and Dice Games5/9/202339-41 Borough Road, Middlesbrough, TS1 4AFEngland
    Geek Retreat Southampton5/12/2023Register21 East Street, Southampton SO14 3HGEngland
    Mana Gaming5/12/2023First Floor, 182-184 Terminus Road, Eastbourne, BN21 3BBEngland
    Vault 145/13/202332/34 Kingsgate, Waterdale Shopping CentreEngland
    Ateneo Comics5/13/2023C. Serrano, 10, 03003 Alicante, SpainSpain
    Trinity card capital ltd5/14/2023Register329 High Street, England NE8 1EQ, United KingdomEngland
    Player’s Spot5/20/2023RegisterRua Professor Joaquim Vicente França 85, 2830-298 Barreiro PortugalPortugal
    Living Realms5/20/2023Register13-15 Sagar Street, Castleford, West Yorkshire, WF10 1AGEngland
    Homelands5/20/2023RegisterC/ Sant Vicent, 19, 03202 Elche, SpainSpain
    Ultimate TCG5/21/2023Register8 Peel Street, Accrington, Lancashire, BB5 1EAEngland
    Minitour Hobbies5/27/2023Register30 Little Hulton District Centre, Little Hulton, Manchester M28 0AUEngland
    Joker Comics & Games5/27/2023Via Giuseppe Candiani 7A – 20158 MilanoItaly
    Patriot Games5/28/2023Register97 Mary Street, Sheffield, S1 4RT, United KingdomEngland
    mawo-cards6/2/2023RegisterHauptstrasse 16, 2340 Mödling, AUSTRIAAustria
    Geek Retreat Leeds6/4/2023Geek retreat leeds, Unit 19 Central Arcade Central Road Leeds LS1 6DXEngland
    Geeklogia6/4/2023Registerc/ Actor Mora nº31 Bajo Valencia Bajo (España) 46009Spain
    Ludiworld6/10/2023Register9 Boulevard Pierre Mendes France. 77600 Bussy Saint Georges. FranceFrance
    Joker Comics&Games6/10/2023RegisterVia Giuseppe Candiani 7A – 20158 MilanoItaly
    Trinity card capital ltd6/11/2023Register329 High Street, England NE8 1EQ, United KingdomEngland
    Fire and Dice Games6/13/2023Register39-41 Borough Road, Middlesbrough, TS1 4AFEngland
    Living Realms6/17/2023Register13-15 Sagar Street, Castleford, West Yorkshire, WF10 1AGEngland
    Player’s Spot6/17/2023RegisterRua Professor Joaquim Vicente França 85, 2830-298 Barreiro PortugalPortugal
    Patriot Games6/18/2023Register97 Mary Street, Sheffield, S1 4RT, United KingdomEngland
    Homelands6/18/2023RegisterC/ Sant Vicent, 19, 03202 Elche, SpainSpain
    Mana Gaming6/23/2023First Floor, 182-184 Terminus Road, Eastbourne, BN21 3BBEngland
    Ultimate TCG6/25/2023Register8 Peel Street, Accrington, Lancashire, BB5 1EAEngland
    Vault 146/25/202332/34 Kingsgate, Waterdale Shopping CentreEngland
    L’Eternauta Ravenna6/30/2023RegisterVia Alfredo Baccarini 46, 48121, Ravenna, RA, ItaliaItaly

    Oceania

    Store NameDateRegistration LinkAddressCountry
    Midlan Gaming3/24/2023Register23 Eucumbene Drive
    Ravenhall Victoria 3023
    Australia
    AKIKAMBARA3/25/2023Register24/191 Anketell st
    Greenway ACT 2900
    Australia
    Grimdark Gaming3/26/2023Register8/249 Shellharbour Road
    Port Kembla NSW 2505
    Australia
    Team Card Titan4/08/2023RegisterShop 1/108 Maryborough Street,
    Walkervale Bundaberg QLD 4670
    Australia
    TCG Collector NZ3/29/2023Register59B Carlyle Street
    Sydenham, Christchurch 8023
    New
    Zealand
    Midian Gaming4/7/2023Register23 Eucumbene Drive
    Ravenhall Victoria 3023
    Australia
    Gametraders Seaford4/8/2023RegisterColonnades Shopping Centre
    Noarlunga Centre SA 5168
    Australia
    Dragons Lair Salisbury4/9/2023RegisterShop 3, 7-9 gawler
    St, Salisbury, SA 5108,
    Australia
    GrandJGames4/16/2023Register720 Mt Alexander Road
    Moonee Ponds, Victoria, 3039
    Australia
    Irresistible Force4/17/2023RegisterSHOP 17/18 Colonial Square
    2 Grevillea Street
    TANAH MERAH QLD 4128
    Australia
    TCG Collector NZ4/26/2023Register59B Carlyle Street
    Sydenham, Christchurch 8023
    New Zealand
    The Game Center Campbelltown4/29/20234 / 42-44 Queen Street
    Campbelltown NSW 2560
    Australia
    AKIKAMBARA5/01/2023Register24/191 Anketell st Greenway ACT 2900 Australia
    Gametraders Seaford5/5/2023RegisterColonnades Shopping Centre, Noarlunga Centre SA 5168Australia
    Midian Gaming5/14/2023Register23 Eucumbene Drive
    Ravenhall Victoria 3023
    Australia
    Grimdark Gaming5/14/2023Register8/249 Shellharbour Road
    Port Kembla NSW 2505
    Australia
    Dragons Lair Salisbury5/14/2023RegisterShop 3, 7-9 gawler St, Salisbury, SA 5108, AustraliaAustralia
    GrandJGames5/14/2023Register720 Mt Alexander Road, Moonee Ponds, Victoria, 3039Australia
    Irresistible Force5/15/2023Register2 Grevillea Street
    TANAH MERAH QLD 4128
    Australia
    Wonderland Games5/28/20231A Nerang St
    Southport QLD 4215
    Australia
    Cardslayer5/28/202351 White Street, Fenton Park, Rotorua, New Zealand 3010New Zealand
    Gametraders Seaford6/2/2023RegisterColonnades Shopping Centre, Noarlunga Centre SA 5168Australia
    Wonderland Games6/4/20231A Nerang Street SouthportAustralia
    Cardslayer6/4/202351 White Street, Fenton Park, Rotorua, New Zealand 3010New Zealand
    GrandJGames6/4/2023Register720 Mt Alexander Road, Moonee Ponds, Victoria, 3039Australia
    The Game Center Campbelltown6/10/2023Register4 / 42-44 Queen Street, Campbelltown NSW 2560 AustraliaAustralia
    Wonderland Games6/11/20231A Nerang Street SouthportAustralia
    AKIKAMBARA6/12/2023Register24/191 Anketell st Greenway ACT 2900 AustraliaAustralia
    The Game Center Campbelltown6/17/2023Register4 / 42-44 Queen Street, Campbelltown NSW 2560 AustraliaAustralia
    Cardslayer6/18/202351 White Street, Fenton Park, Rotorua, New Zealand 3010New Zealand
    Irresistible Force6/19/2023RegisterSHOP 17/18 Colonial Square 2 Grevillea Street TANAH MERAH QLD 4128 AustraliaAustralia
    The Game Center Campbelltown6/24/2023Register4 / 42-44 Queen Street, Campbelltown NSW 2560 AustraliaAustralia
    Team Card Titan6/24/2023RegisterShop 1/108 Maryborough Street, Walkervale Bundaberg QLD 4670Australia
    Grimdark Gaming6/25/2023Register8/249 Shellharbour Road, Port Kembla NSW 2505Australia
    TCG Collector NZ6/28/2023Register59B Carlyle Street, Sydenham, Christchurch 8023, New ZealandNew Zealand



    Take me back to:

    Organized Play Home Page

    Local Organized Play

    Plus Ultra Events

  • News
  • Organized Play
  • OVERVIEW

    Play every week at your Local Game Store to earn exclusive foil cards from our Plus Ultra Tournament Kits!

    Every booster set release, we send Plus Ultra packs to every Local Game Store in the UniVersus Play Network (UGN). Entering in weekly Plus Ultra events at an LGS gets you a guaranteed two Plus Ultra packs!

    Specific formatting and any additional prizing is subject to the discretion of the Tournament Organizer.


    FORMAT 

    • Suggested timing: 3 rounds of Best of 3 matches, 60 minutes per round
    • “MHA-Only” or Sealed Play tends to be the most new-player friendly, but we allow any UniVersus event gameplay to be supported by Plus Ultra Packs including Standard or Retro

    PRIZING

    *Prize details are subject to change.

    Participation:

    • 2 Plus Ultra Packs

    Winner Prizing:

    • 1 Victory Pack for event winner

    Judge Prizing:

    • 1 Judge Pack for event judge

    PLUS ULTRA 4.0 – LEAGUE OF VILLAINS



    We provide Plus Ultra Tournament Kits to support in-store play at no charge to brick and mortar retailers. If you are a LGS that would be interested in joining this program, please reach out to us at lgs@universusgames.com


    Take me back to:

    Organized Play Home Page

    Local Organized Play

    Additional Information

    Local Organized Play

  • News
  • Organized Play


  • overview

    Local Game Stores are at the core of our game, and we are excited to support our LGS retailer with a variety of events!

    Each season of Organized Play will feature new promo cards for each of our three different tiers of events, collect all unique promos by participating in all events!

    • Local Weekly Constructed Events: Plus Ultra Promos
    • Sealed Play Events: Extra Credit Promos
    • Store Championships: Provisional Store Championship Promos

    All Local Game Store Events can be found on the UniVersus Gaming Network – Login / Sign Up to find events near you!


    There are three types of events that are currently supported:

    Can’t find an event? Get in touch with us through our social media channels or email us at community@universusgames.com to get a local scene started near you!


    Take me back to:

    Organized Play Home Page


    Sealed Play Events

  • News
  • Organized Play
  • OVERVIEW

    Weekly Sealed Play events hosted at your LGS earn you exclusive Alternate Art “Extra Credit” Promo Cards!

    Entering a Sealed Play event earns you one Extra Credit promo, with another if you win!


    FORMAT

    Format: 

    • 3 rounds of Best of 3 matches, 60 minutes per round
    • 30 minutes for deck construction
    • Format is subject to Tournament Organizer’s discretion

    PRIZING

    *Prize details are subject to change.

    Participation:

    • 1 Extra Credit Promo
    • 1 Plus Ultra Pack

    Winner Prizing:

    • 1 Extra Credit Promo
    • 1 Victory Plus Ultra Pack provided to prize pool per 4 players

    Extra Credit Promos: League of Villains


    Extra Credit Promos: Heroes Clash


    We provide Extra Credit Promos to support in-store sealed play events at no charge to brick and mortar retailers. If you are a LGS that would be interested in joining this program, please reach out to us at lgs@universusgames.com


    Take me back to:

    Organized Play Home Page

    Local Organized Play

    Organized Play

  • News
  • Organized Play
  • Welcome to UniVersus Organized Play 2023!

    From newbie to ringer, there are events suited to your skill level. Find casual games at your Local Game Store or compete at the highest levels of our Hero League Championship, there is something for everyone! 

    Premier Event Coverage

    Organized Play Blog #2

    Organized Play Blog #1

    Updated on 2/27/2023
    Updated on 2/15/2023
    Updated on 2/2/2023

    Voice Actors at the Hero League Championship!

  • Latest news
  • News
  • Greetings, Villains

    We are excited to announce the Hero League Championship will feature guest appearances from the following My Hero Academia Voice Actors:

    January 27thJanuary 28th
    Christopher Wehkamp
    Voice of Eraserhead
    Jamie Marchi
    Voice of Mt. Lady
    Kyle Phillips
    Voice of Denki Kaminari

    All three voice actors will be present with scheduled signings from Noon to 4PM on Friday and Saturday!

    Make sure to sign up for the Set 4 – League of Villains World Premier at the Hero League Championship if you haven’t yet!

    League of Villains World Premier Event Registration

    For any last second attendees wanting to meet their favorite Pro Heroes in-person, there are still hotel rooms available in the Alexis Park Hotel Block. The cut-off date for discounted pricing is Monday, January 16th, so make sure you get your booking in while you still can!

    Alexis Park Hotel Block

    Hero League Championship Prizing

  • Latest news
  • News
  • Greetings, Villains!

    We’re thrilled to share the prize structure for the Hero League Championship!

    PlacementPrizing
    Champion$125,000
    Heroic Clash” Champion Prize Card
    Finalist$45,000
    Heroic Clash” Contender Prize Card
    3rd & 4th$14,000
    Heroic Clash” Top 4 Prize Card
    5th – 8th$5,000
    9th – 16th$2,000
    17th – 32nd$1,000

    Participation

    All 32 participants will also receive one of each special ‘HLC 2022’ marked Regional Alternate Art Characters & Hero League Championship playmat!

    Design TBA

    December 2022 Ban & Errata List Update

  • Latest news
  • News
  • Greetings, Heroes!

    Following a rigorous Nationals season, we’ve analyzed gameplay data and have found certain decks to have outlier win percentages, whilst either having incredibly high power floors or ceilings. Given the tournament and locals data we’ve been collecting, we’ve decided to make these additions to the Banned & Errata list to balance out the format and open up more characters into the meta. These changes will be effective Monday, December 12th 2022.


    Crow & Frog Takedown – Banned

    This attack brings great stability to the decks it’s strong in, helping to end games much quicker and bring less stress on the attacker’s resources. The decks where this card is most problematic tend to be decks trying to end the game much earlier than we are comfortable with. Winning the game on early turns is a viable strategy, but this card increases the consistency to achieve that result by an unhealthy margin.


    Stronger In Darkness – Banned

    While this only works for a small portion of characters, it is simply too strong for its low risk of play. Compared to the similarly shaped Basic Training was the (#) most played card at the Pro Hero Nationals in Dallas, Stronger in Darkness is drastically stronger in characters who can take advantage of it. It is much more comparable to cards such as Bench Press or Making A Stand, cards that have a higher difficulty and impact on deck building.


    Kirishima 2 – Errata’d

    “Enhance [Twice Once per turn] Destroy 1 foundation: Build 1 card from your hand face down. Draw 1 card. Your attack gets +2 damage.”

    Kirishima’s consistency is higher than where we would like him to be, so we’re trimming his effectiveness a bit. His enhance being Once per turn will help ensure he sees less cards and has access to less ready cards over a turn cycle.


    We appreciate your ongoing support of the My Hero Academia CCG and will continue to work towards creating fun and engaging gameplay experiences across all player types.

    Thank you,
    Jasco Games™ Team

    Heroes Clash Combo Highlights!

  • Latest news
  • News
  • Greetings, Heroes!

    Today we’re excited to highlight some combos for you to experiment with in your decks with the release of Heroes Clash!

    Ignoring progressive difficulty is one of the most powerful effects in the game. ‘Heroic Clash‘ is a very powerful Secret Rare that clears your entire card pool, resetting your progressive difficulty to 0 and giving you a fresh opportunity to continue attacking your rival.  It also lets you draw 2 cards, refilling your hand so you can carry out your assault. This immense power is costed by a 1 check, which can be daunting to include in your deck. ‘Mezo Shoji (II)‘ has the power to look at the top card of his deck, scouting his next check he is about to make. This gives you the knowledge if and when you are about to check that 1, and you can effectively bypass checking the 1 by using an ability to draw it, or by using ‘Window Shopping‘ to play it right off the top of your deck! 

    Aggressive Clash‘ is an attack that might fly under the radar for a bit until people realize how destructive it really is.  Foundations with the Unique keyword ability always have strong abilities, and ‘Aggressive Clash‘ rips right through them.  There are also a good handful of foundations that have keyword traits printed on them, such as Ally, Weapon, or Taunt!  Resource destruction is incredibly powerful, and you can pair ‘Aggressive Clash‘ with a character that focuses on foundation denial such as ‘Tomura Shigaraki (I)‘.  Speaking of Shigaraki, he received an amazing foundation in Set 3, ‘Nothing To See Here‘.  This card contributes to his foundation destruction game plan, potentially doubling up on the destruction with ‘Merciless Rush‘!

    Europe Pro Hero Nationals 2022

  • Events
  • Latest news
  • News
  • Details

    The Pro Hero Nationals are your opportunity to take everything from the competitive season and test it against the best of the best. Fight your way to the top and earn your right to compete at the pinnacle of competitive play at the Hero League Championship!

    More details about these events are coming shortly, stay tuned!

    Event Sign-Up

    EventDatePlayer CapRegistration
    [EU] Pro Hero NationalNovember 26 – 27256Link

    Prizing

    *Prize details are subject to change.

    Participation

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Playmat1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 64

    Pro Hero National Promo Cards
    (1 of each)
    1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 32

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)6x

    Top 16

    Pro Hero National Promo Cards
    (1 of each)
    3x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)12x

    Top 8

    Hero League Championship 2022 Invite1x
    Pro Hero National Promo Cards
    (1 of each)
    4x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)1x

    Top 4

    Hero League Championship 2022 Invite1x
    Pro Hero National Top 4 Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    5x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)2x

    Runner Up

    Hero League Championship 2022 Invite1x
    Pro Hero National Contender Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    6x
    Pro Hero National Contender Playmat1x
    Booster Box (Current Set 1st Ed.)3x

    Champion

    Hero League Championship 2022 Invite1x
    Pro Hero National Champion Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    8x
    Pro Hero National Champion Playmat1x
    Booster Box (Current Set 1st Ed.)4x

    Pro Hero National Promos

    Alternate Art Prize Cards

    Playmats

    Oceania Pro Hero Nationals 2022

  • Events
  • Latest news
  • News
  • Details

    The Pro Hero Nationals are your opportunity to take everything from the competitive season and test it against the best of the best. Fight your way to the top and earn your right to compete at the pinnacle of competitive play at the Hero League Championship!

    More details about these events are coming shortly, stay tuned!

    Event Sign-Up

    EventDatePlayer CapRegistration
    [OCE] Pro Hero NationalNovember 26 – 27256Link

    Prizing

    *Prize details are subject to change.

    Participation

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Playmat1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 64

    Pro Hero National Promo Cards
    (1 of each)
    1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 32

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)6x

    Top 16

    Pro Hero National Promo Cards
    (1 of each)
    3x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)12x

    Top 8

    Pro Hero National Promo Cards
    (1 of each)
    4x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)1x

    Top 4

    Pro Hero National Top 4 Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    5x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)2x

    Runner Up

    Hero League Championship 2022 Invite1x
    Pro Hero National Contender Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    6x
    Pro Hero National Contender Playmat1x
    Booster Box (Current Set 1st Ed.)3x

    Champion

    Hero League Championship 2022 Invite1x
    Pro Hero National Champion Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    8x
    Pro Hero National Champion Playmat1x
    Booster Box (Current Set 1st Ed.)4x

    Pro Hero National Promos

    Alternate Art Prize Cards

    Playmats

    Webcam Pro Hero National 2022

  • Events
  • Latest news
  • News
  • Details

    The Pro Hero Nationals are your opportunity to take everything from the competitive season and test it against the best of the best. Fight your way to the top and earn your right to compete at the pinnacle of competitive play at the Hero League Championship!

    Due to changes in format for the Hero League Championship, Last Chance Qualifiers have been removed from the 2022 circuit, and the invites have been moved to the Webcam Pro Hero National, making it a Top 8 invite tournament!

    Event Sign-Up

    EventDatePlayer CapRegistration
    [Webcam] Pro Hero National November 19 – 20512Link

    Prizing

    *Prize details are subject to change.

    Participation

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Playmat1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 64

    Pro Hero National Promo Cards
    (1 of each)
    1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 32

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)6x

    Top 16

    Pro Hero National Promo Cards
    (1 of each)
    3x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)12x

    Top 8

    Hero League Championship 2022 Invite1x
    Pro Hero National Promo Cards
    (1 of each)
    4x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)1x

    Top 4

    Hero League Championship 2022 Invite1x
    Pro Hero National Top 4 Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    5x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)2x

    Runner Up

    Hero League Championship 2022 Invite1x
    Pro Hero National Contender Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    6x
    Pro Hero National Contender Playmat1x
    Booster Box (Current Set 1st Ed.)3x

    Champion

    Hero League Championship 2022 Invite1x
    Pro Hero National Champion Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    8x
    Pro Hero National Champion Playmat1x
    Booster Box (Current Set 1st Ed.)4x

    Pro Hero National Promos

    Alternate Art Prize Cards

    Playmats

    North America Pro Hero National 2022

  • Events
  • Latest news
  • News
  • Details

    The Pro Hero Nationals are your opportunity to take everything from the competitive season and test it against the best of the best. Fight your way to the top and earn your right to compete at the pinnacle of competitive play at the Hero League Championship!

    Event Schedule

    EventDatePlayer CapRegistration
    Standard Sunset
    Tournament
    Friday, November 11200Details
    Pro Hero National
    Swiss Day 1
    Saturday, November 12512Link
    Pro Hero National
    Top Cut Day 2
    Sunday, November 13512

    Venue

    Renaissance Dallas Hotel

    Hotel Reserved Block (Closes October 17th)

    Prizing

    *Prize details are subject to change.

    Participation

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Playmat1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 64

    Pro Hero National Promo Cards
    (1 of each)
    1x
    Booster Pack (Current Set 1st Ed.)4x

    Top 32

    Pro Hero National Promo Cards
    (1 of each)
    2x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)6x

    Top 16

    Pro Hero National Promo Cards
    (1 of each)
    3x
    Pro Hero National Top 32 Playmat1x
    Booster Pack (Current Set 1st Ed.)12x

    Top 8

    Hero League Championship 2022 Invite1x
    Pro Hero National Promo Cards
    (1 of each)
    4x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)1x

    Top 4

    Hero League Championship 2022 Invite1x
    Pro Hero National Top 4 Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    5x
    Pro Hero National Top 8 Playmat1x
    Booster Box (Current Set 1st Ed.)2x

    Runner Up

    Hero League Championship 2022 Invite1x
    Pro Hero National Contender Prize Card1x
    Pro Hero National Promo Cards
    (1 of each)
    6x
    Pro Hero National Contender Playmat1x
    Booster Box (Current Set 1st Ed.)3x

    Champion

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    Heroes Clash – Bakugo (I)Designer Deck Profile

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  • Hello everyone, Shane Duckworth here from the Game Design team! I want to share my favorite deck that I played at the Pasadena regional. For those who don’t know, a handful of Jasco Games staff was in attendance at Pasadena, and the design team brought some decks containing Set 3 – Heroes Clash cards. We held an open invitation for anyone to challenge us, rewarding them with a random card from Heroes Clash for taking the time to play a game with us!

    I built a total of 3 decks for this event and Bakugo was by far my favorite. It was a smash hit all weekend with many players commenting on how cool the deck was. The two other Jasco gunslingers, Tim and Mitch, also really enjoyed playing this deck, creating a funny situation where all three of us wanted to play this deck at the same time!

    Stun Grenade is the missing piece Bakugo (I) needed to solve his natural 6 Hand Size aggro problems. Not only does it dig for another Fury attack, but it will also trigger Aggressive Temper and Burst Speed if those cards are revealed and discarded!

    Double Front Beat Down is my absolute favorite attack to play with Bakugo (I). It’s a powerful card and always feels fun to throw down on the table, spinning the wheel and building in ready foundations to support your attack string. The effect on this attack also triggers Aggressive Temper and Burst Speed, so keep an eye out for those two cards when playing both Double Front Beat Down and Stun Grenade.

    Many players get scared off by the 1 check as those can be crippling to your first turn build, spelling doom for the entire game if you fail your opening build. The way to help circumvent this is through proper deckbuilding. Our deck packs a total of 16 zero difficulty spam foundations to help combat checking Double Front Beat Down on turn 1. You should almost always draw a safe opening hand to build with.

    Going second with this deck feels great as Bakugo starts ready, giving you the freedom to play foundations on a 2 difficulty curve, committing Bakugo if you check a 1. Bakugo also has 28 Health which is somewhat tanky for the amount of offense he can dish out. He can easily wipe out his rival in 1 turn if they disrespect him by overextending.

    Destined for Mainstream Success is a great foundation that can ease the fear of checking that dreadful 1, calling “Attack” and either grabbing a free attack off the top of your deck, or revealing a foundation and confirming your next check. Small And Limber also helps as you primarily commit it to pass a check, then readying it by destroying a foundation with Bakugo’s enhance.

    Signature Right Swing is an incredible card for Bakugo that:

    1. helps him cycle for more attacks and;
    2. triggers any Aggressive Temper and Burst Speed you may have in your hand

    There have been many times I have drawn a Stun Grenade from Signature Right Swing, or found a Signature Right Swing with Stun Grenade, piecing together a nasty onslaught of attacks. Keep in mind that discarding 2 cards is a cost, so please beware of counters such as Night Watch and Nullify as they will cancel the effect of drawing 2 cards. However, you might still want to discard 2 anyways if you have Aggressive Temper or Burst Speed in your hand! 😉

    While Bakugo can threaten big damage with any attack, both Howitzer Impact and Blast Rush Turbo operate as finishers. Howitzer Impact is a low-input high-output type card, putting out 8 damage for just 4 difficulty. Blast Rush Turbo puts out large stats, commonly sitting at 10 damage (+3 from its enhance, +2 from Bakugo). You can spend any Momentum you generate with the enhance on Blast Rush Turbo or with Powerful: 2 on Stun Grenade.

    This is primarily a blueprint for one of many ways to play Stun Grenade Bakugo. I choose to play this off the Air Symbol because I really enjoy playing Double Front Beat Down and Air supports it very well with cards like Destined for Mainstream Success and Small And Limber. Fire Fury attacks get a huge boost with the upcoming Endeavor (II) Starter Deck, so it might be worth looking into for more Stun Grenade targets. I also purposely chose not to play Grenadier Bracers because I wanted to maximize hitting foundations with Double Front Beat Down, but you should most certainly consider playing it as it drastically increases the power of Bakugo!

    With Set 3 – Heroes Clash, you will see lots of cards play a similar role as Stun Grenade in Bakugo. As you may know in Set 2 – Crimson Rampage, there were 12 total characters with mini-support of two cards. This was done to increase the cast of playable characters with just two sets. Set 3 – Heroes Clash not only adds 8 new characters to the roster, but it also helps fill gaps that previous characters may have had by adding tools specifically designed at helping them out. Here is an example of an attack found in the Set 3 – Plus Ultra packs, directed toward Ibara Shiozaki (I) from Set 2.

    GenCon Regional License Exam Live Coverage

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  • The recorded coverage of the tournament will be going live on our social channels shortly after GenCon! To provide all the live details however, we’ll be covering the feature matches live! Keep your eyes on this post as we update it with the highlights from the games throughout the day!

    [Round 1] Ben Shoemaker – Kirishima (II) v. Dillon Bauman – Todoroki (II)

    Game 1

    Dillon starts off game 1 with a build 3 pass. Ben responds on his turn by building 4, holding 3 in hand.

    Dillon kicks off the aggression with ‘Grasping Tape Toss’ and stunning Ben for 3 between the enhances of the attack and Shoto Todoroki. Ben gets a fresh foundation via Kirishima’s enhance. The attack is blocked and deals 4 damage. Dillon ends his attacks there and follows up by building 3 foundations and passing turn.

    Ben starts off his turn 2 with a ‘Hardened Chop’. Dillon uses Todoroki’s enhance to pick up ‘Grapsing Tape Toss’ from his momentum. He opts to not block the attack and takes 6 damage. Back Alley Haymaker is played as the second attack and Dillon responds with ‘Challenging The Fakes’. Ben opts to pay for the cost and proceed with the attack. Dillon’s ‘Shock Treatment’ commits Ben’s ‘Learning The Standards’. The attack is fully blocked. Ben builds a foundation and passes turn.

    Dillon attacks with ‘Grasping Tape Toss’ and stuns Ben for 3. Dillon sends the attack for 9, with Ben taking it and setting him to 14 health. Dillon follows up with ‘Setup Strike’ which Ben full blocks. Dillon builds out 3 foundations and passes turn.

    ‘Hardened Jab’ opens Ben’s turn. Dillon responds with a ‘Fourth Kind’ buddy block! Ben follows up with a ‘Hardened Frenzy’ that sends for 4 High and 7 Damage. Dillon takes setting the life totals to 14 all. Ben builds a ‘Super Regeneration’ and passes turn.

    Dillon goes into his turn by playing all grey, building 2 foundations and passing turn.

    Ben kicks off his turn with ‘Hardened Frenzy’, Dillon responding with ‘Making A Stand’ to force Ben to discard a momentum. Dillon uses Todoroki to draw his momentum, slows down the attack with ‘Ice Gliding’ and then full blocks the attack. A second ‘Hardened Frenzy’ follows from Ben, which once again gets ‘Ice Gliding’ used on it. Dillon full blocks the attack and the turn is passed to him.

    Dillon fires off a ‘Bloodcurddle’ to start his turn, turning off Kirishima’s abilities. Dillon follows with ‘Grasping Tape Toss’ for the third turn in a row. The throw is sent for 11 damage which Ben blocks with ‘Faith’s Shield’. The follow up attack is ‘Indiscriminate Shock 1,300,000 Volts’ from Dillon for 12 Damage, which is half blocked for 6. ‘Super Regeneration’ is used to set Ben to 9 health. Dillon fails to play a foundation to pass turn.

    ‘Hardened Chop’ is the first play of Ben’s turn which is fully blocked by Dillon, forcing him to discard a card leaving him at 1 in hand. Ben does not bite and opts to build 3 and pass.

    Dillon starts his turn with a ‘Searing Glacial Storm’ and sets both stages to 5 foundations. Ben takes the attack for 6, taking him down to 3 Health. Dillon then goes for a build 4 and passes turn.

    Ben starts his turn by cycling his deck and drawing to hand size. His first play is ‘Hardened Frenzy’, which Dillon responds by using Todoroki to add a momentum to his hand. The attack is fully blocked. The ‘Hardened Frenzy’ is built down to stage and a ‘Texas Smash’ follows. The attack is half blocked, setting Dillon to 11. ‘Texas Smash’ #2 is the follow up for 11 damage and is half blocked for 6 damage setting Dillon to 5. Ben continues into ‘Hardened Frenzy’ which Dillon responds by drawing 2 cards via ‘Passing The Torch’, drawing out of his empty hand. He fully blocks the attack and pushes Ben to pass turn.

    Dillon opens with a ‘Bloodcurddle’ to take away any draw options via ‘Kirishima’ which leaves Ben empty handed. Dillon presents 2 attacks which closes Game 1 giving him the first win of the match!

    Game 2

    Ben takes the lead in Game 2, attempting to play 4 foundations but only being able to build 3.

    Dillon follows suite by attempting a build 4 but only managing 3.

    The aggressions starts on Ben’s second turn with a ‘Hardened Chop’, which gets fully blocked and forces Dillon to discard down to 1 card in hand. ‘Hardened Frenzy’ is the follow up which Dillon takes sending him to 19. Ben builds and then passes turn.

    Dillon starts his turn with a Stun 2 from ‘Searing Glacial Storm’ and another Stun 2 via Todoroki’s Stun, committing down all of Ben’s foundations. The attack is taken, setting Ben to 18 Health. Dillon builds 2 and passes turn.

    Ben starts his turn with ‘Hardened Chop’ which sends for 9 Damage that is fully taken by Dillon, setting him to 10 Health. ‘Hardened Pummel’ is the follow up, as Dillon takes his momentum back to his hand. The attack is fully blocked. ‘Hardened Frenzy’ gets sent for 8 Damage and is fully Blocked by Dillon, forcing the pass of the turn.

    Dillon repeats his previous turn by completely stunning down Ben via ‘Searing Glacial Storm’. Ben gets himself a standing foundation via Kirishima and blocks with ‘Faith’s Shield’. Dillon builds 2 and passes turn. Life totals are 18 for Ben and 10 for Dillon.

    Ben sees all grey going into his turn and opts to build 3 and pass turn.

    Dillion responds in kind by building 2 and passing back to Ben.

    Ben finds himself ‘Back Alley Haymaker’ to start his turn, drawing him into additional attacks. ‘Making A Stand’ from Dillon forces a momentum discard from Ben and then the attack is fully blocked. ‘Texas Smash’ is the follow up, which is half blocked setting Dillon to 4. Ben’s aggression continues with ‘Hardened Frenzy’ which forces the concession from Dillon and pushes the match to Game3!

    Game 3

    Dillon starts the game by building 1 and passing turn.

    Ben goes into his first turn building 5 and passing back.

    ‘Electric Jolt’ kicks off Dillon’s turn and is sent for 4 Damage, which Ben fully takes. Dillon repeats the play by pushing a second ‘Electric Jolt’ Ben’s way, which is taken for 6 Damage. Dillon closes his turn by building 1 foundation.

    Ben kicks off his second turn with ‘Back Alley Haymaker’. Dillon uses both ‘Electric Jolts’ in his momentum to commit down 2 of Ben’s foundations, then uses Todoroki to take 1 back into his hand. The attack is fully blocked and Ben follows up with another Haymaker. Dillon takes 7 Damage, setting him to 20 as Ben builds 2 and passes turn.

    ‘Indiscriminate Shock 1,300,000 Volts’ opens Dillon’s turn, however he checks a 3 and is forced to commit out. The 12 damage attack is received with Kirishima’s response, taking half damage and setting Ben to 11. Time is called as Dillon’s second attack gets ‘Faith Shield’ blocked, forcing the build 2 and pass.

    Ben opens once again with ‘Back Alley Haymaker’, DIllon not able to make the block and having his Health set to 15. ‘Hardened Chop’ is the follow up for 7 damage, pushing Dillon down to 8 Health. ‘Hardened Jab’ continues the aggression, which Dillon fails to block and a final ‘Hardened Jab’ seals the deal.

    Ben Shoemaker takes the match 2 – 1 over Dillon Bauman in Round 1.


    [Round 2] James Dye – Tokoyami (I) v John Finn Shigaraki (I)

    Game 1

    Tokoyami takes first turn building 3 foundations and checking a ‘Summon Dark Shadow’.

    Shigarki builds 4 foundations and passes turn.

    Tokoyami opens with a ‘Dark Shadow Ruin’, pumping it with ‘Summon Dark Shadow’. Shigiraki full blocks and activates his ability to destroy a foundation.

    Shigiraki plays ‘Cheerful Uppercut’ without choosing to review. Tokoyami attempts to block and the card fails, taking 4 damage then responds with Shigiraki to put Tokoyami to 11 Health. After poking, a build 2 foundations to end turn.

    Tokoyami builds 2 foundations then plays ‘Giant Ice Wall’ as the third card. Shigiraki confidently takes the 5 Damage going to 23 Health.

    Shigiraki chooses not to review and opens with ‘Acid Chop’. Tokoyami chooses to not block and takes 4, with the response of Shigiraki burning another 5, Tokoyami going to 2. Shigiraki responds to draw a card with ‘Excited For Blood’ and proceeds to play another ‘Cheerful Uppercut’ threatening lethal on half block. Tokoyami unable to block takes the full attack and we proceed to Game 2.

    Game 2

    Tokoyami offers Shigiraki to go second and the players draw up to hand size. Shigiraki opts to mulligan once and Tokoyami is content with their hand. Shigiraki opens with a strong build 4 turn one.

    Tokoyami returns with building 3 foundations of their own.

    Shigiraki choosing not to review, opens the turn with the form on ‘League Interview’ to guarantee pass a ‘Cheerful Uppercut’. Tokoyami blocking with a ‘Frigid Heatwave’ fully blocks the attack and forces Shigiraki to stop attacking to build 2 foundations as the turn passes.

    Tokoyami builds 3 foundations and passes back.

    Shigiraki repeats his previous turn with a ‘League Interview’ into ‘Cheerful Uppercut’. Opting not to block, Tokoyami takes 4 Damage from the attack then another 5 from Shigiraki’s response and draws a card from ‘Excited for Blood’ going to 26 Health. After building 2 foundations, passes back the turn.

    ‘Ice Storm’ is played to open the turn, followed by a ‘Summon Dark Shadow’. Shigiraki takes 5 damage from the ‘Ice Storm’ then gains 3 back from a ‘Super Regeneration’ gaining 3 to be at 24 Health. Tokoyami then plays ‘YEEAAAAAAAAHHHHH!!!’ with plus 3 to the check, commits only 1 foundation to pass. Shigiraki blocks with ‘Plus Ultra’ to full block and destroys a ready foundation with his response. Turn is passed.

    ‘Turn To Dust’ comes down as the first enhance, attempting to destroy a card on Tokoyami’s board. Choosing to lose the health to stop that ability, Shigiraki draws a card and gains 4 Health on ‘Excited for Blood’. After a Stun 2 and EX 2, Shigiraki takes the game with 5 Damage on the card and burn 5 from his character.


    [Round 3] Daniel Buchanan – All Might (II) v Mitchell Cimino – Kyoka Jiro (I)

    Game 1

    Mitchell goes first. Builds 6.

    Daniel builds 4, with double Heroic Lineage.

    Mitchell builds 3, holds 3.

    Daniel plays ‘Crow and Frog Takedown’, it gets ‘Specialist of Sound’ed. All Might damage pumps it, Jiro double ‘Resistance’s and blocks the attack. All Might plays a ‘Frigid Heatwave’, milling attacks and using AM2 to return it to three damage. AM2 draws two cards with Heatwave. Jiro takes the 3 damage and AM2 builds 3, holding 4.

    Mitchell plays Unwavering Slash, pumping it’s stats and the building a Quick Creation. Daniel discards his 1 momentum to draw. Jiro draws with Passing The Torch, then readies it and draws with Unwavering. All Might takes the 5 damage and draws. Jiro plays a foundation and Staff Strike, pumping the damage. Jiro uses the combo enhance. Jiro puts a foundation in with Quick Create, Daniel responds with Lineage for -3 speed. Jiro draws 2 with Staff Strike and the attack is full blocked. Jiro play a foundation, then Unwavering Slash giving it +6/+6. Jiro builds in another Quick Create and readies and draws. Jiro uses Quick Create to make Unwavering 14 damage and put a foundation in. All Might uses In The Typhoon to consider it fully blocked. Jiro plays an Unwavering and gives it +8/+8. Unwavering builds in a 3rd Quick Create. Unwavering hits for 13 damage, putting All Might to 11 health vs Jiro’s 24. Jiro takes no Momentum.

    All Might first Forms on League Interview. Daniel plays Frigid Heatwave, Specialist of Sound makes it 2 speed. All Might draws 2 off of Heatwave. All Might and Heatwave damage pump it to 8 damage and it is fully blocked. All Might plays Giant Ice Wall and stuns 2. Mitchell responds with 2 ‘It Can’t Be Fixed’ and builds 2. Ice Wall is fully blocked. All Might plays ‘Confident Counterstrike’. With All Might’s damage pumps and it’s own enhance, it deals 8 damage. All Might builds 2 and passes with 11 life to Jiro’s 16.

    Jiro plays Cannon Blast and responds for speed and damage, also cycling their deck. Cannon is full blocked. Jiro builds 1 foundation and plays ‘Staff Strike’, responding for +3 speed. Jiro uses Combo Enhance. All Might uses ‘Forcing Surrender’ to clear his ‘Sugar Rush’ block from his card pool. Jiro uses 2 quick creates to put 2 foundation in their card pool. Jiro draws 3 cards for 3 foundations in card pool. Jiro uses ‘Passing the Torch’ to draw a card. ‘Staff Strike’ is full blocked. Jiro plays a foundation and commits 2 to pass it. Jiro plays a ‘Preparing for Battle’ on a 1. Jiro passes turn.

    All Might plays a ‘Frigid Heatwave’ and draws 2. All Might mills with character and Heatwave for to make it 8 damage. Jiro full blocks the attack. All Might plays ‘Exploding Pride’. All Might makes it 7 damage, and uses ‘Ice Gliding’ to give it a speed and responds with 2 Heroic Lineage to make it 11 damage. Jiro takes it and goes to 5 health. All Might plays Ice Storm. All Might makes it lethal at 6 damage, ‘Quick Create’ makes it 4 damage again and Jiro goes to 1 health. All Might plays a ‘Crow and Frog Takedown’ with three ready, checks a 3 and it fails, passing turn.

    Jiro plays a foundation then plays Capture Net. All Might surrenders the game.

    Game 2

    All Might chooses to go first. All Might builds 4 and passes.

    Jiro builds 4, failing the 5th and passes with 2 in hand.

    AM2 plays a Heatwave, it gets -3 speed from Specialist of Sound. All Might mills with his character for damage, getting 6 ranged and draws 2. Heatwave mills with itself bringing it to 6 damage. Jiro half blocks with ‘Resistance’ and Breaker 1s. All Might plays a ‘Confident Counterstrike’. With All Might’s damage pump and it’s own enhance, it hits for 11 damage bringing Jiro to 13 health. All Might builds 3 and passes with 3 in hand and 2 momentum.

    Jiro builds a ‘Quick Create’, a ‘Preparing for Battle’, then plays a ‘Staff Strike’ responding for 3 speed. Jiro combo enhances. All Might uses Ice Gliding for -2 speed. Jiro draws 1 card with Staff Strike’s enhance. All Might uses ‘Evil Gaze’s enhance. All Might full blocks the attack with ‘Confident Counterstrike’. All Might destroys ‘Specialist of Sound’ with Evil Gaze’s floating effect and responds with Counterstrike for Jiro to discard 1 card. Jiro plays a Capturing Net and responds for +3/+3. AM2 uses All Might’s enhance to draw a card, then takes the 8 damage from Capturing Net and draws another card. Jiro plays an Unwavering Slash, responding for +4/+4. Unwavering builds a Quick Create. AM2 doesn’t block and takes 8, going to 15 health. Jiro passes turn with 1 card in hand.

    AM2 plays ‘Giant Ice Wall’. Ice Wall stuns 2 and Jiro responds with ‘It Can’t Be Fixed’. All Might damage pumps it and Jiro takes it, going to 7 health. All Might plays Nitro Explosion. All Might uses ‘Nervous Habit’ and ‘Ice Gliding’ to give it speed, and All Might to damage pump it. Jiro uses Quick Create to give it -2 damage, then takes it and goes to 2 health. All Might plays a second Nitro Explosion and Jiro surrenders the game.

    Game 3

    Mitchell goes first. Builds 6.

    Daniel builds 4, with double Heroic Lineage.

    Mitchell builds 3, holds 3.

    Daniel plays ‘Crow and Frog Takedown’, it gets ‘Specialist of Sound’ed. All Might damage pumps it, Jiro double ‘Resistance’s and blocks the attack. All Might plays a ‘Frigid Heatwave’, milling attacks and using Mitchell to return it to three damage. Mitchell draws two cards with Heatwave. Jiro takes the 3 damage and Mitchell builds 3, holding 4.

    Mitchell plays ‘Unwavering Slash’, pumping it’s stats and the building a ‘Quick Creation’. Daniel discards his 1 momentum to draw. Jiro draws with ‘Passing The Torch’, then readies it and draws with Unwavering. All Might takes the 5 damage and draws. Jiro plays a foundation and ‘Staff Strike’, pumping the damage. Jiro uses the combo enhance. Jiro puts a foundation in with ‘Quick Create’, Daniel responds with Lineage for -3 speed. Jiro draws 2 with ‘Staff Strike’ and the attack is full blocked. Jiro play a foundation, then ‘Unwavering Slash’ giving it +6/+6. Jiro builds in another Quick Create and readies and draws. Jiro uses ‘Quick Create’ to make Unwavering 14 damage and put a foundation in. All Might uses ‘In The Typhoon’ to consider it fully blocked. Jiro plays an Unwavering and gives it +8/+8. Unwavering builds in a 3rd ‘Quick Create’. Unwavering hits for 13 damage, putting All Might to 11 health vs Jiro’s 24. Jiro takes no Momentum.

    All Might first Forms on ‘League Interview’. Daniel plays ‘Frigid Heatwave’, ‘Specialist of Sound’ makes it 2 speed. All Might draws 2 off of Heatwave. All Might and Heatwave damage pump it to 8 damage and it is fully blocked. All Might plays ‘Giant Ice Wall’ and stuns 2. Mitchell responds with 2 ‘It Can’t Be Fixed’ and builds 2. ‘Ice Wall’ is fully blocked. All Might plays ‘Confident Counterstrike’. With All Might’s damage pumps and it’s own enhance, it deals 8 damage. All Might builds 2 and passes with 11 life to Jiro’s 16.

    Jiro plays ‘Cannon Blast’ and responds for speed and damage, also cycling their deck. Cannon is full blocked. Jiro builds 1 foundation and plays ‘Staff Strike’, responding for +3 speed. Jiro uses Combo Enhance. All Might uses ‘Forcing Surrender’ to clear his ‘Sugar Rush’ block from his card pool. Jiro uses 2 quick creates to put 2 foundation in their card pool. Jiro draws 3 cards for 3 foundations in card pool. Jiro uses Passing the torch to draw a card. Staff Strike is full blocked. Jiro plays a foundation and commits 2 to pass it. Jiro plays a ‘Preparing for Battle’ on a 1. Jiro passes turn.

    All Might plays a ‘Frigid Heatwave’ and draws 2. All Might mills with character and Heatwave for to make it 8 damage. Jiro full blocks the attack. All Might plays ‘Exploding Pride’. All Might makes it 7 damage, and uses ‘Ice Gliding’ to give it a speed and responds with 2 ‘Heroic Lineage’ to make it 11 damage. Jiro takes it and goes to 5 health. All Might plays ‘Ice Storm’. All Might makes it lethal at 6 damage, ‘Quick Create’ makes it 4 damage again and Jiro goes to 1 health. All Might plays a ‘Crow and Frog Takedown’ with three ready, checks a 3 and it fails, passing turn.

    Jiro plays a foundation then plays ‘Capture Net’. All Might surrenders the game.

    chooses to go first and builds 5.

    All Might builds 4 and passes with 3 cards in hand.

    Jiro builds 3 and passes with 3 cards in hand.

    All Might builds 3 and passes with 3 card in hand.

    Jiro builds a foundation then plays a Capture Net, responding for +2/+2. Net stuns 2. After using Jiro, ‘Destined for Mainstream Success’s Enhance adds a ‘Staff Strike’ on top of the deck to hand. Jiro uses ‘Self Sacrifice’ to makes Net 7 damage and All Might takes it, going to 22 health. Jiro plays a foundation, then a Staff Strike. Jiro uses combo enhance. Jiro uses a ‘Self Sacrifice’ to give it +1 damage, All Might responds with Lineage for -3 speed. All Might full blocks it with ‘Ice Storm’ and uses Breaker 2. Jiro builds 2 foundations, then plays ‘Unwavering Slash’. Jiro responds for +6/+6. Unwavering builds in a ‘Quick Create’. All Might uses ‘In The Typhoon’ to consider it fully blocked and discards the last two cards in his hand, Jiro responds with ‘Taiyaki Fanatic’ to cancel it. Unwavering hits and brings All Might to 8 health. Jiro plays ‘Cannon Blast’ and All Might surrenders.


    [Round 4] Keenan Meadows – Ibara Shiozaki (I) v Ryan Field – Tsuyu Asui (I)

    Game 1

    Ryan wins the dice roll and kicks off the game with a build 5 and pass.

    Keenan responds in kind by building 6 and passing back.

    Ryan starts his assault with ‘Crow and frog Takedown’ on a 3 check. Keenan full blocks and forces a card pool clog. ‘Frog Lashing’ is the follow up with Asui kicking the ‘Crow and Frog Takedown’ to the discard pile. Keenan takes the attack going down to 11 Health. ‘Crow and Frog Takedown’ returns as ‘Frog Lashing’ gets kicked out of the card pool. ‘Crow and Frog Takedown’ send for 4 putting Keenan down to 7 Health. Ryan plays ‘Frog Kick’ into ‘Tongue Whip’, both of which Keenan is forced to take bringing him down to lethal with Ryan taking Game 1.

    Game 2

    Going into Game 2 Keenan sideboards out of Ibara into Kamui Woods (I). Proceeds to build 3 foundations and pass the turn.

    Ryan responds by building 4 and passing it back.

    Keenan plays out 4 foundations and passes turn.

    Ryan opens his turn 2 with ‘Crow and Frog Takedown’. He opts to bounce it out of his card pool to deny a block from Kamui. He follows up with ‘Tongue Smack’, which Keenan full blocks with Breaker 1. Ryan builds 3 and passes turn.

    Keenan proceeds to build another 3 foundations and passes turn.

    Ryan builds 2 foundations and passes turn.

    Keenan builds 1 foundation and passes turn.

    Ryan breaks the trend and starts his turn with ‘Tongue Whip’, draws a couple of cards via ‘Passing the Torch’ and kicks out his own attack. He follows with a ‘Tongue Smack’ which Keenan blocks and responds with ‘Faith’s Shield’. Ryan builds 3 foundations and passes turn.

    Keenan slings his first attack through ‘Giant Ice Wall’ which is fully blocked. ‘Frog Lashing’ follows suite and gets fully blocked. Keenan pushes through with a ‘Tongue Whip’, clogs Ryan’s board and pushes through for 7 Damage, putting Asui at 13 Health.

    ‘Tongue Whip’ kickstarts Ryan’s turn and pushes a cycle of his deck, removing 6 attacks from his deck. Ryan proceeds to kick it out of his card pool and follow up with ‘Crow and Frog Takedown’. Keenan blocks with ‘Cheerful Uppercut forcing the card pool clog response. Ryan continues his aggression with ‘Tongue Whip’, pushing Keenan’s card pool to 4 cards. Keenan pushes the attack to -2 speed to block via ‘Faith’s Shield’. Ryan plays another ‘Crow and Frog Takedown’ onto a progressive difficulty of 2. Keenan sitting at a card pool of 5 manages to full block with Breaker 2, taking no damage. Ryan doesn’t let go of the gas and attacks with ‘Frog Kick’ committing down to 2 standing foundations. Keenan half blocks with a Breaker 1, taking 3 Damage and going to 17 Health. Ryan plays another ‘Frog Kick’ and commits his entire board to pass the check. Without a hand, Keenan is forced to take and goes to 12 Health. Ryan passes turn at 13 Health.

    Keenan fires off a ‘Tongue Whip’ to start the turn. Ryan blocks and fails the check, taking the damage and going down to 7 Health with no cards in hand. Keenan follows with a ‘Tongue Whip’ and closes out the game forcing a Game 3.

    Game 3

    Ryan begins the turn with a build 3 pass.

    Keenan responds in like with a build 4 pass.

    Ryan opens his turn with a ‘Crow and Frog Takedown’, Keenan failing the block and taking 6 Damage, going down to 14 Health. ‘Tongue Smack’ follows up with Keenan failing the ‘Faith Shield’ block, going down to 7 Health. Ryan continues with another ‘Crow and Frog Takedown’ which goes unblocked, putting Keenan down to 1 Health. Ryan follows through with a ‘Tongue Whip’ and closes out the game, taking the Match 2-1.

    [Round 5] Tim Keefe – Kyoka Jiro (I) v Will Taylor – Endeavor (I)

    Game 1

    Tim wins the die roll and builds 3.

    Will counter builds 4 foundations in kind.

    Jiro opens with ‘Unwavering Slash’ and checks a 3, responding with only a speed buff. Endeavor enhances with ‘Defrosting’ to increase the damage by 2. Endeavor blocks with a ‘Capture Evil Doers’ and responds with Breaker 1. Jiro builds 4 to push back the Breaker and ends turn.

    Endeavor continues to build 3 foundations.

    Jiro Builds 2 foundations and a ‘Quick Create’.

    Endeavor builds 3 more foundations putting him to 10 in stage.

    Jiro opens an ‘Unwavering Slash’, using it to and the stage to draw 2, also building an asset with its enhance. Endeavor chooses to not block and picks up ‘Touch of Decay’ with his Response ability. After a foundation is played, Jiro plays a ‘Create: Capture Net’. After a quick zone change to mid, Endeavor blocks with ‘Ice Storm; and Breaker 2’s Jiro. After eating the breaker with a foundation, Jiro plays a ‘Staff Strike’ and plays the Combo Enhance. Using the Assets to add in 3 foundations to the card pool, Jiro draws 4 cards. Endeavor unphased fully blocks with another ‘Ice Storm’ and once again uses Breaker 2. Jiro plays another ‘Create : Capture Net’ using the Stun 2 to fully commit out Endeavor and scoring a hit for 12 Damage, following it up with a ‘Cannon Blast’ at 14 High for 19 Damage!

    Game 2

    After siding 10 cards, Endeavor goes first and mulligans both times. Jiro tosses back 3 and Endeavor starts his turn building 3 foundations.

    Jiro reviews a ‘Quick Creation’ and builds 5 foundations, committing Jiro to pass.

    Endeavor builds 3 and passes.

    Jiro opens their turn with an ‘Unwavering Slash’, discarding 1 card to build an asset and drawing a card. Jiro sends the attack to be blocked by a ‘Capture Evil Doers’. Jiro eats the Breaker with a foundation build and checks a 3 on a ‘Staff Strike’. Opting to let it fail, Endeavor taunts his opponent.

    Endeavor plays a ‘Nitro Explosion: Ignition’ ignition to open the turn and pumps the attack to 7 High for 5 Damage, dropping Jiro to 22 Health. After scoring a hit, Endeavor plays a second ‘Nitro Explosion: Ignition’. Using the remove, steals a momentum from the top of deck and swings the attack for 8 Damage which Jiro Fully blocks. Endeavor follows up with a ‘Touch of Decay’ that gets fully blocked, returning to hand and stealing a momentum with Nitro. ‘Touch of Decay’ is played again, Powerful 2 used to swing for 8 Damage, putting Jiro to 14 Health.

    Jiro opens an ‘Unwavering Slash’ using Jiro’s responses to pump both Speed and Damage. They discard and build another Asset and draw a card. Endeavor full blocks with another ‘Capture Evil Doers’ and responds with Breaker 1. Jiro cutting her losses builds 2 foundations and passes.

    Endeavor reviews a card and draws a fresh 6. Builds 2 foundations putting him to 10 foundations and passes turn.

    Jiro opens the turn with a ‘Cannon Blast’. Endeavor uses ‘Fulfilled my Duty’ to end the enhance step, opts to not block and takes 6 damage, responding to pick up ‘Ice Storm’ and leaving him at 24 Health. Jiro proceeds to play a foundation and ‘Staff Strike’, combing as the first enhance. Then, 2 foundations are added to the pool to draw 3 cards. Endeavor blocks with an ‘Ice Storm and responds with Breaker 2. Jiro pushes thru the Breaker by playing ‘Create: Capture Net’ and giving it +6/+6. Endeavor fails a block to take 10 Damage going to 14 Health. Jiro plays the ‘Final Cannon’ blast of the game sending a 14 High for 18 Damage attack to end the match 2-0.

    [Round 6] Daniel Nelson – Tsuyu Asui I (Life) VS Christopher Bromley – Momo Yaoyorouzu I (Life)

    Game 1

    Asui goes first. Builds 5.

    Momo builds 5, passes with 2 in hand.

    Asui plays Ready Set Go to draw one card. Builds 4 and passes with 3 in hand.

    Momo plays Future Charge and draws one card off of it. Asui doesn’t block and takes 4, going to 16. Momo builds 3 and passes.

    Asui plays Ready Set Go to draw one card. Asui plays Crow and Frog. Uses Torch to draw a card and then readies it with Crow and Frog. Momo doesn’t block and takes 6. Asui loses 2 health to draw a card with Excited for Blood. Asui plays Ready Set go to draw one card. Asui plays a second Crow and Frog. Momo doesn’t block and takes 6, going to 14. Asui uses Excited for Blood to heal 4, going to 18. Asui plays Frog Kick. Momo blocks with Faith shield, flipping it. Asui plays Tongue Smack. Momo readies 2 Amphibious since Faith Shield left the pool. Asui puts one into the card pool with Smack. Momo puts a checked Rising Starlet into the card pool with Quick Create then builds it down with Momo, gaining 1 to 15. Momo blocks with Faiths Shield, flipping Tongue Smack. Asui plays Tongue Smack and puts one into the card pool. Asui gives it damage for the card pool, making it 8. Momo takes 8 and goes to 7. Asui plays Frog Lashing. Momo full blocks and commits out for it. Asui plays Cannon Blast. Asui commits one foundation to make it lethal damage and wins.

    Game 2

    Momo goes first. Builds 4. Asui responds with Ready Set Go and builds 2. Asui responds with a 2nd Ready Set go and builds 1. Momo builds a 5th foundation.

    Asui plays Ready Set Go to draw a card. Asui builds 4 and passes with 4 in hand.

    Momo builds 4 and passes.

    Asui plays Tongue Smack and puts one into Momo’s card pool. Momo blocks with Faith Shield and flips it. Asui plays Tongue Smack and puts one into Momo’s card pool. Asui pumps it to 7 and Momo takes 7 damage. Asui plays Frog Kick. Momo flips Wall Cling. Asui readies 2 Amphibious. Momo blocks with Plus Ultra. Asui plays Frog Kick. Asui discards the first Frog Kick and responds to ready a foundation. Momo doesn’t block and takes 6, going to 13. Asui plays Frog Lashing, coming in with 3 speed from Frog Kick. Frog Lashing readies 2. Momo uses two Releases. Momo full blocks it. Asui plays Frog Lashing and readies 2. Momo removes to grab a Capturing Net to hand. Momo uses Release and Rescue Completed to minus speed. Momo full blocks and commits out. Asui plays a Cannon Blast. Momo takes 5 and goes to 8. Asui passes with 0 cards in hand.

    Momo plays a foundation and then Capture Net. Momo builds down a foundation from the card pool. Asui takes 4 going to 16. Momo plays Home Run Comet and adds a foundation to momentum. Asui takes 4, going to 12. Momo plays a Home Run Comet and adds a foundation to momentum. Momo gives it +3 to powerful and uses Powerful 4 twice, making it 12 damage. Asui takes 12 and goes to 0.

    Game 3

    Asui goes first. Builds 3.

    Momo builds 5.

    Asui plays Crow and Frog. Momo half blocks and takes 3, going to 23. Asui plays Frog Kick. Momo doesn;t block and goes to 18. Asui builds 3 and passes.

    Momo builds 4 and passes.

    Asui plays Tongue Whip and puts 1 into cardpool. Momo blocks with Faith Shield and flips it. Asui plays Tongue smack and puts 1 into cardpool. Asui gives it damage and Momo doesn’t block, taking 7 and going to 11. Asui plays Tongue Smack. Asui draws a card and gives it damage. Momo blocks with Navel Laser and uses Breaker 2, taking 4 on the half block and going to 7. Asui plays a Tongue Smack and commits out for it. Asui draws a card and gives it damage. Momo removes a foundation and adds a Starlet to hand. Momo uses Release and Rescue Completed. Momo full blocks it. Asui builds 3 and passes with 2 in hand.

    Momo builds 3 and passes.

    Asui plays Cannon Blast. Asui commits 2 foundation to pump it. Momo flips Wall Cling. Momo blocks with Plus Ultra and takes no damage. Asui plays Tongue Smack. Momo uses Release and Rescue Completed to decrease the speed. Momo blocks with Faith Shield and flips Tongue Smack. Asui plays Frog Kick. Momo fully blocks it. Asui builds 2 and passes.

    Momo builds 3 and passes.

    Asui plays Ready Set Go to draw a card. Asui plays Crow and Frog. Momo takes it and goes to 2. Asui plays Crow and Frog. Momo flips Wall Cling. Momo blocks with Quick Creation and uses Breaker 1, taking no damage. Asui plays Frog Kick. Momo fully blocks it. Asui plays Frog Lashing. Momo flips Wall Cling. Momo builds down the Quick Creation from Card Pool. Momo uses Release and Rescue Completed. Momo blocks with Home Run, taking no damage. Time is called in the round. Asui plays Frog Lashing. Momo removes a foundation to pick up Rising Starlet. Momo uses Rescue Completed and Release and fully blocks it. Asui reveals no more attacks in hand and Momo wins by time.

    [Round 7] Cody Auckerson – Uraraka Ochaco (III) v Kevin Ryhmer – Mineta (II)

    Game 1

    Kevin wins the die roll and opts to go first, builds 3 and passes.

    Cody begins his turn one with a Sport Festival Stadium and a build of 2 foundations before passing turn.

    Kevin opens turn 2 with a ‘Grape Rush’, Cody failing the block on a 2 check and goes down to 18 Health. Kevin builds 2 and passes turn.

    Cody starts with a ‘Electric Jolt’ which gets ‘Faith Shielded’ on the block. Cody proceeds to build 2 foundations and pass.

    Kevin begins his turn with a ‘Tongue Whip’, utilizing its enhance and Mineta’s enhance to clog up Cody’s card pool. Cody takes 7 Damage, going down to 11 Health. 1 foundation is built and Kevin passes turn.

    ‘Zero Gravity Lift’ starts the turn, getting blocked by ‘Faith’s Shield’ and flipped in the card pool due to its response. ‘Specialized Soundwaves’ follows which gets half blocked for Breaker 2, dealing 3 Damage setting Kevin’s Health to 28. Cody fails a foundation check and passes turn.

    Kevin attacks with ‘Eat My Sticky Balls’ which gets full blocked, drawing Cody a card via Ochaco’s response. ‘Frigid Heatwave’ is played, milling 0 Ranged attacks and being sent for 6 Damage which Cody takes, setting his Health to 5. Kevin plays a foundation and passes turn.

    Cody starts his turn with 1 foundation, playing ‘Zero Gravity Lift’. The attack sends for 6, dealing 7 damage due to stadium and setting Kevin’s Health to 21. ‘Specialized Soundwaves’ follows dealing 4 Damage. Cody builds a foundation and passes the turn.

    Kevin starts his turn with a ‘Frog Lashing’, using Mineta and ‘Sticky Balls’ to clog up Cody’s card pool. The attack is sent for lethal, taking Game 1 for Kevin.

    Game 2

    Cody runs his first turn similar to Game 1, kicking it off with playing a ‘Sports Festival Stadium’ and building 3 foundations before passing turn.

    Kevin builds 3 foundations and passes turn.

    Cody fires off a ‘Double Jab Pummel’ to start off his turn which gets blocked and flipped by ‘Faith’s Shield’. With 3 progressive difficulty from Mineta’s abilities, Cody sends another ‘Double Jab Pummel’ that hits for 2, bouncing the attack back to hand and playing it out a third time. Kevin takes the damage, going down to 23 Health. Cody builds a foundation and passes turn.

    Kevin starts his turn with a ‘Grasping Tape Toss’ which gets blocked for half, setting Cody’s Health to 29. ‘Tongue Whip’ follows on a failed block, putting Cody to 19. Kevin builds 1 and passes turn.

    ‘Double Jab Pummel’ opens the turn dealing 3 damage and being bounced back to hand to be played once again. The attack is full blocked and followed by ‘Instant Explosive Release’, dealing 4 damage. Cody builds a foundation and passes turn, leaving him at 19 Health and Kevin at 15 Health.

    Kevin starts his turn with a ‘Tongue Whip’ to clog up the board alongside Mineta’s enhance. Cody full blocks the attack, committing out to pass the check. Kevin builds 2 and passes the turn.

    Cody takes the turn to build out 2 cards and passes to Kevin.

    Kevin opens on a ‘Grasping Tape Toss’ that gets blocked to deal half, setting Health total to 15 for both players. Kevin builds 2 foundations and passes turn.

    Cody builds 2 foundations and passes turn.

    Kevin plays ‘Grape Rush’ to start his turn, getting half blocked, putting Cody to 9 Health. Kevin builds 2 and passes turn.

    Cody flashes his first attack with ‘Specialized Soundwaves’, using it’s momentum response to place ‘Double Jab Pummel’ and a foundation into the deck. The attack gets full blocked. ‘Double Jab Pummel’ follows, getting double ‘Creepy Realization’ed to -1 Damage. Cody plays out ‘Home Run Comet’ which gets blocked, passing the turn afterwards.

    Kevin sends out ‘Frog Lashing’ alongside Mineta’s enhance and ‘Sticky Balls’ to clog up Cody’s card pool. The block fails and Kevin takes Game 2, closing out the match 2-0!

    [Round 8] Myles Tyler – Tenya Iida (I) v Nicholas Ragan – Rikido Sato (I)

    Game 1

    Myles starts the match, going into a build 4 and passing turn.

    Nicholas responds by building 5 and passing back.

    Myles sends the first attack with ‘Recipro Extend’, drawing a card and sending 4 Damage, setting Nicholas to 25. The turn ends with a build 4, 3 cards in hand and pass.

    Nicholas plays all gray, building 3 and passing turn.

    ‘Electric Jolt’ starts the turn for Myles, full blocked by ‘Plus Ultra’, dealing 1 Damage. Myles repeats his previous play, pushing through another ‘Electric Jolt’. The attack goes unblocked, setting Nicholas to 14 Health. The turn is wrapped up with a build 2 foundations and pass turn.

    ‘Recipro Extend’ opens the turn for Nicholas, going unblocked and setting Myles to 23 Health. ‘High Engine Kick’ is followed after a ‘Challenging the Fakes’ forces the failed play of an ‘Electric Jolt’. The attack goes unblocked for 10 Damage. Nicholas builds 2 foundations and passes turn.

    Myles starts his turn with a ‘Grasping Tape Toss’ which gets blocked, dealing half damage for 4, setting Nicholas to 10 Health. ‘Recipro Extend’ follows, dealing 3 Damage. ‘Recipro Burst’ pushes through to close Game 1, putting Myles in the lead 1 – 0!

    Game 2

    Nicholas kicks of the game by building 3 and passing turn.

    Myles responds by building 4 and passing it back.

    ‘Grasping Tape Toss’ kicks off the turn, the throw being blocked and dealing half for 3 Damage. The attack is followed by ‘Recipro Extend’, checking into a subsequent 3-check to commit out Nicholas. The attack is fully blocked, followed by a build 1 pass.

    Myles draws all grey, building 4 foundations and passing turn.

    Nicholas repeats his previous turn going into a ‘Grasping Tape Toss’ which gets blocked for half, dealing 5 Damage and setting Myles to 20. ‘High Engine Kick’ is the follow up, with Myles responding with Iida to take the first enhance and using ‘Ice Gliding’ to slow it down. The attack is perfect blocked. Nicholas builds 3 and passes turn.

    Myles starts the turn with a ‘Reverse Throw’ which is blocked and deals half damage for 4, setting Nicholas to 25 Health. Myles builds out 3 foundations and passes turn.

    Nicholas plays out grey for a build 4 and passes turn.

    Myles starts his turn at 11 foundations, drawing into grey, and building out 3 foundations and passing turn.

    Nicholas starts the turn with an ‘Electric Jolt’, forcing the use of ‘Fulfilled My Duty’ and half blocking the attack for 2 Damage. ‘Recipro Burst’ follows, dealing 9 Damage and setting Myles to 9 Health. Nicholas builds 1 and passes turn.

    Myles starts the turn with ‘Recipro Burst’, forcing Nicholas to commit for every enhance he uses this attack. The attack sends for 10 at mid zone, getting blocked by ‘Plus Ultra’. Myles builds 2 foundations and passes turn.

    Nicholas starts his turn by cycling his deck, removing from the game 3 attacks. The first attack of the turn is ‘Electric Jolt’, forcing the end of the enhance step via ‘Fulfilling My Duty’ and getting full blocked. ‘High Engine Kick’ follows, getting full blocked. ‘Recipro Extend’ continues the aggression, getting half blocked for 5, putting Myles to 4 Health. ‘High Engine Kick’ forces the concession, Nicholas pushing the match into Game 3.

    Game 3

    Myles starts the final game building 4 foundations and passing it over.

    Nicholas responds by building 5 and passing back.

    Myles throws the first attack with ‘Grasping Tape Toss’, getting blocked and dealing half damage for 3. ‘Electric Jolt’ follows dealing full damage, setting Nicholas at 22 Health. Myles builds 2 foundations and passes turn.

    ‘Electric Jolt’ starts Nicholas’ turn, going unblocked and dealing 4 to Myles. The turn continues by building 2 foundations and passing.

    ‘Recipro Extend’ kicks off the turn, giving the next kick a boost and getting fully blocked. ‘Setup Strike’ follows, going unblocked and setting Nicholas’ life to 16. Myles continues with ‘Recipro Burst’ and using ‘Plus Ultra’ to amp the attack into a 22 speed attack. Myles uses his momentum to turn the attack into a 20+ damage attack, however Nicholas has the ‘Plus Ultra’ block and takes half, going down to 2 Health. Myles passes turn.

    Nicholas starts his turn with ‘Recipro Burst’, going unblocked and dealing 9 Damage. Time is called, and Nicholas is unable to draw into enough gas to close out the game, closing the Match in a draw.

    [Top 16] Brandon Smith – Shoto Todoroki (II) v Michael Woolwine – Uraraka Ochaco (I)

    Game 1

    Michael goes first. Builds 3 and uses ‘Training Method’ to build a 4th.

    Brandon builds 5, passes with 2 in hand.

    Ochaco plays Back Alley and stuns 2. Ochaco builds Tight Lipped from the discard pile. Shoto blocks with a Faith Shield, flipping the Back Alley. Ochaco builds 3 and passes with 2 in hand.

    Shoto plays a Downward Frost Spike, using it’s enhance to damage pump the next attack. Shoto uses his Stun 2 and +2/+2 on his character, as well as first Villain Encounter. Ochaco uses Training Partner to make it’s speed 4, then fully blocks it. Shoto plays Amphibious Ambush. Ochacho blocks with Faith Shield, using it to flip Amphibious Ambush. Shoto builds 3 and passes with 1 in hand.

    Ochaco builds 2 and Passes.

    Shoto builds 2 and passes.

    Ochaco plays Zero Gravity Lift. Shoto flips Wall Cling and blocks, taking no damage. Ochaco responds to add it to Momentum and uses Wealthy Aspirations to charge another momentum. Ochaco passes turn with 5 in hand.

    Shoto plays Frigid Heatwave, giving it Stun 2 and drawing two cards off of it. Ochaco fully blocks the attack. Shoto plays Amphibious Ambush, using it’s combo enhance and then putting Frigid Heatwave into his Momentum. Shoto uses his character to give it +2/+2. Ochaco doesn’t block and takes 7 damage, going to 20 health. Shoto plays Tongue Whip, stuffing the card pool and giving it damage. Ochaco fully blocks the attack. Shoto builds 2 Amphibious, passing with 3 cards in hand.

    Ochaco builds 4 and passes with 2 in hand, going to 14 foundations.

    Shoto plays Frigid Heatwave, drawing two cards. Shoto uses his ability to give both players one momentum to hand and to give it Stun 2. Shoto flips Making a Stand to discard Ochaco’s last Momentum. Ochaco flips Wall Cling and half blocks the attack, taking no damage and using Breaker 1. Shoto builds 2 and passes with 5 in hand.

    Ochacho plays Zero Gravity Lift. Shoto flips Wall Cling. Shoto uses the Deadlock enhance to put 2 of Ochaco’s foundations into his card pool. Ocacho uses Someone with Style to destroy a foundation, taking himself out of Deadlock. Shoto blocks the attack, taking no damage. Ochaco responds to add it to his Momentum. Ochaco plays Meteor Shower and uses Zero Gravity Lift’s Momentum Enhance. Shoto fully blocks the attack, and it moves into the Momentum. Ochaco plays Back Alley Haymaker, stunning 2 and drawing a card. Shoto uses Struggling with Studies to pick up a high block from his card pool and ready both his Amphibious. Shoto doesn’t block the attack, going to 21 health. Ochaco uses Excited For Blood to draw a card, and Shoto responds with 2 Desperate Times to make him commit 2 foundations. Ochaco builds 1 Release and passes with 4 cards in hand.

    Shoto plays Giant Ice Wall, using it’s Stun 2 and using Shoto to give it another Stun 2 to leave Ochaco with 3 ready foundations. Shoto also uses Giant Ice Wall’s enhance to give the next ranged attack Stun 2. Ochaco fully blocks the attack. Shoto plays Amphibious Ambush and Stuns 2 as well as uses the Combo enhance to stuff the card pool. Ochaco uses Release to increase their Block check. Shoto flips Sticky Balls to put a third card into Ochaco’s card pool, then uses Amphibious Ambush to put their Giant Ice Wall into his momentum. Shoto uses his character enhance to give the attack +2/+2. Ochaco tries to block on a 10, but fails and takes the damage going to 11. Shoto plays another Amphibious Ambush, adding a 4th card into Ochaco’s card pool. Shoto then adds the other Amphibious Ambush into their momentum with it’s own enhance and uses Shoto to add it to their hand. Ochaco takes the attack, going to 6 health. Shoto plays the picked up Amphibious Ambush and combo enhances, adding a 5th card into Ochaco’s cardpool as well as adding the other Amphibous Ambush in his cardpool into his Momentum. Ochaco uses Release to increase their block check. Ochaco tries to block on an 11 and fails, taking lethal damage.

    Game 2

    Ochaco chooses to go first. He builds 4 and passes.

    Shoto builds 5 and passes with 2 in hand.

    Ochaco plays a Zero Gravity Lift. Shoto blocks with Faith Shield, flipping the Zero Gravity Lift. Ochaco plays a Back Alley Haymaker, stunning and building in a Release. Shoto blocks with a second Faith Shield, flipping the Back Alley Haymaker. Ochaco builds 3 and passes with 1 card in hand.

    Shoto plays a Frigid Heatwave and uses his character to Stun 2. Shoto mills 1 attack wit Heatwave and uses his character to make it a 7 high for 8. Ochaco doesn’t block and goes to 19 health. Shoto builds 2 and passes with 3 in hand.

    Ochaco plays Zero Gravity Lift. Shoto uses Sticky Balls to put a card in Ochaco’s card pool. Shoto doesn’t block and takes 7, going to 20 health. Ochaco responds to add it into Momentum and Wealthy Aspirations to charge a momentum. Ochaco plays Back Alley Haymaker, stunning 2. Shoto uses his character enhance to have both players pick up a Momentum, Ochaco picks up the random Momentum and uses his Zero Gravity Life Momentum enhance. Shoto doesn’t block, going to 15 health. The attack moves to Momentum and Ochaco responds with Excited For Blood to draw a card and heal 4, going to 21 health. Ochaco plays Meteor Shower. Shoto fully blocks the attack. Ochaco builds a new Excited for Blood, Wealthy Aspirations, and Release, passing turn with 3 in hand.

    Shoto plays a Frigid Heatwave, drawing 2 cards and using his character to Stun 2. Ochaco uses Release. Heatwave discards 1 ranged attack and Shoto’s character enhance give it +2/+4. Ochaco commits himself to add a Back Alley Haymaker from Momentum to hand. Shoto uses Self Assured to make Heatwave a Low, and Ochaco doesn’t block the attack. He takes 8 and goes to 13 health. Shoto builds 3 and passes with 4 cards in hand.

    Ochaco plays Back Alley Haymaker, stunning 2. Shoto uses his character enhance to add a momentum to hand, Ochaco has no Momentum to add. Shoto fully blocks with Ice Storm and responds with Breaker 2. Ochaco responds to add it to Momentum and uses Wealthy Aspirations to charge a free Momentum. Ochacho plays Meteor Shower, discarding the random momentum for a Meteor Shower. Ochaco discards a card from hand to pick up that Meteor Shower. Ochaco commits his character for +3 speed and picks up the Back Alley Haymaker. Shoto half blocks with a second Ice Storm and uses Breaker 2, taking half damage and going to 11 health. Ochaco plays a Back Alley Haymaker, stunning 2 and using Floating Around My Babies and Tight Lipped to make it 7 damage. Shoto tries to block but fails, going to 4 health. Ochaco plays a Meteor Shower and Shoto surrenders the game.

    Game 3

    Shoto goes first. He builds 4 and passes.

    Ochaco builds 5 and passes with 2 in hand.

    Shoto plays a Giant Ice Wall and Stuns 2. He uses his character for another Stun 2 and for +2/+2. Ochaco doesn’t block, taking 7 and going to 20 health. Shoto plays Amphibious Ambush, adding the Ice Wall into Momentum and Combo Enhancing to stuff Ochaco’s card pool. He uses Shoto’s character enhance to add the Ice Wall back to his hand from Momentum. Ochaco doesn’t block, taking 5 and going to 15. Shoto builds 2 and passes with 3 in hand.

    Ochaco plays Zero Gravity Lift. Shoto doesn’t block, going to 21 health. Ochaco uses Excited For Blood to draw and heal, going up to 17, as well as Ochaco to add it to Momentum and Wealthy to charge a free Momentum. Ochaco plays a Meteor Shower. Shoto blocks with Ice Wall, using Breaker 1. Ochaco builds 3 and passes with 2 cards in hand.

    Shoto plays Frigid Heatwave, giving it Stun 2. Shoto uses his character and discards 1 attack with Heatwave to make it 8 damage, and Ochaco takes it going to 9. Shoto plays Amphibious Ambush and uses it’s Combo enhance as well as putting Heatwave into the Momentum. Shoto uses his character enhance to have both players add a Momentum to hand. Ochaco fully blocks the attack. Shoto plays Amphibious Ambush, stuffing the card pool and adding the previous Ambush to Momentum. Ochaco uses Release and half blocks the attack, taking 3 damage and going to 6 health. Shoto plays a Tongue Whip, putting a 5th card into Ochaco’s card pool and giving it 5 damage. Ochaco uses double Release and half blocks the attack on a 10, taking 5 half damage and going to 1 health. Shoto builds 1 and passes with 1 in hand.

    Ochaco builds 3 and passes.

    Shoto plays Frigid Heatwave and gives it Stun 2 with his character. Shoto flips Making a Stand to discard Ochaco’s only momentum. Ochaco flips a Wall Cling. Heatwave discards 2 attacks and Shoto’s character enhance giving it +2/+6. Shoto uses his character to add an Amphibious Ambush from Momentum to hand. Ochaco blocks the attack, taking no damage from Wall Cling. Shoto plays Amphibious Ambush, using it’s combo enhance and also adding the Heatwave into Momentum. Ochaco flips a Wall Cling, half blocking and taking no damage from Wall Cling. Shoto plays a Cannon Blast and Ochaco shows no High block in hand, surrendering the game.

    [Top 8] Travis Tangemen – Momo Yaoyorozu (I) v Chris Smith – All Might (III)

    Game 1

    Travis wins the dice roll, kicking off the match with a build 6 and pass.

    Chris responds in kind by building 5 and passing turn.

    Travis draws all grey, playing out 3 ‘Excited For Blood’ and finishing by building an additional foundation.

    Chris starts the aggression with a ‘Ricochet Charge’ which goes fully blocked. ‘Hardened Jab’ follows, dealing 5 Damage putting Travis to 21. Chris builds 3 and passes turn.

    ‘Zero Gravity Lift’ starts the turn, with Chris using ‘Destined for Mainstream Success’ drawing into a ‘Hardened Jab’. The attack is blocked, dealing half for 4 Damage. Travis responds with ‘Excited for Blood’ twice to draw 2 cards, and flipping 1 of them to counteract the life loss. ‘Create: Bo Staff’ is played, dealing 4 Damage setting the life totals 22 for both players. Travis closes out by building 3 and passing turn.

    Chris swings with ‘Back Alley Haymaker’, using its enhance to build a 0 difficulty foundation and going to 9 total in stage. The attack gets fully blocked by ‘Frog Lashing’, responding with Breaker 1. Chris fights through the Breaker, attacking with ‘Hardened Jab’ which goes fully blocked. ‘Texas Smash’ finally pierces through, dealing 6 Damage setting Travis to 16 Health. Chris builds 1 foundation and passes turn.

    Travis starts his turn with ‘Instant Shining Flash’ that goes fully blocked. Another ‘Instant Shining Flash’ follows dealing 3 damage. In response both ‘Excited For Blood’ get used to draw 2 cards, and then get flipped to counteract the life loss and net 4 Health, setting the game at 20 Health for Travis and 19 for Chris. Travis builds 3 foundations and passes turn.

    ‘Hardened Chop’ starts Chris’ turn which goes fully blocked, forcing the discard of a ‘Home Run Comet’. A second ‘Hardened Chop’ hits through, setting Travis to 13 Health. ‘Back Alley Haymaker’ is the follow up which goes fully blocked with a responding Breaker 1. A build 1 passes turn.

    ‘Back Alley Haymaker’ opens Travis’ turn, getting half blocked and dealing 3 Damage. A ‘Zero Gravity Lift’ enhance sends ‘Back Alley Haymaker’ to momentum, following with the play of a ‘Zero Gravity Lift’, setting Chris to 15 Health. Travis plays out a foundation and passes turn at 11 foundations in stage.

    Chris starts his turn with ‘Ricochet Charge’ that gets blocked and responded to by ‘Faith’s Shield’. Chris builds 2 to go into deadlock and passes turn.

    Travis slows the paces, building 2 and passing turn.

    ‘Hardened Chop’ is the turn’s first play, cycling the deck and removing 3 attacks from the game. The attack gets fully blocked by ‘Instant Shining Flash’, forcing the discard of a card in Travis’ hand and a momentum from Chris. ‘Setup Strike’ follows which gets blocked and flipped by ‘Faith’s Shield’. Chris builds 1 foundation and passes turn.

    Travis plays his first ‘Quick Creation’ forcing a cycle of his deck and passing turn.

    Chris attacks with ‘Back Alley Haymaker’ which goes fully blocked with Breaker 1 via ‘Quick Creation’. Another ‘Back Alley Haymaker’ follows which goes fully blocked with Break 1 via ‘Frog Lashing’. Chris builds a foundation and passes turn with 6 cards in hand.

    Travis builds 2 and passes turn.

    ‘Texas Smash’ starts the turn going fully blocked. ‘Back Alley Haymaker’ follows, with Travis gaining a life through ‘Rising Starlet’. The attack is fully blocked. Chris builds 1 and passes turn with 5 cards in hand.

    A ‘Release’ is played following a ‘Create: Capture Net; to start Travis’ turn. The foundation is pulled down to stage with ‘Create: Capture Net’s enhance. The attack deals half damage, setting Chris to 13 Health. The 2 ‘Excited For Blood’s that were previously unflipped draw 2 cards and are flipped to net 6 health, setting Travis to 18 Health. ‘Back Alley Haymaker’ is the follow up attack as Chris plays out a ‘Capture Evil Doers’ to take away a foundation from Momo and gaining one of his own. The attack goes through, setting Chris to 5 Health. Travis continues his aggression with ‘Cannon Blast’ for 13 Damage, closing out the game and putting Travis ahead 1-0.

    Game 2

    Chris starts game 2 by building 4 and passing turn.

    Travis builds 4 and passes turn.

    ‘Back Alley Haymaker’ opens the turn, going unblocked and dealing 5 Damage, setting Travis to 21 Health. Another ‘Back Alley Haymaker’ goes unblocked, dealing 5 Damage and putting Travis to 16 Health. Chris proceeds to build 3 foundations and passes turn.

    Travis plays ‘Rescue Completed’ before playing out ‘Create: Capture Net’ and building down the foundation. The attack is fully blocked. ‘Back Alley Haymaker’ follows and goes unblocked, setting Chris’ health to 25. Travis builds 2 foundations, including a ‘Rising Starlet’ to gain 1 life and going to 17 Health.

    Chris starts his turn with ‘Hardened Chop’ which goes unblocked, dealing 5 damage. ‘Texas Smash’ is the next attack which gets fully blocked. Chris attacks with ‘One For All: Full Cowling 5% Strike’, discarding his hand and drawing 3 new cards. The attack is half blocked with ‘Frog Lashing’, responding with Breaker 1, setting Travis to 8 Health. Chris fails a foundation play and passes turn.

    Travis opens with ‘Instant Shining Flash’ which goes unblocked, dealing 4 damage and setting Chris to 21. Travis builds 3 and passes turn.

    ‘Back Alley Haymaker’ kicks off the turn, getting fully blocked with a Breaker 1 from ‘Quick Creation’. ‘Texas Smash’ pushes through the Breaker with a 6 check, which gets fully blocked by ‘Rising Starlet’. ‘Setup Strike’ is played, with Travis building down the ‘Rising Starlet’ that was used to block to gain a life. The attack gets fully blocked, with Chris building 1 and passing turn.

    ‘Create: Bo Staff’ is sent out to be fully blocked with a Breaker 1 response. Travis builds 3 cards and passes turn.

    Chris opens with ‘Hardened Chop’, going fully blocked and forcing the discard of an ‘Excited For Blood’. ‘Heroic Strike’ is played, committing out Travis and dealing 4 Damage, putting him to 5 Health. ‘Texas Smash’ follows, going half blocked and dealing 4 Damage, putting Travis at 1 Health. Another ‘Heroic Strike’ is played, forcing the cycle from Chris and removing 10 cards from the game. Travis fails the check on the block to close out the game, Chris equalizing the match and forcing a Game 3.

    Game 3

    Travis starts the game by building 4 and passing turn.

    Chris in turn builds 5 and passes turn.

    ‘Back Alley Haymaker’ kickstarts Travis’ turn, getting half blocked and allowing Travis to respond with ‘Excited for Blood’ and then flipping it, setting Travis’ Health to 26 and Chris to 28. The aggression continues with another ‘Back Alley Haymaker’ that deals 3 Damage. Travis follows with ‘Create: Bo Staff’ which goes unblocked, setting Chris to 21 Health. Travis builds a foundation and passes turn.

    Chris draws grey, playing out 4 foundations and passing turn.

    Travis builds 3 and passes turn.

    Chris attacks with ‘Back Alley Haymaker’, enhancing with a ‘Capture Evil Doers’ to remove a momentum from Momo and gaining one of his own. The attack gets fully blocked, with Chris building 3 foundations after and passing turn.

    Travis starts his turn with ‘Instant Shining Flash’ to get rid of Chris’ momentum. The attack goes unblocked, setting Chris to 18 Health. He follows by building 2 foundations and passing turn.

    ‘Back Alley Haymaker’ starts the turn, the block failing and setting Travis to 21 Health. ‘Hardened Chop’ follows suite, getting fully blocked and forcing a discard from Travis, leaving him at 1 card in hand. Chris builds 3 foundations, going to 12 in stage.

    ‘Create: Bo Staff’ starts the turn, getting fully blocked into a build 3 and pass turn.

    Chris attacks with ‘Hardened Jab’ which get fully blocked. ‘Setup Strike’ follows, going unblocked and putting Travis to 16 Health. ‘Texas Smash’ continues the aggression, dealing 8 Damage and putting Travis to 7 Health. Chris continues with another ‘Setup Strike’ before having to cycle his deck, removing 2 attacks from his deck. ‘Plus Ultra’ is attempted on its enhance, however fails the check. The attack is fully blocked. Chris continues with ‘Texas Smash’, forgetting the ‘Setup Strike’ speed enhance, going unblocked and setting Travis to 1 and passing turn.

    Committed out, Chris passes all priority to Travis as he attacks with ‘Back Alley Haymaker’ into a ‘Cannon Blast’ to close out the game, winning the match 2-1.

    [Top 4] Ryan Field – Tsuyu Asui (I) vs River Cook – Kyoka Jiro (I)

    Game 1

    Tsu chooses to go first. Builds 5 and passes.

    Jiro builds 5 and passes with 2 in hand.

    Tsu plays Tongue Whip, stuffing the card pool and damage pumping it. Tsu commits for speed and readies their character. Jiro doesn’t block and takes 5 going to 22. Tsu plays Tongue Smack, pumping it and drawing a card after discarding Tongue Whip from the cardpool. Jiro scouts the top two and flips Destined to add a Soundwaves to hand. Tsu flips and readies their character. Jiro doesn’t block and takes 6, going to 16 health. Tsu builds 2 and passes with 4 in hand.

    Jiro plays Back Alley Haymaker, responding for damage and stunning 2. Tsu half blocks and takes 3 damage, going to 17. Jiro plays a Sound Blast, responding for damage and Tsu fully blocks it. Jiro builds 3 and passes.

    Tsu builds 3 and passes with 4 in hand.

    Jiro plays Unwavering and pumps speed and damage. Jiro commits Small & Limber for stats, then builds an Earphone Jack. Jiro scouts the top two and flips Destined, adding a Capturing Net to hand. Jiro readies the Small & Limber and draws another card with Unwavering. Tsu attempts to block but chooses to fail it, taking 6 and going to 11. Jiro plays Back Alley Haymaker, responding for damage and Stunning 2. Back Alley builds in an It Can’t Be Fixed, and Jiro flips Note Taking for 2 speed. Tsu full blocks, committing everything but a Training Partner and Tsu. Jiro plays an It Can’t Be Fixed, then a Capturing Net and responding for +4/+4. Jiro gains Stun 2 off of Combo, then Tsu flips Training Partner to set it to 4 speed. Jiro stuns two, then Tsu removes their Crow & Frog block from the card pool. Tsu flips and readies their character, then readies two Amphibious. Tsu doesn’t block the attack, taking 9 damage and going to 2 health. Jiro plays a Specialized Soundwaves, using it’s responses to stack a Sound Blast and a Bonds of Friendship, drawing the Sound Blast. Tsu full blocks the attack. Jiro plays a Sound Blast, responding for damage and hitting Tsu for lethal.

    Game 2

    Tsu chooses to go first. He builds 4 and passes.

    Jiro builds 5 and passes with 1 in hand.

    Tsu plays Crow & Frog. Tsu gives it 2 damage with 2 Floating Around Babies and Jiro doesn’t block, taking 7 and going to 20. Tsu plays Frog Lashing, Specialist of Sound gives it -3 Speed. Tsu commits and kicks the Crow & Frog for Speed and readies Tsu. Jiro fully blocks the attack. Tsu plays Frog lashing and readies all his facedowns. The Frog Lashing gains damage from facedowns and Babies, then You’re So Obvious resets the damage. Jiro takes 6 and goes to 14. Tsu plays Frog Lashing, readying facedowns and kicking the previous Frog Lashing for speed. Jiro takes 10 and goes to 4. Tsu plays Tongue Whip, stuffing the card pool and readying Tsu to kick the previous Frog Lashing for speed. Jiro acknowldeges the Tongue Whip is unblockable and surrenders.

    Game 3

    Jiro goes first. Builds 4, Tsu plays Ready Set Go and builds 2. Jiro plays a 5th foundation.

    Tsu builds 5 and passes with 3 in hand.

    Jiro plays Unwavering Slash, responding for stats and building in a Compressed Weights. Tsu fully blocks with a Frog Lashing, using Breaker 1. Jiro plays a Sound Blast, Tsu takes the 6 damage and goes to 14. Jiro responds with Weights and locks down an Amphibious. Jiro builds 2 and passes with 2 in hand.

    Tsu plays Ready Set Go to draw a card. Tsu plays Tongue Whip, Jiro responds with Weights to remove it and prevent Tongue Whip from leaving the card pool. Jiro then responds by readying a Small and Limber to Weights leaving the Stage. Tongue Whip stuff the pool and hits Jiro for 5 damage, going down to 22. Tsu builds 3 and passes with 3 in hand.

    Jiro builds 3 and passes with 3 in hand.

    Tsu plays Frog Kick, Jiro responds with 1 of 4 Specialist of Sound to give it -3 speed. Tsu flips Training Partner to set it to 4 Speed and commits to 2 speed. Jiro doesn’t block, going to 15 health. Tsu plays Tongue Smack, coming in at 7 Speed due to Frog Kick and and getting -6 speed from 2 Specialist of Sound. Tsu flips Training Partner to set it to 4 Speed. Tsu kicks the Frog Kick out for +2 speed, readying a foundation with Frog Kick and readying an Amphibious. Tongue Smack gets damage from itself and Floating around Babies and draws a card. Jiro doesn’t block, taking 7 and going to 8. Tsu plays Ready Set Go and draws a card. Tsu plays Frog Kick. Tsu uses Passing The Torch to draw the last card in their deck and cycles, going down to 8 cards in deck. Tsu kicks the Tongue Smack for speed and readies Tsu. Jiro doesn’t block the attack, taking 6 and going to 2. Tsu plays a Crow and Frog Takedown, Jiro responds for -3 Speed on Specialist of Sound to negate the +3 speed from Frog Kick. Tsu kicks the Frog Kick out of the card pool, readying a foundation and then flips to ready Tsu. Jiro full blocks the attack. Tsu plays Crow & Frog Takedown. Tsu kicks for Speed and readies Tsu. Jiro fully blocks the attack by committing out. Tsu plays Frog Lashing for lethal damage and wins.

    [Finals] Ryan Field – Tsuyu Asui (I) vs Chris Bromley – Momo Yaoyorozu (I)

    Game 1

    Chris goes first, playing 4 foundations with Ryan responding with Ready Get Set Go to build 2 of their own.

    Asui answers back with a build 5 as well.

    Momo opens a foundation followed by a Create: Capture Net to stun 2 and build a Rescue Completed down. Asui confidently takes 4 damage going to 16. Chris proceeds to build 1 foundation and a Tres Chic Cape before passing turn.

    Asui plays a Crow an Frog Takedown checking a 3 on it. After pumping the damage with Floating Around My Babies, Momo takes 6 going to 20 health and Asui pays 2 Health to draw a card then immediately flips the Excited for Blood to gain 4, going back to 18 Health. Next comes a Tongue Smack to draw a card and pump itself to 7 damage which Momo chooses not to block going to 13 Health. Asui continues the assault by checking a 3 on a Frog Kick. Momo blocks with a Surprise Net Gun, taking 3 damage on the partial block to got to 10 Health. Asui plays another Frog Kick to which Momo removes the Net Gun to stop the +3 from effecting game and blocks with a Tongue Whip. Third times the charm with Asui playing a Frog Kick. Bromely blocks with a Navel Laser Beam and Breaker 2’s, taking half damage going to 7 Health. Asui plays a Frog Lashing committing all but one foundation. With the speed gained From Frog Kick Momo fails the block by one, taking lethal.

    Game 2

    Momo Takes the all 3 Mulligans and Asui keeps all 7 cards. Momo proceeds to Build 3 foundations and a Quick Create

    Asui reviews Ready Get set go and builds 5 foundations

    Momo builds 4 foundations

    Asui opens with a Ready Get Set Go and then plays Tongue Smack. Momo plays Passing the Torch and draws a Faith Shield, blocking with it to flip the Tongue Smack and taking no damage. Asui then plays Tongue Whip and stuffs the card pool. Boosted up to 5 damage, Momo takes it and goes to 21 Health. Asui calls off the attack, building 3 foundations and passes turn

    Momo opens the turn with a Tongue Whip to stuff the card pool and send a 5 damage attack that Asui takes, going to 15 Health. Chris follows by playing a foundation and then a Create Capture Net to stun 2 and build down a Rescue Completed. After readying 2 foundations, he uses Momo’s once per turn to add a Create Capture Net to hand. Momo plays a second Create Capture Net, checking a 3 and committing all but 1 foundation. Asui partial blocks the attack going to 13 Health.

    Asui opens with Frog Kick. Asui digs 3 Cards into deck during the attack and adds damage with Floating Around My Babies. Momo takes the 6 damage going to 15 Health. Asui plays a Tongue Smack to swing for 7 damage, putting Momo to 8 Health. Asui plays a Frog Kick, Momo taking its speed to 0. Momo removes a foundation to add a Preparing for Battle, blocking with Breaker 1 and taking no damage. Asui plays a Frog Lashing. Momo Gives it -2 Speed builds down their foundation. Asui pumps the attack to 11 Damage. Chris takes 6 From a partial block going to 2 Health. Asui plays a Crow and Frog Takedown. Momo only has the partial block and can’t defend from lethal.

    Ryan Field takes down the finals 2-0 and is the GenCon Regional License Exam Champion!

    Loyalty Program Evolution

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    The Loyalty Program awards Loyalty Points (LP) to players who participate in events and purchase product! Spend your LP to redeem items such as non-foil tournament promos, pre release promos and more from our Loyalty Shop.

    Players also have the ability to send in their pack wrappers (Pack Redemption) to earn additional Loyalty Points!

    Our Loyalty Program is hosted on the UGN Organized Play WebApp. Create an account and participate in events to start banking your LP! Both tournament organizers and players can host, track and manage Organized Play events using any device that can access a web browser.

    If you are a player or a collector, you have options to obtain the cards you want!

    How to Earn Points

    Participating in Organized Play

    Players can earn points by participating in tournaments! From weekly kitchen table tournaments to the top level of competitive play at Nationals, players will accumulate Loyalty Points by playing in these events!

    NOTE: Dropping from a LGS tier event and lower will forfeit participation Loyalty Points.

    Event TierParticipation Points
    Casual10
    Local Game Store (LGS)50
    Provisional Showdown100
    Regional License Exam200
    Pro Hero National300

    Casual: Players can earn points from up to 1 Casual Tournament a week. Anyone can host.
    LGS: Players can earn points from up to 5 LGS Tournaments a week. Only Approved LGSs can host LGS tiered events. To get approved, the LGS owner / manager will need to create an Organization from within their profile. Once the application is completed, a Jasco Games OP rep will reach out. If you need help, please email: Community@jascogames.com

    NOTE: Anything higher than LGS tier event will require Jasco Games approval.
    NOTE: The week resets on Sunday at Midnight (PST)

    Pack Redemption

    Players have the ability to send in pack wrappers to obtain Loyalty Points. Players are required to fill out a form stating how many packs they are redeeming at a time. The player will earn one (1) Loyalty Point per pack wrapper sent in this way. (Min 30, increments of 30)

    NOTE: Players will be responsible for shipping the pack wrappers

    Loyalty Shop

    Once you’ve accumulated enough Loyalty Points, you can visit the Loyalty Shop! Players will have the ability to trade in their Loyalty Points whenever they desire!*

    *Loyalty Shop contents and prices are subject to change.

    PromoLaunch PriceReduced Price
    Non-Foil Pre Release Promo Card60 Loyalty Points45 Loyalty Points
    (When Next Set Launches)
    Non-Foil Plus Ultra Tournament Pack Card60 Loyalty Points45 Loyalty Points
    (When Next Set Launches)
    Non-Foil Provisional Showdown Tournament Pack Card80 Loyalty Points50 Loyalty Points
    (Season After Legal)

    Suspended Players List

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  • Updated: August 23, 2022

    NameUGN IDStart DateReinstatement Eligibility DateReason
    Josh B.ADNHHQQM0DJuly 20, 2022August 23, 2037Unsportsmanlike Conduct – Minor
    Suspension Evasion – Major
    Marquis M.UW6D3F731BJuly 20, 2022July 20, 2024Unsportsmanlike Conduct – Major
    Nicholas B.98QVVT2643July 20, 2022July 20, 2024Unsportsmanlike Conduct – Major
    Jesse P.3DTV47PBUC December 15, 2022December 15, 2024Unsportsmanlike Conduct – Major
    Terry B.LLG80PRN7WJune 1, 2023June 1, 2024Cheating – Minor
    Connor C.5MREW5WHQXJune 1, 2023June 1, 2025Cheating – Major
    *Any players who attempt to circumvent their suspension via the use of alternate accounts are subject to permanent suspension